gnash-commit
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Gnash-commit] gnash ChangeLog backend/render_handler_ogl.cpp


From: Markus Gothe
Subject: [Gnash-commit] gnash ChangeLog backend/render_handler_ogl.cpp
Date: Tue, 27 Mar 2007 21:14:50 +0000

CVSROOT:        /sources/gnash
Module name:    gnash
Changes by:     Markus Gothe <nihilus>  07/03/27 21:14:50

Modified files:
        .              : ChangeLog 
        backend        : render_handler_ogl.cpp 

Log message:
        Added anti-aliasing for polygons (i.e. fonts and such).

CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/ChangeLog?cvsroot=gnash&r1=1.2692&r2=1.2693
http://cvs.savannah.gnu.org/viewcvs/gnash/backend/render_handler_ogl.cpp?cvsroot=gnash&r1=1.64&r2=1.65

Patches:
Index: ChangeLog
===================================================================
RCS file: /sources/gnash/gnash/ChangeLog,v
retrieving revision 1.2692
retrieving revision 1.2693
diff -u -b -r1.2692 -r1.2693
--- ChangeLog   27 Mar 2007 15:02:06 -0000      1.2692
+++ ChangeLog   27 Mar 2007 21:14:49 -0000      1.2693
@@ -1,3 +1,8 @@
+2007-03-27 Markus Gothe <address@hidden>
+
+       * backend/render_handler_ogl.cpp: Added anti-aliasing for polygons
+         (i.e. fonts and such).
+
 2007-03-27 Sandro Santilli <address@hidden>
 
        * server/sprite_instance.{cpp,h}: add isUnloaded()

Index: backend/render_handler_ogl.cpp
===================================================================
RCS file: /sources/gnash/gnash/backend/render_handler_ogl.cpp,v
retrieving revision 1.64
retrieving revision 1.65
diff -u -b -r1.64 -r1.65
--- backend/render_handler_ogl.cpp      3 Mar 2007 13:06:14 -0000       1.64
+++ backend/render_handler_ogl.cpp      27 Mar 2007 21:14:50 -0000      1.65
@@ -6,7 +6,7 @@
 // A render_handler that uses SDL & OpenGL
 
 
-/* $Id: render_handler_ogl.cpp,v 1.64 2007/03/03 13:06:14 martinwguy Exp $ */
+/* $Id: render_handler_ogl.cpp,v 1.65 2007/03/27 21:14:50 nihilus Exp $ */
 
 //#include "gnash.h"
 #include "render_handler.h"
@@ -1355,6 +1355,11 @@
 
     // Do some initialisation.
 #define OVERSIZE       1.0f
+    
+    //This makes fonts look nice (actually!)
+    glEnable(GL_POLYGON_SMOOTH);
+    glEnable(GL_POINT_SMOOTH);
+    
         // Turn on alpha blending.
         glEnable(GL_BLEND);
         glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);




reply via email to

[Prev in Thread] Current Thread [Next in Thread]