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Re[3]: [Gnash-dev] video in gnash
From: |
Tomas Groth |
Subject: |
Re[3]: [Gnash-dev] video in gnash |
Date: |
Sun, 26 Nov 2006 18:26:05 +0100 (CET) |
--- Udo Giacomozzi <address@hidden> skrev:
> Hello Tomas,
>
> Sunday, November 26, 2006, 12:16:04 AM, you wrote:
> >> A render handler capable of hardware accelerated YUV playback (OpenGL)
> >> could overwrite the draw_YUV_frame() method with a direct
> >> implementation. Other render handlers (AGG, Cairo) just have to deal
> >> with a simple RGB buffer.
> TG> This sounds like a good and clean way to do it. I've looked at the AGG
> TG> renderer, and have to admit i can't get my head around it, so could you
> have a
> TG> look at how to do that?
>
> Yes, it's not much different to the drawing of bitmaps, so I can do
> that. However, I don't understand much of the YUV class or YUV->RGB
> conversion...
I'm, looking into that.. I already got a patch that converts from YUV->RGB, but
so far i can't test it...
cheers,
Tomas
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- Re: [Gnash-dev] video in gnash, (continued)
- Re: [Gnash-dev] video in gnash, Bastiaan Jacques, 2006/11/24
- [Gnash-dev] Re: video in gnash, Compn, 2006/11/25
- [Gnash-dev] Re: video in gnash, Tomas Groth, 2006/11/26
- Re: [Gnash-dev] Re: video in gnash, Rob Savoye, 2006/11/26
- Re: [Gnash-dev] Re: video in gnash, Markus Gothe, 2006/11/26
- [Gnash-dev] Re: video in gnash, Compn, 2006/11/26
Re: [Gnash-dev] video in gnash, Bastiaan Jacques, 2006/11/24