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[Gnash-commit] [bug #33760] gst fails to play loaded dynamic sounds.


From: Bastiaan Jacques
Subject: [Gnash-commit] [bug #33760] gst fails to play loaded dynamic sounds.
Date: Sun, 07 Jul 2013 10:01:20 +0000
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:22.0) Gecko/20100101 Firefox/22.0

Update of bug #33760 (project gnash):

                  Status:                    None => Confirmed              

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Follow-up Comment #5:

I converted my testing mp3 back and forth to WAVE, removing any tags, and now
the movie is just as silent with ffmpeg as it is with Gstreamer.

Thinking a little bit about the fix: if it is desirable that the whole sound
is parsed, then of course the buffer length should be made infinite.
Otherwise, we could use MediaParser::bufferFull() to tell us whether there is
enough data to start playing, although that is an internal API at the moment.

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Reply to this item at:

  <http://savannah.gnu.org/bugs/?33760>

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