[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Gnash-commit] /srv/bzr/gnash/trunk r10790: Rationalize top-level mo
From: |
Benjamin Wolsey |
Subject: |
Re: [Gnash-commit] /srv/bzr/gnash/trunk r10790: Rationalize top-level movie loading. |
Date: |
Wed, 15 Apr 2009 12:20:31 +0200 |
Am Mittwoch, den 15.04.2009, 11:02 +0200 schrieb strk:
> On Wed, Apr 15, 2009 at 09:26:30AM +0200, Benjamin Wolsey wrote:
> > ------------------------------------------------------------
> > revno: 10790
> > committer: Benjamin Wolsey <address@hidden>
> > branch nick: trunk
> > timestamp: Wed 2009-04-15 09:26:30 +0200
> > message:
> > Rationalize top-level movie loading.
>
> > revno: 10788.2.15
> > committer: Benjamin Wolsey <address@hidden>
> > branch nick: temp
> > timestamp: Tue 2009-04-14 22:13:59 +0200
> > message:
> > Fix testsuite, override pointInVisibleShape for mouse entity detection
> > now BitmapMovie has no DisplayList.
>
> For the record:
> misc-ming.all/loadMovieTest.swf shows you can scribble on a loaded bitmap.
> The specific "scribbling" test is not automated, should be...
> Anyway it's easy to verified by looking at it:
> hit 'scribble' and then 'clear', should draw and erase squares over
> the loaded bitmap.
This should be fixed again now. It seems odd that a Bitmap movie should
have a display list, but it means that Gnash's inheritance model (as it
is now) is more satisfactory than if it has no display list.
bwy