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[Gnash-commit] [SCM] Gnash branch, master, updated. release_0_8_9_final-
From: |
Sandro Santilli |
Subject: |
[Gnash-commit] [SCM] Gnash branch, master, updated. release_0_8_9_final-469-gf9ff23a |
Date: |
Tue, 12 Jul 2011 13:02:52 +0000 |
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The branch, master has been updated
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from bfc794c3074ad787031015d456209f5c3b3c1818 (commit)
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- Log -----------------------------------------------------------------
http://git.savannah.gnu.org/cgit//commit/?id=f9ff23aea5962b412176d4a129c4db512986ef23
commit f9ff23aea5962b412176d4a129c4db512986ef23
Author: Sandro Santilli <address@hidden>
Date: Tue Jul 12 15:01:43 2011 +0200
CallFrame: Drop item from stack before invoking actions in called frame.
This has currently no testcase but I've seen it failing while preparing
a new test for constant pools. So hopefully the constant pool test
I'll commit will also serve the purpose of enforcing this behavior.
diff --git a/libcore/vm/ASHandlers.cpp b/libcore/vm/ASHandlers.cpp
index 9ddbc89..2cd0ef1 100644
--- a/libcore/vm/ASHandlers.cpp
+++ b/libcore/vm/ASHandlers.cpp
@@ -1961,6 +1961,8 @@ ActionCallFrame(ActionExec& thread)
target = env.target();
}
+ env.drop(1);
+
MovieClip* target_sprite = target ? target->to_movie() : 0;
if (target_sprite) {
target_sprite->call_frame_actions(frame_var);
@@ -1971,8 +1973,6 @@ ActionCallFrame(ActionExec& thread)
" target frame actions will not be called..."), target_path);
)
}
-
- env.drop(1);
}
void
-----------------------------------------------------------------------
Summary of changes:
libcore/vm/ASHandlers.cpp | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
hooks/post-receive
--
Gnash
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