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[gnugo-devel] pattern F410c
From: |
Evan Berggren Daniel |
Subject: |
[gnugo-devel] pattern F410c |
Date: |
Tue, 19 Aug 2003 10:23:58 -0400 (EDT) |
This patch changes pattern F410c (enclose the corner with a keima from
hoshi) to class t instead of j. This solves nngs4:660. From a partial
replay of the game GoFuN-gnugo-3.4-200308030626.sgf (the one in the
testcase) we get:
Move 4 (black): GNU Go plays O16 (21.87) - Game move R6 (16.08)
Move 6 (black): GNU Go plays O16 (21.21) - Game move F17 (16.08)
Move 42 (black): GNU Go plays O5 (22.46) - Game move F3 (16.08)
all three of these are improvements.
I think that this move is played far too often at inoportune moments by
gnugo in high handicap games.
Evan Daniel
Index: patterns/fuseki.db
===================================================================
RCS file: /cvsroot/gnugo/gnugo/patterns/fuseki.db,v
retrieving revision 1.32
diff -u -d -u -8 -r1.32 fuseki.db
--- patterns/fuseki.db 11 Aug 2003 13:29:02 -0000 1.32
+++ patterns/fuseki.db 19 Aug 2003 14:09:37 -0000
@@ -1112,27 +1112,29 @@
x.........?
x.........?
-----------
; x_alive_somewhere(a,b)
Pattern F410c
+# evand changed from j to t class. (3.5.1)
+# It was causing too many slow moves early. See nngs4:660
x.........xx
x.........xx
x..........?
x...O.....O.
x.......*...
x...........
x...........
------------
-:8,FEdj
+:8,FEdt
x.........cd
x.........ef
x..........?
a...O.....O.
b.......*...
x...........
x...........
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