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Re: [gnugo-devel] GUI and Moyo
From: |
Alexander Rødseth |
Subject: |
Re: [gnugo-devel] GUI and Moyo |
Date: |
Tue, 14 Jun 2005 03:09:17 +0200 |
User-agent: |
KMail/1.7.2 |
Hi again,
Just forgot to say that you can press "y" to play 100 moves against the
regular GNU Go.
And, I also discovered that the bias in this version is different from the
bias I used earlier on, so it doesn't seem to produce the best results. There
are, however, several sets of biases that are commented out in the source,
which should give better results (line 89 in analyze.py).
Anyways, I belive the best results would come if GNU Go could override my code
to weed out the worst moves. Hopefully, this could give some useable results
after I'm finished writing it in C. :-)
Best regards,
Alexander Rødseth
- Re: [gnugo-devel] GUI and Moyo, (continued)
- Re: [gnugo-devel] GUI and Moyo, Paul Pogonyshev, 2005/06/13
- Re: [gnugo-devel] GUI and Moyo, Evan Daniel, 2005/06/13
- Re: [gnugo-devel] GUI and Moyo, Paul Pogonyshev, 2005/06/15
- Re: [gnugo-devel] GUI and Moyo, Gunnar Farnebäck, 2005/06/15
- Re: [gnugo-devel] GUI and Moyo, Evan Daniel, 2005/06/15
- Re: [gnugo-devel] GUI and Moyo, Paul Pogonyshev, 2005/06/15
- Re: [gnugo-devel] GUI and Moyo, bump, 2005/06/13
- Re: [gnugo-devel] GUI and Moyo, Heikki Levanto, 2005/06/14
- Re: [gnugo-devel] GUI and Moyo, bump, 2005/06/14
- Re: [gnugo-devel] GUI and Moyo, Alexander Rødseth, 2005/06/13
- Re: [gnugo-devel] GUI and Moyo,
Alexander Rødseth <=
Re: [gnugo-devel] GUI and Moyo, Gunnar Farnebäck, 2005/06/08