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Re: More Windows stuff ... Gorm works ... sort of


From: Nicola Pero
Subject: Re: More Windows stuff ... Gorm works ... sort of
Date: Wed, 23 Mar 2005 02:33:05 +0000 (GMT)

> >>>>I suppose I could try to hack the building system to have the
> >>>>application's symbols exported etc ... (did I remember correctly that
> >>>>someone did an attempt at that already ?)
> >>>
> >>>That sounds like the right thing to do.
> >>
> >>I agree.  While I don't deny Gorm could use some reorganization of it's 
> >>files
> >>and makefiles, I believe that a change to the make system to handle this in 
> >>the
> >>general case is the best solution to this problem.
> >>
> >>I thank Nicola for making the changes to Gorm's makefiles to allow Gorm to 
> >>work
> >>on Windows, but I believe that, for the sake of any other apps which may be
> >>using weak symbols, that this needs to be corrected in gnustep-make.  I will
> >>leave Nicola's changes in, for the time being, until a fix to gnustep-make 
> >>is
> >>made.
> > 
> > 
> > There is no fix to do to gnustep-make ... I already "fixed"  gnustep-make
> > to export all application symbols to allow you to link loadable bundles to
> > the symbols in the application ... what you have now is the final
> > solution.
> > 
> > The application is automatically exporting all symbols into a wrapper
> > library ... the palette is linking against the wrapper library to access
> > the symbols ... there is no other way to do things
> 
> Well, this is only half correct. As of GCC4, there will be /real/ weak 
> symbol support (in all places, including under mingw).

OK ... good, I suppose we'll be able to upgrade/simplify our building
system when the new toolchain stuff gets widespread. :)

Thanks





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