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Re: [Gnash-dev] Media parsing


From: strk
Subject: Re: [Gnash-dev] Media parsing
Date: Tue, 9 Dec 2008 18:47:04 +0100

On Tue, Dec 09, 2008 at 07:28:44PM +0200, Shachar Kaufman wrote:

> > The aim has been stability and maintainability of the code, which
> > has had a long history of instability.
> 
> You have to include performance as a target as well. gnash is the only
> option for arm/mips/whatever doesn't have an adobe solution (today only
> x86/sparc?). This includes a ton of mobile and embedded applications, and a
> huge audience worldwide.

True, but isn't it useless to run if you end up hitting a wall ?
Hopefully the new design allows improving performance w/out breaking
things out.
I'd love to work on the performance side now, but Open Media Now lacks
funders at the moment, so I'm mostly busy looking for a job...

--strk;




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