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Re: [Gnash-dev] Gnash SWF To Texture
From: |
Udo Giacomozzi |
Subject: |
Re: [Gnash-dev] Gnash SWF To Texture |
Date: |
Fri, 23 Feb 2007 14:43:55 +0100 |
Hello Jarrad,
Tuesday, February 20, 2007, 5:33:28 AM, you wrote:
JH> to draw SWF's to a texture for the game development environment
JH> Unity3D, which uses OpenGL
Do you want to project the Gnash video to a 3D texture? I guess to
show animations over an 3D object? If so, you can do that using the
AGG renderer which can render to any in-memory buffer (which in turn
may be used as an texture). At worst, you could run Gnash in a
separate process and use shared memory to bring both systems together.
Don't know if what you are trying to do is allowed by the Gnash
licence, though.
We also have a OpenGL renderer but it's probably not that easy to use
it as an texture.
Udo