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From: | Brent Gulanowski |
Subject: | [Gnu3dkit-discuss] Coin 3D library |
Date: | Tue, 4 Mar 2003 16:18:38 -0500 |
Probably you already know about Coin, but just wanted to make sure. It is an implementation of Open Inventor by Systems in Motion. It has an LGPL version and a commercial version. They have bindings for a few different user interface products. They have a 10.2 compatible binary called Inventor.framework. According to the read me, they are working on a Cocoa binding. So my expectations of this product are high. Nevertheless, C++, but perfectly workable in Objective-C++ applications.
Questions regarding Open Inventor API: What are its single best and worst features? Are there things I/we can learn from it that would make it worth studying? It is terribly difficult to find general discussions of either OI or Coin, so I thought I would ask here. I have the API docs, but they are a slog. If its strategies are at all parallel to intentions of 3DKit, I could study the API with that in mind.
Thanks, Brent Gulanowski address@hidden --If you paid a million monkeys to type on a million keyboards, eventually they would produce Micro$oft Windows.
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