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[cash2ecash] branch master updated: started gui layout


From: gnunet
Subject: [cash2ecash] branch master updated: started gui layout
Date: Fri, 27 Dec 2024 21:17:35 +0100

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manuel-geissbuehler pushed a commit to branch master
in repository cash2ecash.

The following commit(s) were added to refs/heads/master by this push:
     new 6401802  started gui layout
6401802 is described below

commit 6401802dc7c452bc71f9170edf0159760d88d578
Author: Manuel Geissbühler <manuel@debian>
AuthorDate: Fri Dec 27 21:17:18 2024 +0100

    started gui layout
---
 src/gui/screen.hpp         | 61 +++++++++++++++++++++++++++++++++++++++++++++-
 src/gui/screenWelcomme.hpp |  2 +-
 2 files changed, 61 insertions(+), 2 deletions(-)

diff --git a/src/gui/screen.hpp b/src/gui/screen.hpp
index 4f9d1dd..56b38f7 100644
--- a/src/gui/screen.hpp
+++ b/src/gui/screen.hpp
@@ -2,17 +2,76 @@
 #define SCREEN_H
 #include "lvgl.h"
 #include <cstdint>
+#include <src/core/lv_obj.h>
+#include <src/core/lv_obj_pos.h>
+#include <src/core/lv_obj_style_gen.h>
+#include <src/layouts/grid/lv_grid.h>
+#include <src/layouts/lv_layout.h>
+#include <src/widgets/label/lv_label.h>
+
+
+#define TIMELINE_COLUMN_WIDTH_PCT LV_PCT(20)
+#define BUTTONS_COLUMN_WIDTH_PCT LV_PCT(24)
+#define MIDDLE_COLUMN_WIDTH_PCT                                                
\
+  (LV_PCT(100) - TIMELINE_COLUMN_WIDTH_PCT - BUTTONS_COLUMN_WIDTH_PCT)
+
+
+#define INSTRUCTIONS_ROW_HEIGHT_PCT LV_PCT(28)
+#define BOTTOM_ROW_HEIGHT_PCT (LV_PCT(100) - INSTRUCTIONS_ROW_HEIGHT_PCT)
+
+
 
 
 class Screen {
-  private: 
+  private:
+  int32_t columnDesc[4] = {TIMELINE_COLUMN_WIDTH_PCT, MIDDLE_COLUMN_WIDTH_PCT, 
BUTTONS_COLUMN_WIDTH_PCT, LV_GRID_TEMPLATE_LAST};
+  int32_t rowDesc[7] = {INSTRUCTIONS_ROW_HEIGHT_PCT, BOTTOM_ROW_HEIGHT_PCT, 
LV_GRID_TEMPLATE_LAST};
+
+  
   protected:
   uint16_t width, height;
   lv_obj_t *screenPointer;
+  lv_obj_t *timelineContainer;
+  lv_obj_t *instructionsContainer;
+  lv_obj_t *buttonsContainer;
+  lv_obj_t *mainContentContainer;
+
   public:
   Screen(uint16_t width, uint16_t height) : width(width), height(height)
   {
     screenPointer = lv_obj_create(NULL);
+
+    //Set the Layout of the screen to Grid
+    lv_obj_set_style_grid_column_dsc_array(screenPointer, columnDesc, 0);
+    lv_obj_set_style_grid_row_dsc_array(screenPointer, rowDesc, 0);
+    lv_obj_set_layout(screenPointer, LV_LAYOUT_GRID);
+
+    //Add empty widdgets to the Grid Layout as containers to be filled by 
child classes
+    lv_obj_t *label;
+    timelineContainer = lv_obj_create(screenPointer);
+    lv_obj_set_size(timelineContainer, LV_SIZE_CONTENT, LV_SIZE_CONTENT);
+    lv_obj_set_grid_cell(timelineContainer, LV_GRID_ALIGN_START, 0, 1, 
LV_GRID_ALIGN_START, 0, 2);
+    label = lv_label_create(timelineContainer);
+    lv_label_set_text(label, "timelineContainer");
+    
+    instructionsContainer = lv_obj_create(screenPointer);
+    lv_obj_set_size(instructionsContainer, LV_SIZE_CONTENT, LV_SIZE_CONTENT);
+    lv_obj_set_grid_cell(instructionsContainer, LV_GRID_ALIGN_START, 0, 1, 
LV_GRID_ALIGN_START, 1, 1);
+    label = lv_label_create(instructionsContainer);
+    lv_label_set_text(label, "instructionsContainer");
+    
+    buttonsContainer = lv_obj_create(screenPointer);
+    lv_obj_set_size(buttonsContainer, LV_SIZE_CONTENT, LV_SIZE_CONTENT);
+    lv_obj_set_grid_cell(buttonsContainer, LV_GRID_ALIGN_START, 0, 1, 
LV_GRID_ALIGN_START, 0, 2);
+    label = lv_label_create(buttonsContainer);
+    lv_label_set_text(label, "buttonsContainer");
+    
+    mainContentContainer = lv_obj_create(screenPointer);
+    lv_obj_set_size(mainContentContainer, LV_SIZE_CONTENT, LV_SIZE_CONTENT);
+    lv_obj_set_grid_cell(mainContentContainer, LV_GRID_ALIGN_START, 0, 1, 
LV_GRID_ALIGN_START, 0, 2);
+    label = lv_label_create(mainContentContainer);
+    lv_label_set_text(label, "mainContenContainer");
+    
   }
 
   lv_obj_t *getScreen(){
diff --git a/src/gui/screenWelcomme.hpp b/src/gui/screenWelcomme.hpp
index c94a622..f66ba09 100644
--- a/src/gui/screenWelcomme.hpp
+++ b/src/gui/screenWelcomme.hpp
@@ -29,7 +29,7 @@ private:
 
     lv_obj_t * btn = lv_btn_create(screenPointer);     /*Add a button the 
current screen*/
     lv_obj_set_pos(btn, 10, 10);                            /*Set its 
position*/
-    lv_obj_set_size(btn, lv_pct(20), lv_pct(20));                          
/*Set its size*/
+    lv_obj_set_size(btn, lv_pct(9), lv_pct(15));                          
/*Set its size*/
     lv_obj_add_event_cb(btn, this->btn_event_cb, LV_EVENT_ALL, NULL);          
 /*Assign a callback to the button*/
 
     lv_obj_t * label = lv_label_create(btn);          /*Add a label to the 
button*/

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