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Re[2]: [Gnash-dev] does _height work??
From: |
Udo Giacomozzi |
Subject: |
Re[2]: [Gnash-dev] does _height work?? |
Date: |
Wed, 11 Oct 2006 18:01:31 +0200 |
Hello strk,
Wednesday, October 11, 2006, 5:53:28 PM, you wrote:
s> mmm.... can you think of a generic test case for this ?
s> The normalized way for it would be using Ming to generate the .swf
s> like it is done inside testsuite/misc-ming.all and provide a test
s> runner like it is done with the DefineEditTextVariableNameTest-Runner.
I do all my tests using Flash. It's easier and I'm not that familiar
with Ming :)
However, a simple test case would be something like that one I created
in flash:
- create a MC definition "sub" with some simple shape
- add ActionScript code to that MC to trace the variables:
trace(this+": width="+_width+", height="+_height+
", xscale="+_xscale+", yscale="+_yscale);
- create another MC definition "instance" that contains "sub"
- add three "instance" sprites to the stage, one without
transformation, one scaled and one rotated
They should all print the same numbers.
Udo
- Re: [Gnash-dev] does _height work??, (continued)
- Re: [Gnash-dev] does _height work??, strk, 2006/10/11
- Re[2]: [Gnash-dev] does _height work??, Udo Giacomozzi, 2006/10/11
- Re: [Gnash-dev] does _height work??, strk, 2006/10/11
- Re[2]: [Gnash-dev] does _height work??, Udo Giacomozzi, 2006/10/11
- Re: [Gnash-dev] does _height work??, strk, 2006/10/11
- Re[2]: [Gnash-dev] does _height work??, Udo Giacomozzi, 2006/10/11
- Re: [Gnash-dev] does _height work??, strk, 2006/10/11
- Re[2]: [Gnash-dev] does _height work??,
Udo Giacomozzi <=
- Re: [Gnash-dev] does _height work??, strk, 2006/10/12
- Re[2]: [Gnash-dev] does _height work??, Udo Giacomozzi, 2006/10/12
- Re: Re[2]: [Gnash-dev] does _height work??, strk, 2006/10/11
- Re: Re[2]: [Gnash-dev] does _height work??, Martin Guy, 2006/10/11
- Re[4]: [Gnash-dev] does _height work??, Udo Giacomozzi, 2006/10/11
- Re: [Gnash-dev] does _height work??, strk, 2006/10/11
- Re: [Gnash-dev] does _height work??, strk, 2006/10/11