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[gnugo-devel] GnuGO 3.4 : moves to consider
From: |
Emmanuel BERANGER |
Subject: |
[gnugo-devel] GnuGO 3.4 : moves to consider |
Date: |
Wed, 27 Aug 2003 14:29:27 +0100 |
Hello,
I've been playing GNUGO 3.4 recently. (windows version, from Teun Burgers
site)
Among the several games I played, I think worth mentionning two of them, in
which GNUGO made what I would call "braindead tenuki" ...
Other than that, for the kyu player I am, I particularly reckon its ability
at cutting shapes and kill small groups :-)
Please take a look at moves 181-182 in file 1, and 117-118 in file 2.
As an option, one could also consider 199-200 in file 1, but this is less
of an obvious mistake
Regards
Emmanuel (qgo.sourceforge.net)
(See attached file: gnugo-1.sgf)(See attached file: gnugo-2.sgf)
gnugo-1.sgf
Description: Binary data
gnugo-2.sgf
Description: Binary data
- [gnugo-devel] GnuGO 3.4 : moves to consider,
Emmanuel BERANGER <=