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[Gnash-commit] gnash ChangeLog server/asobj/SoundFfmpeg.h
From: |
Sandro Santilli |
Subject: |
[Gnash-commit] gnash ChangeLog server/asobj/SoundFfmpeg.h |
Date: |
Tue, 24 Jul 2007 20:53:02 +0000 |
CVSROOT: /sources/gnash
Module name: gnash
Changes by: Sandro Santilli <strk> 07/07/24 20:53:02
Modified files:
. : ChangeLog
server/asobj : SoundFfmpeg.h
Log message:
* server/asobj/SoundFfmpeg.h: Provide a constructor
for proper initialization of members.
YOU CAN NOT ASSUME POINTERS WILL BE INITIALIZED TO NULL.
Fixes bug #20578.
CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/ChangeLog?cvsroot=gnash&r1=1.3814&r2=1.3815
http://cvs.savannah.gnu.org/viewcvs/gnash/server/asobj/SoundFfmpeg.h?cvsroot=gnash&r1=1.8&r2=1.9
Patches:
Index: ChangeLog
===================================================================
RCS file: /sources/gnash/gnash/ChangeLog,v
retrieving revision 1.3814
retrieving revision 1.3815
diff -u -b -r1.3814 -r1.3815
--- ChangeLog 24 Jul 2007 19:57:10 -0000 1.3814
+++ ChangeLog 24 Jul 2007 20:53:01 -0000 1.3815
@@ -1,5 +1,12 @@
2007-07-24 Sandro Santilli <address@hidden>
+ * server/asobj/SoundFfmpeg.h: Provide a constructor
+ for proper initialization of members.
+ YOU CAN NOT ASSUME POINTERS WILL BE INITIALIZED TO NULL.
+ Fixes bug #20578.
+
+2007-07-24 Sandro Santilli <address@hidden>
+
* server/text.cpp (display_glyph_records): don't render invalid glyphs
as empty boxes, unless a DRAW_INVALID_GLYPHS_AS_EMPTY_BOXES macro
is defined.
Index: server/asobj/SoundFfmpeg.h
===================================================================
RCS file: /sources/gnash/gnash/server/asobj/SoundFfmpeg.h,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -b -r1.8 -r1.9
--- server/asobj/SoundFfmpeg.h 17 Jul 2007 22:05:03 -0000 1.8
+++ server/asobj/SoundFfmpeg.h 24 Jul 2007 20:53:02 -0000 1.9
@@ -44,6 +44,24 @@
class SoundFfmpeg : public Sound {
public:
+ SoundFfmpeg()
+ : // REMEMBER TO ALWAYS INITIALIZE ALL MEMBERS !
+ audioCodecCtx(NULL),
+ audioStream(NULL),
+ formatCtx(NULL),
+ audioFrame(NULL),
+ resampleCtx(NULL),
+ setupThread(NULL),
+ lock(NULL),
+ inputPos(0),
+ ByteIOCxt(), // ?
+ audioIndex(-1),
+ leftOverData(NULL),
+ leftOverSize(0),
+ isAttached(false),
+ remainingLoops(0)
+ {}
+
~SoundFfmpeg();
void loadSound(std::string file, bool streaming);
@@ -72,6 +90,8 @@
boost::thread *setupThread;
boost::mutex setupMutex;
+
+ // TODO: it makes NO SENSE for a scoped_lock to be allocated on the
heap !
boost::mutex::scoped_lock *lock;
long inputPos;
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