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Re: [Gnash-dev] gnash kpart ("klash") revisited


From: strk
Subject: Re: [Gnash-dev] gnash kpart ("klash") revisited
Date: Mon, 28 May 2007 19:40:51 +0200

On Mon, May 28, 2007 at 02:51:49PM +0200, Bastiaan Jacques wrote:
> Currently, the KDE Gnash Kpart, also known as Klash, only works if you
> enable either the KDE or FLTK GUI. This presents a problem, because
> the build system only permits you to build one GUI. For people who
> want to build both the Firefox plugin and KDE Kpart, this might not
> be acceptable.
> 
> There are two ways to solve this problem:
> 
> 1) Hack the build system to allow the KDE GUI to be built even if Gnash
> itself is built against GTK. Only the OpenGL renderer is available for
> both GTK and KDE GUIs, so AGG will be unavailable in this case.
> 
> 2) Suggest that people build the FLTK GUI. The advantage is that the
> FLTK GUI works with both the Firefox plugin and the KDE Kpart. An
> obvious downside is that the FLTK GUI requires FLTK2 for which there
> is no release (you must use snapshots or svn). Furthermore, the only
> renderer currently available for FLTK is AGG (although some people
> would consider this a bonus).
> 
> Thoughts?

3) Build multiple gnash binaries, one for each supported GUI, with the GUI part 
statically
   linked. Called gnash-gtk, gnash-sdl, gnash-kde etc. etc.

In the future, those names would just be hard-link triggering dynamic load of 
the corresponding
GUI plugin (if we'll ever go there)

--strk;




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