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[gnugo-devel] Gifu test suite.
From: |
Gunnar Farneback |
Subject: |
[gnugo-devel] Gifu test suite. |
Date: |
Sun, 10 Aug 2003 20:39:56 +0200 |
User-agent: |
EMH/1.14.1 SEMI/1.14.3 (Ushinoya) FLIM/1.14.2 (Yagi-Nishiguchi) APEL/10.3 Emacs/20.7 (sparc-sun-solaris2.7) (with unibyte mode) |
Below follows a test suite with 41 tests from the Gifu games. Please
review and extend.
/Gunnar
# Urgent to save group in upper right.
loadsgf games/cgf2003/GnuGo-Aya.sgf 48
1 reg_genmove white
#? [O19|M17|K18|N19|P14|Q14|R13|N14]
# R1 makes seki.
loadsgf games/cgf2003/GnuGo-Aya.sgf 212
2 reg_genmove white
#? [R1]
# Urgent to block. It is okay to sacrifice P16 if black cuts.
loadsgf games/cgf2003/GnuGo-GORO.sgf 26
101 reg_genmove white
#? [O15]
# P16 can still live.
loadsgf games/cgf2003/GnuGo-GORO.sgf 38
102 reg_genmove white
#? [R11]
# F18 strange shape, leaves much aji.
loadsgf games/cgf2003/GnuGo-GORO.sgf 50
103 restricted_genmove white F18 F17
#? [F17]
# P2 lives.
loadsgf games/cgf2003/GnuGo-GORO.sgf 90
104 reg_genmove white
#? [P2]
# G18 misses the point. More important to cover cut at L17.
loadsgf games/cgf2003/GnuGo-GORO.sgf 116
105 restricted_genmove white G18 H17 H16 J16 K16 K17 L16 L17
#? [!G18]
# H1 2 points sente.
loadsgf games/cgf2003/GnuGo-GORO.sgf 174
106 reg_genmove white
#? [H1]
# F5 one point gote. N9, P9, and H19 are bigger.
loadsgf games/cgf2003/GnuGo-GORO.sgf 194
107 reg_genmove white
#? [N9|P9]
# C15 good reduction. At least something like four points in sente.
loadsgf games/cgf2003/GnuGo-Go4.sgf 105
201 reg_genmove black
#? [C15]
# B1 is not small but at most about 6 points gote. H7 is closer to 9
# or 10.
loadsgf games/cgf2003/GnuGo-Go4.sgf 115
202 reg_genmove black
#? [H7]
# O18 is an endgame tesuji.
loadsgf games/cgf2003/GnuGo-Go4.sgf 129
203 restricted_genmove black O18 R19
#? [O18]
# G18 is not worth anything at all.
loadsgf games/cgf2003/GnuGo-Go4.sgf 141
204 restricted_genmove black G18 J19
#? [J19]
# P5 clearly better than N6.
loadsgf games/cgf2003/GnuGo-Go4.sgf 155
205 restricted_genmove black N6 P5
#? [P5]
# C13 only move. D13 unthinkable.
loadsgf games/cgf2003/GnuGo-Go4.sgf 175
206 reg_genmove black
#? [C13]
# E2 urgent for life in the corner.
loadsgf games/cgf2003/GnuGo-GoInt.sgf 41
301 reg_genmove black
#? [E2]
# C1 suffices to live.
loadsgf games/cgf2003/GnuGo-GoInt.sgf 59
302 reg_genmove black
#? [C1]
# P18 is clearly superior to Q18.
loadsgf games/cgf2003/GnuGo-GoInt.sgf 69
303 restricted_genmove black Q18 P18
#? [P18]
# Very uninteresting to save G6.
loadsgf games/cgf2003/GnuGo-GoInt.sgf 119
304 restricted_genmove black G7 J7
#? [J7]
# E1 dies.
loadsgf games/cgf2003/GnuGo-GoInt.sgf 139
305 reg_genmove black
#? [!E1]
# B15 very ineffective.
loadsgf games/cgf2003/GnuGo-GoInt.sgf 197
306 restricted_genmove black B15 B14
#? [B14]
# H8 and M7 miai for saving the K7 stones
loadsgf games/cgf2003/GnuGo-GoInt.sgf 205
307 restricted_genmove black P9 N8 H8 M7 N6
#? [P9|N8]
# No value playing N6.
loadsgf games/cgf2003/GnuGo-GoInt.sgf 207
308 restricted_genmove black N6 L3
#? [L3]
# J1 locally better than K1.
loadsgf games/cgf2003/GnuGo-GoInt.sgf 217
309 restricted_genmove black J1 K1
#? [J1]
# A3 wins the semeai.
loadsgf games/cgf2003/GnuGo-GoInt.sgf 237
310 reg_genmove black
#? [A3]
# If black wants to attack the white group, S7 is much more severe
# than R7.
loadsgf games/cgf2003/GnuGo-GoeMate.sgf 43
401 restricted_genmove black R7 S7
#? [S7]
# Capture solidly.
loadsgf games/cgf2003/GnuGo-GoeMate.sgf 85
402 reg_genmove black
#? [R13]
# GNU Go 3.4 completely missed that it would be valuable to capture
Q15.
loadsgf games/cgf2003/GnuGo-GoeMate.sgf 129
403 restricted_genmove black S12 S10
#? [S12]
# P14 is an atari which only helps black. Q14 is the only move.
loadsgf games/cgf2003/GnuGo-Haruka.sgf 10
501 reg_genmove white
#? [Q14]
# Tenuki unreasonable. One of the running groups must be strengthened.
loadsgf games/cgf2003/GnuGo-Haruka.sgf 42
502 reg_genmove white
#? [R9|L10|K12]
# R10 better eye shape and less cutting aji than R9.
loadsgf games/cgf2003/GnuGo-Haruka.sgf 48
503 restricted_genmove white R9 R10
#? [R10]
# Too late to sacrifice the O18 group.
loadsgf games/cgf2003/GnuGo-Haruka.sgf 54
504 reg_genmove white
#? [L11|L10]
# Cutting at E8 urgent.
loadsgf games/cgf2003/GnuGo-Haruka.sgf 86
505 reg_genmove white
#? [E8]
# Blocking at G2 very big. Black can jump all the way to J1.
loadsgf games/cgf2003/GnuGo-Haruka.sgf 118
506 restricted_genmove white F6 G2
#? [G2]
# The push through at G13 is prepared.
loadsgf games/cgf2003/GnuGo-Haruka.sgf 168
507 reg_genmove white
#? [G13]
# O11 lives.
loadsgf games/cgf2003/GnuGo-KCC.sgf 141
601 reg_genmove black
#? [O11]
# D7 very definite sente.
loadsgf games/cgf2003/GnuGo-KCC.sgf 201
602 restricted_genmove black T14 D7
#? [D7]
# O19 is not the right move if we want to reduce the aji of O18.
loadsgf games/cgf2003/Katsunari 71
701 restricted_genmove black O19 M18 L18 L17
#? [!O19]
# N6 locally better than M6.
loadsgf games/cgf2003/Katsunari 107
702 restricted_genmove black M6 N6
#? [N6]
# C1 locally worse than the moves which save A2.
loadsgf games/cgf2003/Katsunari 177
703 reg_genmove black
#? [B2|B1|C2]
# Don't let H8 get away.
loadsgf games/cgf2003/Katsunari 179
704 reg_genmove black
#? [D3|C2]