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Re: [Gnash-dev] "Todd Kelsey": simple flash/gnash game - xoroids


From: strk
Subject: Re: [Gnash-dev] "Todd Kelsey": simple flash/gnash game - xoroids
Date: Tue, 13 Nov 2007 08:51:03 +0100

On Tue, Nov 13, 2007 at 08:09:27AM +0100, strk wrote:
> On Mon, Nov 12, 2007 at 04:10:17PM -0800, John Gilmore wrote:
> > It doesn't seem to work for me in an ordinary Firefox using
> > cvs20070706.  The new game buttons and such work, but
> > I never see any asteroids, nor my ship.  --gnu
> 
> Works better with current head, only problem seems to be
> the asteroids shapes rendering (at least with AGG).
> They look like opened

I've filed a bug report:
https://savannah.gnu.org/bugs/index.php?21566

Knowing more from the game developer will greatly help.

--strk;

> > Date: Thu, 8 Nov 2007 22:34:39 -0600
> > From: "Todd Kelsey" <address@hidden>
> > To: "Games for the OLPC" <address@hidden>
> > Subject: simple flash/gnash game - xoroids
> > Cc: "Games for the OLPC" <address@hidden>, "John Gilmore" <address@hidden>
> > 
> > hello - just wanted to share a simple flash game a student did, hoping to
> > test it on xo at some point to see how many shapes an xo can handle in
> > gnash. it's quite simple, but reasonably fun. atari might need to be
> > approached; not sure.
> > 
> > www.cftw.com/xoroids




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