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Re: [gnugo-devel] question about twogtp.pl
From: |
Gunnar Farneback |
Subject: |
Re: [gnugo-devel] question about twogtp.pl |
Date: |
Tue, 22 Oct 2002 17:43:44 +0200 |
User-agent: |
EMH/1.14.1 SEMI/1.14.3 (Ushinoya) FLIM/1.14.2 (Yagi-Nishiguchi) APEL/10.3 Emacs/20.7 (sparc-sun-solaris2.7) (with unibyte mode) |
Dan wrote:
> > My program would love to know that the other player passed so it
> > can also pass if it thinks it has won the game (even if it's
> > earlier than it would have otherwise done so). The easiest way to
> > do that is to let the pass move go to the GTP program, but I'm
> > wondering if the GTP spec implies that 'pass' doesn't need to be
> > sent ?
>
> The pass doesn't need to be passed on. The reason is that if your engine
> receives two genmove commands with no intervening play, then clearly the
> opponent has passed.
Yes, it can be inferred, but that's no reason for the controller not
to relay the pass moves as well. I consider it bad style to omit them.
/Gunnar
Re: [gnugo-devel] CB20 in conn.db, bump, 2002/10/22