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Re: Re[2]: [Gnash-commit] gnash ChangeLog server/parser/shape_character_


From: zou lunkai
Subject: Re: Re[2]: [Gnash-commit] gnash ChangeLog server/parser/shape_character_d...
Date: Tue, 28 Aug 2007 15:49:19 +0800

> Nope, it uses floats for the coordinares (see apply_matrix_to_path()
> which uses "point"). This is necessary because all coordinates need to
> be matrix-transformed.

Ah,  apply_matrix_to_path() is part of agg renderer, using floats.

I meant agg library:)   agg library seldom uses float. edges are
stored in double or int.

On 8/28/07, Udo Giacomozzi <address@hidden> wrote:
> Hello zou,
>
> Tuesday, August 28, 2007, 2:59:05 AM, you wrote:
> zl> And AGG seldom uses float numbers(double and
> zl> integral numbers are choosed internally, IIRC).
>
> Nope, it uses floats for the coordinares (see apply_matrix_to_path()
> which uses "point"). This is necessary because all coordinates need to
> be matrix-transformed.
>
> Udo
>
>




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