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[Gnash-commit] gnash ChangeLog backend/Makefile.am backend/sou...


From: Sandro Santilli
Subject: [Gnash-commit] gnash ChangeLog backend/Makefile.am backend/sou...
Date: Tue, 27 Feb 2007 09:10:21 +0000

CVSROOT:        /sources/gnash
Module name:    gnash
Changes by:     Sandro Santilli <strk>  07/02/27 09:10:21

Modified files:
        .              : ChangeLog 
        backend        : Makefile.am sound_handler_gst.h 
                         sound_handler_sdl.h 
        extensions     : Makefile.am 
        gui            : Player.cpp Player.h gtk.cpp gui.cpp 
        server         : Makefile.am button_character_instance.h gnash.h 
                         impl.cpp impl.h mouse_button_state.h 
                         sprite_instance.cpp 
        server/asobj   : Sound.cpp SoundFfmpeg.cpp SoundGst.cpp 
                         SoundMad.cpp 
        server/parser  : Makefile.am button_character_def.cpp 
                         button_character_def.h movie_def_impl.cpp 
        server/swf     : tag_loaders.cpp 
        server/vm      : ASHandlers.cpp action.cpp 
        testsuite      : Makefile.am MovieTester.cpp MovieTester.h 
                         sound_handler_test.h 
        testsuite/actionscript.all: LoadVars.as 
        testsuite/misc-ming.all: Makefile.am 
        testsuite/misc-mtasc.all: hello.as 
        testsuite/movies.all: Makefile.am 
        testsuite/samples: Makefile.am 
Added files:
        backend        : sound_handler.cpp sound_handler.h 
        server/parser  : sound_definition.cpp sound_definition.h 
Removed files:
        server         : sound.cpp sound.h 

Log message:
                  Files scramble. sound_handler has now it's own header, 
sound.{cpp,h}
                  has been moved to parser/sound_definition.{cpp,h}

CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/ChangeLog?cvsroot=gnash&r1=1.2480&r2=1.2481
http://cvs.savannah.gnu.org/viewcvs/gnash/backend/Makefile.am?cvsroot=gnash&r1=1.50&r2=1.51
http://cvs.savannah.gnu.org/viewcvs/gnash/backend/sound_handler_gst.h?cvsroot=gnash&r1=1.1&r2=1.2
http://cvs.savannah.gnu.org/viewcvs/gnash/backend/sound_handler_sdl.h?cvsroot=gnash&r1=1.15&r2=1.16
http://cvs.savannah.gnu.org/viewcvs/gnash/backend/sound_handler.cpp?cvsroot=gnash&rev=1.1
http://cvs.savannah.gnu.org/viewcvs/gnash/backend/sound_handler.h?cvsroot=gnash&rev=1.1
http://cvs.savannah.gnu.org/viewcvs/gnash/extensions/Makefile.am?cvsroot=gnash&r1=1.4&r2=1.5
http://cvs.savannah.gnu.org/viewcvs/gnash/gui/Player.cpp?cvsroot=gnash&r1=1.42&r2=1.43
http://cvs.savannah.gnu.org/viewcvs/gnash/gui/Player.h?cvsroot=gnash&r1=1.8&r2=1.9
http://cvs.savannah.gnu.org/viewcvs/gnash/gui/gtk.cpp?cvsroot=gnash&r1=1.66&r2=1.67
http://cvs.savannah.gnu.org/viewcvs/gnash/gui/gui.cpp?cvsroot=gnash&r1=1.61&r2=1.62
http://cvs.savannah.gnu.org/viewcvs/gnash/server/Makefile.am?cvsroot=gnash&r1=1.105&r2=1.106
http://cvs.savannah.gnu.org/viewcvs/gnash/server/button_character_instance.h?cvsroot=gnash&r1=1.11&r2=1.12
http://cvs.savannah.gnu.org/viewcvs/gnash/server/gnash.h?cvsroot=gnash&r1=1.85&r2=1.86
http://cvs.savannah.gnu.org/viewcvs/gnash/server/impl.cpp?cvsroot=gnash&r1=1.98&r2=1.99
http://cvs.savannah.gnu.org/viewcvs/gnash/server/impl.h?cvsroot=gnash&r1=1.41&r2=1.42
http://cvs.savannah.gnu.org/viewcvs/gnash/server/mouse_button_state.h?cvsroot=gnash&r1=1.7&r2=1.8
http://cvs.savannah.gnu.org/viewcvs/gnash/server/sprite_instance.cpp?cvsroot=gnash&r1=1.180&r2=1.181
http://cvs.savannah.gnu.org/viewcvs/gnash/server/sound.cpp?cvsroot=gnash&r1=1.23&r2=0
http://cvs.savannah.gnu.org/viewcvs/gnash/server/sound.h?cvsroot=gnash&r1=1.8&r2=0
http://cvs.savannah.gnu.org/viewcvs/gnash/server/asobj/Sound.cpp?cvsroot=gnash&r1=1.4&r2=1.5
http://cvs.savannah.gnu.org/viewcvs/gnash/server/asobj/SoundFfmpeg.cpp?cvsroot=gnash&r1=1.3&r2=1.4
http://cvs.savannah.gnu.org/viewcvs/gnash/server/asobj/SoundGst.cpp?cvsroot=gnash&r1=1.2&r2=1.3
http://cvs.savannah.gnu.org/viewcvs/gnash/server/asobj/SoundMad.cpp?cvsroot=gnash&r1=1.2&r2=1.3
http://cvs.savannah.gnu.org/viewcvs/gnash/server/parser/Makefile.am?cvsroot=gnash&r1=1.24&r2=1.25
http://cvs.savannah.gnu.org/viewcvs/gnash/server/parser/button_character_def.cpp?cvsroot=gnash&r1=1.8&r2=1.9
http://cvs.savannah.gnu.org/viewcvs/gnash/server/parser/button_character_def.h?cvsroot=gnash&r1=1.10&r2=1.11
http://cvs.savannah.gnu.org/viewcvs/gnash/server/parser/movie_def_impl.cpp?cvsroot=gnash&r1=1.60&r2=1.61
http://cvs.savannah.gnu.org/viewcvs/gnash/server/parser/sound_definition.cpp?cvsroot=gnash&rev=1.1
http://cvs.savannah.gnu.org/viewcvs/gnash/server/parser/sound_definition.h?cvsroot=gnash&rev=1.1
http://cvs.savannah.gnu.org/viewcvs/gnash/server/swf/tag_loaders.cpp?cvsroot=gnash&r1=1.77&r2=1.78
http://cvs.savannah.gnu.org/viewcvs/gnash/server/vm/ASHandlers.cpp?cvsroot=gnash&r1=1.40&r2=1.41
http://cvs.savannah.gnu.org/viewcvs/gnash/server/vm/action.cpp?cvsroot=gnash&r1=1.7&r2=1.8
http://cvs.savannah.gnu.org/viewcvs/gnash/testsuite/Makefile.am?cvsroot=gnash&r1=1.28&r2=1.29
http://cvs.savannah.gnu.org/viewcvs/gnash/testsuite/MovieTester.cpp?cvsroot=gnash&r1=1.21&r2=1.22
http://cvs.savannah.gnu.org/viewcvs/gnash/testsuite/MovieTester.h?cvsroot=gnash&r1=1.10&r2=1.11
http://cvs.savannah.gnu.org/viewcvs/gnash/testsuite/sound_handler_test.h?cvsroot=gnash&r1=1.1&r2=1.2
http://cvs.savannah.gnu.org/viewcvs/gnash/testsuite/actionscript.all/LoadVars.as?cvsroot=gnash&r1=1.9&r2=1.10
http://cvs.savannah.gnu.org/viewcvs/gnash/testsuite/misc-ming.all/Makefile.am?cvsroot=gnash&r1=1.74&r2=1.75
http://cvs.savannah.gnu.org/viewcvs/gnash/testsuite/misc-mtasc.all/hello.as?cvsroot=gnash&r1=1.2&r2=1.3
http://cvs.savannah.gnu.org/viewcvs/gnash/testsuite/movies.all/Makefile.am?cvsroot=gnash&r1=1.6&r2=1.7
http://cvs.savannah.gnu.org/viewcvs/gnash/testsuite/samples/Makefile.am?cvsroot=gnash&r1=1.12&r2=1.13

Patches:
Index: ChangeLog
===================================================================
RCS file: /sources/gnash/gnash/ChangeLog,v
retrieving revision 1.2480
retrieving revision 1.2481
diff -u -b -r1.2480 -r1.2481
--- ChangeLog   27 Feb 2007 01:07:07 -0000      1.2480
+++ ChangeLog   27 Feb 2007 09:10:19 -0000      1.2481
@@ -1,3 +1,30 @@
+2007-02-27 Sandro Santilli <address@hidden>
+
+       * backend/Makefile.am, backend/sound_handler.h,
+         backend/sound_handler.cpp, backend/sound_handler_gst.h,
+         backend/sound_handler_sdl.h, extensions/Makefile.am,
+         gui/Player.cpp, gui/Player.h, gui/gtk.cpp, gui/gui.cpp,
+         server/Makefile.am, server/button_character_instance.h,
+         server/gnash.h, server/impl.cpp, server/impl.h,
+         server/mouse_button_state.h, server/sound.cpp, server/sound.h,
+         server/sprite_instance.cpp, server/asobj/Sound.cpp,
+         server/asobj/SoundFfmpeg.cpp, server/asobj/SoundGst.cpp,
+         server/asobj/SoundMad.cpp, server/parser/Makefile.am,
+         server/parser/button_character_def.cpp,
+         server/parser/button_character_def.h,
+         server/parser/movie_def_impl.cpp,
+         server/parser/sound_definition.cpp,
+         server/parser/sound_definition.h, server/swf/tag_loaders.cpp,
+         server/vm/ASHandlers.cpp, server/vm/action.cpp,
+         testsuite/Makefile.am, testsuite/MovieTester.cpp,
+         testsuite/MovieTester.h, testsuite/sound_handler_test.h,
+         testsuite/actionscript.all/LoadVars.as,
+         testsuite/misc-ming.all/Makefile.am,
+         testsuite/misc-mtasc.all/hello.as,
+         testsuite/movies.all/Makefile.am, testsuite/samples/Makefile.am:
+         Files scramble. sound_handler has now it's own header, sound.{cpp,h}
+         has been moved to parser/sound_definition.{cpp,h}.
+
 2007-02-26 Markus Gothe <address@hidden>
 
        * extensions/fileio/Makefile.am: Added {PTHREAD,BOOST}_CFLAGS

Index: backend/Makefile.am
===================================================================
RCS file: /sources/gnash/gnash/backend/Makefile.am,v
retrieving revision 1.50
retrieving revision 1.51
diff -u -b -r1.50 -r1.51
--- backend/Makefile.am 17 Jan 2007 11:50:13 -0000      1.50
+++ backend/Makefile.am 27 Feb 2007 09:10:19 -0000      1.51
@@ -58,6 +58,7 @@
        $(NULL)
 
 noinst_HEADERS = \
+       sound_handler.h \
        render_handler.h \
        render_handler_tri.h
 
@@ -67,6 +68,7 @@
 lib_LTLIBRARIES = libgnashbackend.la
 
 RENDER_SOURCES = render_handler_tri.cpp
+SOUND_SOURCES = sound_handler.cpp
 
 if USE_RENDERER_CAIRO
 RENDER_SOURCES += render_handler_cairo.cpp
@@ -81,7 +83,7 @@
 endif
 
 if USE_SOUND_GST
-SOUND_SOURCES = sound_handler_gst.cpp sound_handler_gst.h 
+SOUND_SOURCES += sound_handler_gst.cpp sound_handler_gst.h 
 libgnashbackend_LIBS += $(GSTREAMER_LIBS) 
 libgnashbackend_LIBS += $(LIBXML_LIBS) 
 AM_CPPFLAGS += $(GSTREAMER_CFLAGS)
@@ -89,7 +91,7 @@
 endif
 
 if USE_SOUND_SDL
-SOUND_SOURCES = sound_handler_sdl.cpp sound_handler_sdl.h
+SOUND_SOURCES += sound_handler_sdl.cpp sound_handler_sdl.h
 if USE_FFMPEG_ENGINE
 libgnashbackend_LIBS += $(FFMPEG_LIBS)
 AM_CPPFLAGS += $(FFMPEG_CFLAGS)

Index: backend/sound_handler_gst.h
===================================================================
RCS file: /sources/gnash/gnash/backend/sound_handler_gst.h,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -b -r1.1 -r1.2
--- backend/sound_handler_gst.h 17 Nov 2006 19:24:57 -0000      1.1
+++ backend/sound_handler_gst.h 27 Feb 2007 09:10:20 -0000      1.2
@@ -17,7 +17,9 @@
 #ifndef SOUND_HANDLER_GST_H
 #define SOUND_HANDLER_GST_H
 
-#include "gnash.h"
+//#include "gnash.h"
+#include "sound_handler.h" // for inheritance
+
 #include <vector>
 
 #include <gst/gst.h>

Index: backend/sound_handler_sdl.h
===================================================================
RCS file: /sources/gnash/gnash/backend/sound_handler_sdl.h,v
retrieving revision 1.15
retrieving revision 1.16
diff -u -b -r1.15 -r1.16
--- backend/sound_handler_sdl.h 2 Feb 2007 15:01:17 -0000       1.15
+++ backend/sound_handler_sdl.h 27 Feb 2007 09:10:20 -0000      1.16
@@ -14,21 +14,21 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 
-// $Id: sound_handler_sdl.h,v 1.15 2007/02/02 15:01:17 bjacques Exp $
+// $Id: sound_handler_sdl.h,v 1.16 2007/02/27 09:10:20 strk Exp $
 
 #ifndef SOUND_HANDLER_SDL_H
 #define SOUND_HANDLER_SDL_H
 
 
+#include "sound_handler.h" // for inheritance
+#include "hash_wrapper.h"
+
 #ifdef USE_FFMPEG
 #include <ffmpeg/avcodec.h>
 #elif defined(USE_MAD)
 #include <mad.h>
 #endif
 
-#include "gnash.h"
-#include "hash_wrapper.h"
-
 #include <vector>
 
 #include <SDL_audio.h>

Index: extensions/Makefile.am
===================================================================
RCS file: /sources/gnash/gnash/extensions/Makefile.am,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -b -r1.4 -r1.5
--- extensions/Makefile.am      13 Feb 2007 19:39:46 -0000      1.4
+++ extensions/Makefile.am      27 Feb 2007 09:10:20 -0000      1.5
@@ -22,4 +22,5 @@
 MYSQL_DIR = mysql
 endif
 
+DISTSUBDIRS = dejagnu fileio mysql gtk2
 SUBDIRS = dejagnu fileio $(MYSQL_DIR)

Index: gui/Player.cpp
===================================================================
RCS file: /sources/gnash/gnash/gui/Player.cpp,v
retrieving revision 1.42
retrieving revision 1.43
diff -u -b -r1.42 -r1.43
--- gui/Player.cpp      21 Feb 2007 14:51:00 -0000      1.42
+++ gui/Player.cpp      27 Feb 2007 09:10:20 -0000      1.43
@@ -1,5 +1,5 @@
 // 
-//   Copyright (C) 2005, 2006 Free Software Foundation, Inc.
+//   Copyright (C) 2005, 2006, 2007 Free Software Foundation, Inc.
 // 
 // This program is free software; you can redistribute it and/or modify
 // it under the terms of the GNU General Public License as published by
@@ -53,8 +53,9 @@
 
 #include "NullGui.h"
 
-#include "gnash.h"
+#include "gnash.h" // still needed ?
 #include "movie_definition.h"
+#include "sound_handler.h" // for set_sound_handler and create_sound_handler_*
 #include "sprite_instance.h" // for setting FlashVars
 #include "movie_root.h" 
 #include "Player.h"

Index: gui/Player.h
===================================================================
RCS file: /sources/gnash/gnash/gui/Player.h,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -b -r1.8 -r1.9
--- gui/Player.h        18 Dec 2006 20:51:02 -0000      1.8
+++ gui/Player.h        27 Feb 2007 09:10:20 -0000      1.9
@@ -1,5 +1,5 @@
 // 
-//   Copyright (C) 2005, 2006 Free Software Foundation, Inc.
+//   Copyright (C) 2005, 2006, 2007 Free Software Foundation, Inc.
 // 
 // This program is free software; you can redistribute it and/or modify
 // it under the terms of the GNU General Public License as published by
@@ -26,7 +26,8 @@
 
 #include "tu_config.h"
 
-#include "gnash.h"
+#include "gnash.h" // still needed ?
+#include "sound_handler.h" // for visibility of sound_handler destructor
 #include "gui.h"
 
 #include <string>

Index: gui/gtk.cpp
===================================================================
RCS file: /sources/gnash/gnash/gui/gtk.cpp,v
retrieving revision 1.66
retrieving revision 1.67
diff -u -b -r1.66 -r1.67
--- gui/gtk.cpp 6 Feb 2007 17:46:24 -0000       1.66
+++ gui/gtk.cpp 27 Feb 2007 09:10:20 -0000      1.67
@@ -1,5 +1,5 @@
 // 
-//   Copyright (C) 2005, 2006 Free Software Foundation, Inc.
+//   Copyright (C) 2005, 2006, 2007 Free Software Foundation, Inc.
 // 
 // This program is free software; you can redistribute it and/or modify
 // it under the terms of the GNU General Public License as published by
@@ -17,19 +17,19 @@
 // 
 //
 
-/* $Id: gtk.cpp,v 1.66 2007/02/06 17:46:24 rsavoye Exp $ */
+/* $Id: gtk.cpp,v 1.67 2007/02/27 09:10:20 strk Exp $ */
 
 #ifdef HAVE_CONFIG_H
 #include "config.h"
 #endif
 
-#include "gnash.h"
-//#include "movie_definition.h" 
+#include "gnash.h" // is this still needed ?
 #include "log.h"
 
 #include "gui.h"
 #include "rc.h"
 #include "gtksup.h"
+#include "sound_handler.h"
 #include "render_handler.h"
 
 #include <iostream>

Index: gui/gui.cpp
===================================================================
RCS file: /sources/gnash/gnash/gui/gui.cpp,v
retrieving revision 1.61
retrieving revision 1.62
diff -u -b -r1.61 -r1.62
--- gui/gui.cpp 13 Feb 2007 09:29:26 -0000      1.61
+++ gui/gui.cpp 27 Feb 2007 09:10:20 -0000      1.62
@@ -1,5 +1,5 @@
 // 
-//   Copyright (C) 2005, 2006 Free Software Foundation, Inc.
+//   Copyright (C) 2005, 2006, 2007 Free Software Foundation, Inc.
 // 
 // This program is free software; you can redistribute it and/or modify
 // it under the terms of the GNU General Public License as published by
@@ -25,6 +25,7 @@
 #include "gui.h"
 #include "render.h"  // debug
 #include "render_handler.h"
+#include "sound_handler.h"
 #include "movie_root.h"
 #include "VM.h"
 

Index: server/Makefile.am
===================================================================
RCS file: /sources/gnash/gnash/server/Makefile.am,v
retrieving revision 1.105
retrieving revision 1.106
diff -u -b -r1.105 -r1.106
--- server/Makefile.am  21 Feb 2007 13:22:37 -0000      1.105
+++ server/Makefile.am  27 Feb 2007 09:10:20 -0000      1.106
@@ -18,7 +18,7 @@
 # 
 #
 
-# $Id: Makefile.am,v 1.105 2007/02/21 13:22:37 strk Exp $
+# $Id: Makefile.am,v 1.106 2007/02/27 09:10:20 strk Exp $
 
 AUTOMAKE_OPTIONS = 
 
@@ -81,7 +81,6 @@
        impl.cpp \
        render.cpp \
        shape.cpp \
-       sound.cpp \
        stream.cpp \
        styles.cpp \
        tesselate.cpp \
@@ -132,7 +131,6 @@
        resource.h \
        shape.h \
        shm.h \
-       sound.h \
        sprite_instance.h \
        stream.h \
        styles.h \

Index: server/button_character_instance.h
===================================================================
RCS file: /sources/gnash/gnash/server/button_character_instance.h,v
retrieving revision 1.11
retrieving revision 1.12
diff -u -b -r1.11 -r1.12
--- server/button_character_instance.h  31 Jan 2007 15:11:58 -0000      1.11
+++ server/button_character_instance.h  27 Feb 2007 09:10:20 -0000      1.12
@@ -5,15 +5,13 @@
 
 // SWF buttons.  Mouse-sensitive update/display, actions, etc.
 
-/* $Id: button_character_instance.h,v 1.11 2007/01/31 15:11:58 strk Exp $ */
+/* $Id: button_character_instance.h,v 1.12 2007/02/27 09:10:20 strk Exp $ */
 
 #ifndef GNASH_BUTTON_CHARACTER_INSTANCE_H
 #define GNASH_BUTTON_CHARACTER_INSTANCE_H
 
 
-//#include "impl.h" // should get rid of this
 #include "character.h" // for inheritance
-//#include "sound.h"
 
 
 namespace gnash {

Index: server/gnash.h
===================================================================
RCS file: /sources/gnash/gnash/server/gnash.h,v
retrieving revision 1.85
retrieving revision 1.86
diff -u -b -r1.85 -r1.86
--- server/gnash.h      20 Feb 2007 16:37:19 -0000      1.85
+++ server/gnash.h      27 Feb 2007 09:10:20 -0000      1.86
@@ -17,7 +17,7 @@
 // 
 //
 
-/* $Id: gnash.h,v 1.85 2007/02/20 16:37:19 tgc Exp $ */
+/* $Id: gnash.h,v 1.86 2007/02/27 09:10:20 strk Exp $ */
 
 /// \mainpage
 ///
@@ -95,23 +95,12 @@
 /// want to display anything).
 DSOEXPORT void    set_render_handler(render_handler* s);
 
-/// Pass in a sound handler, so you can handle audio on behalf of
-/// gnash.  This is optional; if you don't set a handler, or set
-/// NULL, then sounds won't be played.
-///
-/// If you want sound support, you should set this at startup,
-/// before loading or playing any movies!
-DSOEXPORT void set_sound_handler(sound_handler* s);
-
 /// Set the base url against which to resolve relative urls
 DSOEXPORT void set_base_url(const URL& url);
 
 /// Return base url
 DSOEXPORT const gnash::URL& get_base_url();
 
-/// You probably don't need this. (@@ make it private?)
-DSOEXPORT sound_handler* get_sound_handler();
-
 /// Signature of file opener callback function
 typedef tu_file* (*file_opener_callback)(const URL& url);
 
@@ -156,9 +145,6 @@
 DSOEXPORT render_handler*      create_render_handler_ogl();
 //DSOEXPORT render_handler*    create_render_handler_cairo(void* cairohandle);
 
-DSOEXPORT sound_handler*       create_sound_handler_sdl();
-DSOEXPORT sound_handler*       create_sound_handler_gst();
-DSOEXPORT sound_handler*       create_sound_handler_test();
 class font;
 
 /// For caching precomputed stuff.  Generally of
@@ -401,115 +387,6 @@
 }
        
        
-//
-// Sound callback handler.
-//
-       
-// You may define a subclass of this, and pass an instance to
-// set_sound_handler().
-class DSOEXPORT sound_handler
-{
-public:
-
-       typedef bool (*aux_streamer_ptr)(void *udata, uint8 *stream, int len);
-
-       struct sound_envelope
-       {
-               uint32_t m_mark44;
-               uint16_t m_level0;
-               uint16_t m_level1;
-       };
-
-       enum format_type
-       {
-               FORMAT_RAW = 0,         // unspecified format.  Useful for 
8-bit sounds???
-               FORMAT_ADPCM = 1,       // gnash doesn't pass this through; it 
uncompresses and sends FORMAT_NATIVE16
-               FORMAT_MP3 = 2,
-               FORMAT_UNCOMPRESSED = 3,        // 16 bits/sample, little-endian
-               FORMAT_NELLYMOSER = 6,  // Mystery proprietary format; see 
nellymoser.com
-                               
-               // gnash tries to convert data to this format when possible:
-               FORMAT_NATIVE16 = 7     // gnash extension: 16 bits/sample, 
native-endian
-       };
-       // If stereo is true, samples are interleaved w/ left sample first.
-       
-       // gnash calls at load-time with sound data, to be
-       // played later.  You should create a sample with the
-       // data, and return a handle that can be used to play
-       // it later.  If the data is in a format you can't
-       // deal with, then you can return 0 (for example), and
-       // then ignore 0's in play_sound() and delete_sound().
-       //
-       // Assign handles however you like.
-       virtual int     create_sound(
-               void*           data,
-               int             data_bytes,
-               int             sample_count,
-               format_type     format,
-               int             sample_rate,    /* one of 5512, 11025, 22050, 
44100 */
-               bool            stereo
-               ) = 0;
-
-       // gnash calls this to fill up soundstreams data
-       virtual long    fill_stream_data(void* data, int data_bytes, int 
sample_count, int handle_id) = 0;
-
-       //      Gives info about the format, samplerate and stereo of the sound 
in question;
-       virtual void get_info(int sound_handle, int* format, bool* stereo) = 0;
-
-       // gnash calls this when it wants you to play the defined sound.
-       // loop_count == 0 means play the sound once (1 means play it twice, 
etc)
-       virtual void    play_sound(int sound_handle, int loop_count, int 
secondOffset, long start, std::vector<sound_envelope>* envelopes) = 0;
-
-       //      stops all sounds currently playing in a SWF file without 
stopping the playhead.
-       //      Sounds set to stream will resume playing as the playhead moves 
over the frames they are in.
-       virtual void    stop_all_sounds() = 0;
-
-       //      returns the sound volume level as an integer from 0 to 100,
-       //      where 0 is off and 100 is full volume. The default setting is 
100.
-       virtual int     get_volume(int sound_handle) = 0;
-       
-       //      A number from 0 to 100 representing a volume level. 
-       //      100 is full volume and 0 is no volume. The default setting is 
100.
-       virtual void    set_volume(int sound_handle, int volume) = 0;
-               
-       // Stop the specified sound if it's playing.
-       // (Normally a full-featured sound API would take a
-       // handle specifying the *instance* of a playing
-       // sample, but SWF is not expressive that way.)
-       virtual void    stop_sound(int sound_handle) = 0;
-               
-       // gnash calls this when it's done with a particular sound.
-       virtual void    delete_sound(int sound_handle) = 0;
-               
-       // gnash calls this to mute audio
-       virtual void    mute() = 0;
-
-       // gnash calls this to unmute audio
-       virtual void    unmute() = 0;
-
-       //// @return Whether or not sound is muted.
-       virtual bool    is_muted() = 0;
-
-       virtual void    attach_aux_streamer(aux_streamer_ptr ptr, void* owner) 
= 0;
-       virtual void    detach_aux_streamer(void* owner) = 0;
-
-       // Converts input data to the SDL output format.
-       virtual void    convert_raw_data(int16_t** adjusted_data,
-                         int* adjusted_size, void* data, int sample_count,
-                         int sample_size, int sample_rate, bool stereo) = 0;
-
-       virtual ~sound_handler() {};
-
-       // Utility function to uncompress ADPCM.
-       static void adpcm_expand(
-               void* data_out,
-               stream* in,
-               int sample_count,       // in stereo, this is number of *pairs* 
of samples
-               bool stereo);
-
-
-};
-       
 
 //
 // point: used by rect which is used by render_handler (otherwise would be in 
internal gnash_types.h)

Index: server/impl.cpp
===================================================================
RCS file: /sources/gnash/gnash/server/impl.cpp,v
retrieving revision 1.98
retrieving revision 1.99
diff -u -b -r1.98 -r1.99
--- server/impl.cpp     26 Feb 2007 22:58:38 -0000      1.98
+++ server/impl.cpp     27 Feb 2007 09:10:20 -0000      1.99
@@ -1,5 +1,5 @@
 // 
-//   Copyright (C) 2005, 2006 Free Software Foundation, Inc.
+//   Copyright (C) 2005, 2006, 2007 Free Software Foundation, Inc.
 // 
 // This program is free software; you can redistribute it and/or modify
 // it under the terms of the GNU General Public License as published by
@@ -14,7 +14,7 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 
-/* $Id: impl.cpp,v 1.98 2007/02/26 22:58:38 strk Exp $ */
+/* $Id: impl.cpp,v 1.99 2007/02/27 09:10:20 strk Exp $ */
 
 #ifdef HAVE_CONFIG_H
 #include "config.h"
@@ -53,6 +53,7 @@
 #include "VM.h"
 #include "BitmapMovieDefinition.h"
 #include "DefineFontAlignZonesTag.h"
+#include "sound_handler.h" // for get_sound_handler
 
 #include <string>
 #include <map>

Index: server/impl.h
===================================================================
RCS file: /sources/gnash/gnash/server/impl.h,v
retrieving revision 1.41
retrieving revision 1.42
diff -u -b -r1.41 -r1.42
--- server/impl.h       6 Dec 2006 10:21:32 -0000       1.41
+++ server/impl.h       27 Feb 2007 09:10:20 -0000      1.42
@@ -18,7 +18,7 @@
 //
 //
 
-/* $Id: impl.h,v 1.41 2006/12/06 10:21:32 strk Exp $ */
+/* $Id: impl.h,v 1.42 2007/02/27 09:10:20 strk Exp $ */
 
 #ifndef GNASH_IMPL_H
 #define GNASH_IMPL_H
@@ -34,7 +34,6 @@
 #include "container.h"
 #include "utility.h"
 #include "smart_ptr.h"
-#include "resource.h" // for sound_sample inheritance
 #include "swf/TagLoadersTable.h"
 #include "matrix.h" // for display_info composition
 
@@ -55,12 +54,6 @@
 class stream;
 class sprite_instance;
 
-class sound_sample : public resource //virtual public ref_counted
-{
-public:
-    virtual sound_sample*      cast_to_sound_sample() { return this; }
-};
-
 DSOEXPORT void save_extern_movie(sprite_instance* m);
 
 

Index: server/mouse_button_state.h
===================================================================
RCS file: /sources/gnash/gnash/server/mouse_button_state.h,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -b -r1.7 -r1.8
--- server/mouse_button_state.h 31 Jan 2007 16:12:06 -0000      1.7
+++ server/mouse_button_state.h 27 Feb 2007 09:10:20 -0000      1.8
@@ -8,9 +8,8 @@
 #define GNASH_MOUSE_BUTTON_STATE_H
 
 
-//#include "impl.h" // should get rid of this
 #include "character_def.h"
-#include "sound.h"
+//#include "sound.h"
 #include "smart_ptr.h" // for composition and inlines
 #include "character.h" // for use in intrusive_ptr
 

Index: server/sprite_instance.cpp
===================================================================
RCS file: /sources/gnash/gnash/server/sprite_instance.cpp,v
retrieving revision 1.180
retrieving revision 1.181
diff -u -b -r1.180 -r1.181
--- server/sprite_instance.cpp  26 Feb 2007 22:08:06 -0000      1.180
+++ server/sprite_instance.cpp  27 Feb 2007 09:10:20 -0000      1.181
@@ -1,5 +1,5 @@
 // 
-//   Copyright (C) 2005, 2006 Free Software Foundation, Inc.
+//   Copyright (C) 2005, 2006, 2007 Free Software Foundation, Inc.
 // 
 // This program is free software; you can redistribute it and/or modify
 // it under the terms of the GNU General Public License as published by
@@ -25,7 +25,7 @@
 
 #include "log.h" 
 #include "action.h" // for call_method_parsed (call_method_args)
-#include "gnash.h"
+//#include "gnash.h"
 #include "render.h"  // for bounds_in_clipping_area()
 #include "sprite_instance.h"
 #include "movie_definition.h"
@@ -47,6 +47,7 @@
 #include "Range2d.h" // for getBounds
 #include "GnashException.h"
 #include "URL.h"
+#include "sound_handler.h"
 
 #include <vector>
 #include <string>

Index: server/asobj/Sound.cpp
===================================================================
RCS file: /sources/gnash/gnash/server/asobj/Sound.cpp,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -b -r1.4 -r1.5
--- server/asobj/Sound.cpp      19 Feb 2007 21:45:41 -0000      1.4
+++ server/asobj/Sound.cpp      27 Feb 2007 09:10:20 -0000      1.5
@@ -22,7 +22,7 @@
 
 #include "log.h"
 #include "Sound.h"
-#include "sound.h" // for sound_sample_impl
+#include "sound_definition.h" // for sound_sample
 #include "movie_definition.h"
 #include "sprite_instance.h"
 #include "fn_call.h"
@@ -309,7 +309,7 @@
                }
 
                // FIXME: shouldn't we use dynamic_cast here (or rely on 
sound_sample interface) ?
-               sound_sample_impl* ss = (sound_sample_impl*) 
res->cast_to_sound_sample();
+               sound_sample* ss = res->cast_to_sound_sample();
 
                if (ss != NULL)
                {
@@ -317,7 +317,7 @@
                }
                else
                {
-                   log_error("sound sample is NULL (doesn't cast to 
sound_sample_impl)");
+                   log_error("sound sample is NULL (doesn't cast to 
sound_sample)");
                    return;
                }
 
@@ -361,8 +361,7 @@
        }
 
        int si = 0;
-       // FIXME: shouldn't we use dynamic_cast here (or rely on sound_sample 
interface) ?
-       sound_sample_impl* ss = (sound_sample_impl*) 
res->cast_to_sound_sample();
+       sound_sample* ss = res->cast_to_sound_sample();
 
        if (ss != NULL)
        {
@@ -370,7 +369,7 @@
        }
        else
        {
-               log_error("sound sample is NULL (doesn't cast to 
sound_sample_impl)");
+               log_error("sound sample is NULL (doesn't cast to 
sound_sample)");
                return;
        }
 

Index: server/asobj/SoundFfmpeg.cpp
===================================================================
RCS file: /sources/gnash/gnash/server/asobj/SoundFfmpeg.cpp,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -b -r1.3 -r1.4
--- server/asobj/SoundFfmpeg.cpp        21 Feb 2007 14:51:01 -0000      1.3
+++ server/asobj/SoundFfmpeg.cpp        27 Feb 2007 09:10:20 -0000      1.4
@@ -22,7 +22,7 @@
 
 #include "log.h"
 #include "SoundFfmpeg.h"
-#include "sound.h" // for sound_sample_impl
+#include "sound_definition.h" // for sound_sample
 #include "movie_definition.h"
 #include "sprite_instance.h"
 #include "fn_call.h"

Index: server/asobj/SoundGst.cpp
===================================================================
RCS file: /sources/gnash/gnash/server/asobj/SoundGst.cpp,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -b -r1.2 -r1.3
--- server/asobj/SoundGst.cpp   19 Feb 2007 21:45:41 -0000      1.2
+++ server/asobj/SoundGst.cpp   27 Feb 2007 09:10:20 -0000      1.3
@@ -22,7 +22,7 @@
 
 #include "log.h"
 #include "SoundGst.h"
-#include "sound.h" // for sound_sample_impl
+#include "sound_definition.h" // for sound_sample
 #include "movie_definition.h"
 #include "sprite_instance.h"
 #include "fn_call.h"

Index: server/asobj/SoundMad.cpp
===================================================================
RCS file: /sources/gnash/gnash/server/asobj/SoundMad.cpp,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -b -r1.2 -r1.3
--- server/asobj/SoundMad.cpp   21 Feb 2007 14:51:01 -0000      1.2
+++ server/asobj/SoundMad.cpp   27 Feb 2007 09:10:20 -0000      1.3
@@ -22,7 +22,7 @@
 
 #include "log.h"
 #include "SoundMad.h"
-#include "sound.h" // for sound_sample_impl
+#include "sound_definition.h" // for sound_sample
 #include "movie_definition.h"
 #include "sprite_instance.h"
 #include "fn_call.h"

Index: server/parser/Makefile.am
===================================================================
RCS file: /sources/gnash/gnash/server/parser/Makefile.am,v
retrieving revision 1.24
retrieving revision 1.25
diff -u -b -r1.24 -r1.25
--- server/parser/Makefile.am   14 Feb 2007 09:03:53 -0000      1.24
+++ server/parser/Makefile.am   27 Feb 2007 09:10:20 -0000      1.25
@@ -15,7 +15,7 @@
 # along with this program; if not, write to the Free Software
 # Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 
-# $Id: Makefile.am,v 1.24 2007/02/14 09:03:53 strk Exp $
+# $Id: Makefile.am,v 1.25 2007/02/27 09:10:20 strk Exp $
 
 AUTOMAKE_OPTIONS = 
 
@@ -54,6 +54,7 @@
        movie_def_impl.cpp \
         morph2_character_def.cpp \
        shape_character_def.cpp \
+       sound_definition.cpp \
        sprite_definition.cpp \
        video_stream_def.cpp
 
@@ -69,6 +70,7 @@
        movie_definition.h \
        movie_def_impl.h \
        shape_character_def.h \
+       sound_definition.h \
        sprite_definition.h \
        video_stream_def.h
 

Index: server/parser/button_character_def.cpp
===================================================================
RCS file: /sources/gnash/gnash/server/parser/button_character_def.cpp,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -b -r1.8 -r1.9
--- server/parser/button_character_def.cpp      11 Nov 2006 22:44:54 -0000      
1.8
+++ server/parser/button_character_def.cpp      27 Feb 2007 09:10:20 -0000      
1.9
@@ -215,7 +215,7 @@
                        bs.m_sound_id = in->read_u16();
                        if (bs.m_sound_id > 0)
                        {
-                               bs.m_sam = (sound_sample_impl*) 
m->get_sound_sample(bs.m_sound_id);
+                               bs.m_sam = m->get_sound_sample(bs.m_sound_id);
                                if (bs.m_sam == NULL)
                                {
 //                                             printf("sound tag not found, 
sound_id=%d, button state #=%i", bs.sound_id, i);

Index: server/parser/button_character_def.h
===================================================================
RCS file: /sources/gnash/gnash/server/parser/button_character_def.h,v
retrieving revision 1.10
retrieving revision 1.11
diff -u -b -r1.10 -r1.11
--- server/parser/button_character_def.h        20 Nov 2006 21:46:58 -0000      
1.10
+++ server/parser/button_character_def.h        27 Feb 2007 09:10:20 -0000      
1.11
@@ -11,8 +11,10 @@
 
 
 #include "character_def.h"
-#include "sound.h"
+#include "sound_definition.h"
 #include "rect.h" // for get_bound
+#include "matrix.h" // for composition
+#include "gnash.h" // for class cxform :(
 
 #ifndef UNUSED
 #define UNUSED(x) ((x) = (x))
@@ -108,7 +110,7 @@
        struct button_sound_info
        {
                uint16_t m_sound_id;
-               sound_sample_impl*      m_sam;
+               sound_sample*   m_sam;
                sound_info m_sound_style;
        };
 

Index: server/parser/movie_def_impl.cpp
===================================================================
RCS file: /sources/gnash/gnash/server/parser/movie_def_impl.cpp,v
retrieving revision 1.60
retrieving revision 1.61
diff -u -b -r1.60 -r1.61
--- server/parser/movie_def_impl.cpp    1 Feb 2007 15:47:33 -0000       1.60
+++ server/parser/movie_def_impl.cpp    27 Feb 2007 09:10:20 -0000      1.61
@@ -35,6 +35,8 @@
 #include "movie_root.h"
 #include "VM.h" // for assertions
 #include "GnashException.h" // for parser exception
+#include "execute_tag.h"
+#include "sound_definition.h" // for sound_sample
 
 #include <memory>
 #include <string>

Index: server/swf/tag_loaders.cpp
===================================================================
RCS file: /sources/gnash/gnash/server/swf/tag_loaders.cpp,v
retrieving revision 1.77
retrieving revision 1.78
diff -u -b -r1.77 -r1.78
--- server/swf/tag_loaders.cpp  26 Feb 2007 22:58:38 -0000      1.77
+++ server/swf/tag_loaders.cpp  27 Feb 2007 09:10:20 -0000      1.78
@@ -14,7 +14,7 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 
-/* $Id: tag_loaders.cpp,v 1.77 2007/02/26 22:58:38 strk Exp $ */
+/* $Id: tag_loaders.cpp,v 1.78 2007/02/27 09:10:20 strk Exp $ */
 
 #ifdef HAVE_CONFIG_H
 #include "config.h"
@@ -53,6 +53,7 @@
 #include "URL.h"
 #include "GnashException.h"
 #include "video_stream_def.h"
+#include "sound_definition.h"
 
 namespace gnash {
 
@@ -1672,7 +1673,7 @@
 
                if (handler_id >= 0)
                {
-                       sound_sample*   sam = new sound_sample_impl(handler_id);
+                       sound_sample* sam = new sound_sample(handler_id);
                        m->add_sound_sample(character_id, sam);
                }
 
@@ -1699,7 +1700,7 @@
 
        uint16_t        sound_id = in->read_u16();
 
-       sound_sample_impl*      sam = (sound_sample_impl*) 
m->get_sound_sample(sound_id);
+       sound_sample* sam = m->get_sound_sample(sound_id);
        if (sam)
        {
                start_sound_tag*        sst = new start_sound_tag();

Index: server/vm/ASHandlers.cpp
===================================================================
RCS file: /sources/gnash/gnash/server/vm/ASHandlers.cpp,v
retrieving revision 1.40
retrieving revision 1.41
diff -u -b -r1.40 -r1.41
--- server/vm/ASHandlers.cpp    26 Feb 2007 14:19:23 -0000      1.40
+++ server/vm/ASHandlers.cpp    27 Feb 2007 09:10:20 -0000      1.41
@@ -14,7 +14,7 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 
-/* $Id: ASHandlers.cpp,v 1.40 2007/02/26 14:19:23 strk Exp $ */
+/* $Id: ASHandlers.cpp,v 1.41 2007/02/27 09:10:20 strk Exp $ */
 
 #ifdef HAVE_CONFIG_H
 #include "config.h"
@@ -45,6 +45,7 @@
 #include "VM.h" // for getting the root
 #include "movie_root.h" // for set_drag_state (ActionStartDragMovie)
 #include "debugger.h"
+#include "sound_handler.h"
 
 #include <string>
 #include <map>

Index: server/vm/action.cpp
===================================================================
RCS file: /sources/gnash/gnash/server/vm/action.cpp,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -b -r1.7 -r1.8
--- server/vm/action.cpp        30 Jan 2007 02:02:29 -0000      1.7
+++ server/vm/action.cpp        27 Feb 2007 09:10:20 -0000      1.8
@@ -1,5 +1,5 @@
 // 
-//   Copyright (C) 2005, 2006 Free Software Foundation, Inc.
+//   Copyright (C) 2005, 2006, 2007 Free Software Foundation, Inc.
 // 
 // This program is free software; you can redistribute it and/or modify
 // it under the terms of the GNU General Public License as published by
@@ -27,7 +27,7 @@
 #include "as_function.h"
 #include "timers.h"
 #include "textformat.h"
-#include "sound.h"
+#include "sound_definition.h"
 #include "array.h"
 #include "types.h"
 #include "sprite_instance.h"

Index: testsuite/Makefile.am
===================================================================
RCS file: /sources/gnash/gnash/testsuite/Makefile.am,v
retrieving revision 1.28
retrieving revision 1.29
diff -u -b -r1.28 -r1.29
--- testsuite/Makefile.am       20 Feb 2007 16:37:19 -0000      1.28
+++ testsuite/Makefile.am       27 Feb 2007 09:10:20 -0000      1.29
@@ -27,11 +27,13 @@
        sound_handler_test.cpp \
        $(NULL)
 libtestsuite_la_LIBADD = \
+       $(top_builddir)/backend/libgnashbackend.la \
        $(top_builddir)/server/libgnashserver.la \
        $(top_builddir)/libbase/libgnashbase.la \
        $(NULL)
 libtestsuite_la_CXXFLAGS = \
        -I$(top_srcdir)/libbase \
+       -I$(top_srcdir)/backend \
        -I$(top_srcdir)/libgeometry \
        -I$(top_srcdir)/server  \
        -I$(top_srcdir)/server/parser  \

Index: testsuite/MovieTester.cpp
===================================================================
RCS file: /sources/gnash/gnash/testsuite/MovieTester.cpp,v
retrieving revision 1.21
retrieving revision 1.22
diff -u -b -r1.21 -r1.22
--- testsuite/MovieTester.cpp   20 Feb 2007 16:37:19 -0000      1.21
+++ testsuite/MovieTester.cpp   27 Feb 2007 09:10:20 -0000      1.22
@@ -1,5 +1,5 @@
 /* 
- *   Copyright (C) 2005, 2006 Free Software Foundation, Inc.
+ *   Copyright (C) 2005, 2006, 2007 Free Software Foundation, Inc.
  * 
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -28,6 +28,7 @@
 #include "as_environment.h"
 #include "gnash.h" // for create_movie and create_library_movie and for 
gnash::key namespace
 #include "VM.h" // for initialization
+#include "sound_handler_test.h" // for creating the "test" sound handler
 
 #include <cstdio>
 #include <string>

Index: testsuite/MovieTester.h
===================================================================
RCS file: /sources/gnash/gnash/testsuite/MovieTester.h,v
retrieving revision 1.10
retrieving revision 1.11
diff -u -b -r1.10 -r1.11
--- testsuite/MovieTester.h     20 Feb 2007 16:37:19 -0000      1.10
+++ testsuite/MovieTester.h     27 Feb 2007 09:10:20 -0000      1.11
@@ -22,7 +22,7 @@
 
 #include "Range2d.h"
 #include "gnash.h" // for namespace key
-#include "sound_handler_test.h"
+#include "sound_handler_test.h" // for creating the "test" sound handler
 
 #include <memory> // for auto_ptr
 #include <string> // for auto_ptr

Index: testsuite/sound_handler_test.h
===================================================================
RCS file: /sources/gnash/gnash/testsuite/sound_handler_test.h,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -b -r1.1 -r1.2
--- testsuite/sound_handler_test.h      20 Feb 2007 16:37:19 -0000      1.1
+++ testsuite/sound_handler_test.h      27 Feb 2007 09:10:20 -0000      1.2
@@ -14,12 +14,13 @@
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 
-// $Id: sound_handler_test.h,v 1.1 2007/02/20 16:37:19 tgc Exp $
+// $Id: sound_handler_test.h,v 1.2 2007/02/27 09:10:20 strk Exp $
 
 #ifndef SOUND_HANDLER_TEST_H
 #define SOUND_HANDLER_TEST_H
 
-#include "gnash.h"
+#include "gnash.h" // still needed ?
+#include "sound_handler.h" // for inheritance
 #include "hash_wrapper.h"
 
 #include <vector>

Index: testsuite/actionscript.all/LoadVars.as
===================================================================
RCS file: /sources/gnash/gnash/testsuite/actionscript.all/LoadVars.as,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -b -r1.9 -r1.10
--- testsuite/actionscript.all/LoadVars.as      25 Feb 2007 14:14:14 -0000      
1.9
+++ testsuite/actionscript.all/LoadVars.as      27 Feb 2007 09:10:20 -0000      
1.10
@@ -20,7 +20,7 @@
 // compile this test case with Ming makeswf, and then
 // execute it like this gnash -1 -r 0 -v out.swf
 
-rcsid="$Id: LoadVars.as,v 1.9 2007/02/25 14:14:14 strk Exp $";
+rcsid="$Id: LoadVars.as,v 1.10 2007/02/27 09:10:20 strk Exp $";
 
 #include "check.as"
 
@@ -35,6 +35,8 @@
 
 #else // OUTPUT_VERSION >= 6
 
+#if 0 // STRK REMOVEME
+
 check_equals(typeof(LoadVars), 'function');
 
 var loadvarsObj = new LoadVars;
@@ -59,6 +61,9 @@
 // test the LoadVars::tostring method
 check_equals (typeof(loadvarsObj.toString), 'function');
 
+#endif // 0 // STRK REMOVEME
+var loadvarsObj = new LoadVars; // STRK REMOVEME
+
 //--------------------------------------------------------------------------
 // Test LoadVars::load()
 //--------------------------------------------------------------------------
@@ -84,12 +89,13 @@
 
        //for (var i in _root) { note("_root["+i+"] = "+_root[i]); }
 
-       if ( varsloaded == 2 )
+       if ( varsloaded == 1 )
        {
-               check_equals(loadvarsObj['var1'], 'val1');
-               check_equals(loadvarsObj['var2'], 'val2');
-               check_equals(loadvarsObj['v2_var1'], 'val1');
-               check_equals(loadvarsObj['v2_var2'], 'val2');
+               check_equals(loadvarsObj['var1'], 'previous val1');
+               check_equals(loadvarsObj['var1_check'], 'previous val1');
+               //check_equals(loadvarsObj['var2'], 'val2');
+               //check_equals(loadvarsObj['v2_var1'], 'val1');
+               //check_equals(loadvarsObj['v2_var2'], 'val2');
                play();
        }
 };
@@ -118,13 +124,14 @@
 // The final '&' char is important, and it must
 // not start with a '?' char.
 // 
-check( loadvarsObj.load( MEDIA(vars.txt) ) );
-check( loadvarsObj.load( MEDIA(vars2.txt) ) );
+check( loadvarsObj instanceOf LoadVars );
+check( loadvarsObj.sendAndLoad( 'http://localhost/vars.php', loadvarsObj ) );
+//check( loadvarsObj.load( MEDIA(vars2.txt) ) );
 //loadvarsObj.load( 'vars.cgi' );
 
 check_equals( loadvarsObj.loaded, false );
-loadvars.Obj.loaded = true;
-check_equals( loadvarsObj.loaded, false );
+//loadvars.Obj.loaded = true;
+//check_equals( loadvarsObj.loaded, false );
 check_equals(varsloaded, 0);
 check_equals(loadvarsObj['var1'], 'previous val1'); // will be overridden
 check_equals(loadvarsObj['var2'], undefined);

Index: testsuite/misc-ming.all/Makefile.am
===================================================================
RCS file: /sources/gnash/gnash/testsuite/misc-ming.all/Makefile.am,v
retrieving revision 1.74
retrieving revision 1.75
diff -u -b -r1.74 -r1.75
--- testsuite/misc-ming.all/Makefile.am 21 Feb 2007 10:58:56 -0000      1.74
+++ testsuite/misc-ming.all/Makefile.am 27 Feb 2007 09:10:21 -0000      1.75
@@ -40,6 +40,7 @@
 AM_CPPFLAGS = -I.. \
        -I$(top_srcdir)         \
        -I$(top_srcdir)/libbase \
+       -I$(top_srcdir)/backend \
        -I$(top_srcdir)/server  \
        -I$(top_srcdir)/server/parser  \
        -I$(top_srcdir)/libgeometry \

Index: testsuite/misc-mtasc.all/hello.as
===================================================================
RCS file: /sources/gnash/gnash/testsuite/misc-mtasc.all/hello.as,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -b -r1.2 -r1.3
--- testsuite/misc-mtasc.all/hello.as   13 Feb 2007 09:57:37 -0000      1.2
+++ testsuite/misc-mtasc.all/hello.as   27 Feb 2007 09:10:21 -0000      1.3
@@ -1,8 +1,17 @@
-class Test
+class Test extends MovieClip
 {
 
-static function main(mc)
-{
+       function test_all()
+       {
+               _root.check_equals(typeof(this.loadMovie), 'function');
+
+       }
+
+       static function main(mc)
+       {
+               var myTest = new Test;
+               myTest.test_all();
+
        var a = 1;
 
        // This is how you call check_equals
@@ -10,6 +19,6 @@
 
        // This is how you print notes (trace + visual trace)
        _root.note("Hello world");
-}
+       }
 
 }

Index: testsuite/movies.all/Makefile.am
===================================================================
RCS file: /sources/gnash/gnash/testsuite/movies.all/Makefile.am,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -b -r1.6 -r1.7
--- testsuite/movies.all/Makefile.am    13 Dec 2006 14:19:44 -0000      1.6
+++ testsuite/movies.all/Makefile.am    27 Feb 2007 09:10:21 -0000      1.7
@@ -39,6 +39,7 @@
 AM_CPPFLAGS = -I.. \
         -I$(top_srcdir)                \
         -I$(top_srcdir)/libbase \
+        -I$(top_srcdir)/backend \
         -I$(top_srcdir)/server  \
         -I$(top_srcdir)/server/parser  \
         -I$(top_srcdir)/libgeometry \

Index: testsuite/samples/Makefile.am
===================================================================
RCS file: /sources/gnash/gnash/testsuite/samples/Makefile.am,v
retrieving revision 1.12
retrieving revision 1.13
diff -u -b -r1.12 -r1.13
--- testsuite/samples/Makefile.am       26 Feb 2007 13:55:12 -0000      1.12
+++ testsuite/samples/Makefile.am       27 Feb 2007 09:10:21 -0000      1.13
@@ -28,6 +28,7 @@
 AM_CPPFLAGS = -I.. \
         -I$(top_srcdir)                \
         -I$(top_srcdir)/libbase \
+        -I$(top_srcdir)/backend \
         -I$(top_srcdir)/server  \
         -I$(top_srcdir)/server/parser  \
         -I$(top_srcdir)/libgeometry \

Index: backend/sound_handler.cpp
===================================================================
RCS file: backend/sound_handler.cpp
diff -N backend/sound_handler.cpp
--- /dev/null   1 Jan 1970 00:00:00 -0000
+++ backend/sound_handler.cpp   27 Feb 2007 09:10:20 -0000      1.1
@@ -0,0 +1,53 @@
+// 
+//   Copyright (C) 2007 Free Software Foundation, Inc.
+// 
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 2 of the License, or
+// (at your option) any later version.
+// 
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+
+#include "sound_handler.h"
+
+namespace gnash {
+
+namespace globals {
+
+// Callback interface to host, for handling sounds.  If it's NULL,
+// sound is ignored.
+sound_handler* s_sound_handler = 0;
+
+} // namespace gnash::global
+
+
+void   set_sound_handler(sound_handler* s)
+// Called by host, to set a handler for all sounds.
+// Can pass in 0 to disable sound.
+{
+       globals::s_sound_handler = s;
+}
+
+
+sound_handler* get_sound_handler()
+{
+       return globals::s_sound_handler;
+}
+
+
+} // namespace gnash
+
+
+// Local Variables:
+// mode: C++
+// c-basic-offset: 8 
+// tab-width: 8
+// indent-tabs-mode: t
+// End:

Index: backend/sound_handler.h
===================================================================
RCS file: backend/sound_handler.h
diff -N backend/sound_handler.h
--- /dev/null   1 Jan 1970 00:00:00 -0000
+++ backend/sound_handler.h     27 Feb 2007 09:10:20 -0000      1.1
@@ -0,0 +1,180 @@
+// 
+//   Copyright (C) 2005, 2006, 2007 Free Software Foundation, Inc.
+// 
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 2 of the License, or
+// (at your option) any later version.
+// 
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+// 
+//
+
+/* $Id: sound_handler.h,v 1.1 2007/02/27 09:10:20 strk Exp $ */
+
+/// \page sound_handler_intro Sound handler introduction
+///
+/// This page must be written, volunteers ? :)
+///
+
+#ifndef SOUND_HANDLER_H
+#define SOUND_HANDLER_H
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include "tu_config.h" // for DSOEXPORT
+#include "tu_types.h"
+
+#include <vector>
+
+namespace gnash {
+       class stream;
+}
+
+namespace gnash {
+
+//
+// Sound callback handler.
+//
+       
+// You may define a subclass of this, and pass an instance to
+// set_sound_handler().
+class DSOEXPORT sound_handler
+{
+public:
+
+       typedef bool (*aux_streamer_ptr)(void *udata, uint8 *stream, int len);
+
+       struct sound_envelope
+       {
+               uint32_t m_mark44;
+               uint16_t m_level0;
+               uint16_t m_level1;
+       };
+
+       enum format_type
+       {
+               FORMAT_RAW = 0,         // unspecified format.  Useful for 
8-bit sounds???
+               FORMAT_ADPCM = 1,       // gnash doesn't pass this through; it 
uncompresses and sends FORMAT_NATIVE16
+               FORMAT_MP3 = 2,
+               FORMAT_UNCOMPRESSED = 3,        // 16 bits/sample, little-endian
+               FORMAT_NELLYMOSER = 6,  // Mystery proprietary format; see 
nellymoser.com
+                               
+               // gnash tries to convert data to this format when possible:
+               FORMAT_NATIVE16 = 7     // gnash extension: 16 bits/sample, 
native-endian
+       };
+       // If stereo is true, samples are interleaved w/ left sample first.
+       
+       // gnash calls at load-time with sound data, to be
+       // played later.  You should create a sample with the
+       // data, and return a handle that can be used to play
+       // it later.  If the data is in a format you can't
+       // deal with, then you can return 0 (for example), and
+       // then ignore 0's in play_sound() and delete_sound().
+       //
+       // Assign handles however you like.
+       virtual int     create_sound(
+               void*           data,
+               int             data_bytes,
+               int             sample_count,
+               format_type     format,
+               int             sample_rate,    /* one of 5512, 11025, 22050, 
44100 */
+               bool            stereo
+               ) = 0;
+
+       // gnash calls this to fill up soundstreams data
+       virtual long    fill_stream_data(void* data, int data_bytes, int 
sample_count, int handle_id) = 0;
+
+       //      Gives info about the format, samplerate and stereo of the sound 
in question;
+       virtual void get_info(int sound_handle, int* format, bool* stereo) = 0;
+
+       // gnash calls this when it wants you to play the defined sound.
+       // loop_count == 0 means play the sound once (1 means play it twice, 
etc)
+       virtual void    play_sound(int sound_handle, int loop_count, int 
secondOffset, long start, std::vector<sound_envelope>* envelopes) = 0;
+
+       //      stops all sounds currently playing in a SWF file without 
stopping the playhead.
+       //      Sounds set to stream will resume playing as the playhead moves 
over the frames they are in.
+       virtual void    stop_all_sounds() = 0;
+
+       //      returns the sound volume level as an integer from 0 to 100,
+       //      where 0 is off and 100 is full volume. The default setting is 
100.
+       virtual int     get_volume(int sound_handle) = 0;
+       
+       //      A number from 0 to 100 representing a volume level. 
+       //      100 is full volume and 0 is no volume. The default setting is 
100.
+       virtual void    set_volume(int sound_handle, int volume) = 0;
+               
+       // Stop the specified sound if it's playing.
+       // (Normally a full-featured sound API would take a
+       // handle specifying the *instance* of a playing
+       // sample, but SWF is not expressive that way.)
+       virtual void    stop_sound(int sound_handle) = 0;
+               
+       // gnash calls this when it's done with a particular sound.
+       virtual void    delete_sound(int sound_handle) = 0;
+               
+       // gnash calls this to mute audio
+       virtual void    mute() = 0;
+
+       // gnash calls this to unmute audio
+       virtual void    unmute() = 0;
+
+       //// @return Whether or not sound is muted.
+       virtual bool    is_muted() = 0;
+
+       virtual void    attach_aux_streamer(aux_streamer_ptr ptr, void* owner) 
= 0;
+       virtual void    detach_aux_streamer(void* owner) = 0;
+
+       // Converts input data to the SDL output format.
+       virtual void    convert_raw_data(int16_t** adjusted_data,
+                         int* adjusted_size, void* data, int sample_count,
+                         int sample_size, int sample_rate, bool stereo) = 0;
+
+       virtual ~sound_handler() {};
+
+       // Utility function to uncompress ADPCM.
+       static void adpcm_expand(
+               void* data_out,
+               stream* in,
+               int sample_count,       // in stereo, this is number of *pairs* 
of samples
+               bool stereo);
+
+
+};
+
+/// Pass in a sound handler, so you can handle audio on behalf of
+/// gnash.  This is optional; if you don't set a handler, or set
+/// NULL, then sounds won't be played.
+///
+/// If you want sound support, you should set this at startup,
+/// before loading or playing any movies!
+DSOEXPORT void set_sound_handler(sound_handler* s);
+
+/// You probably don't need this. (@@ make it private?)
+DSOEXPORT sound_handler* get_sound_handler();
+
+// TODO: move to appropriate specific sound handlers
+DSOEXPORT sound_handler*       create_sound_handler_sdl();
+DSOEXPORT sound_handler*       create_sound_handler_gst();
+DSOEXPORT sound_handler*       create_sound_handler_test();
+
+       
+
+}      // namespace gnash
+
+#endif // SOUND_HANDLER_H
+
+
+// Local Variables:
+// mode: C++
+// indent-tabs-mode: t
+// End:

Index: server/parser/sound_definition.cpp
===================================================================
RCS file: server/parser/sound_definition.cpp
diff -N server/parser/sound_definition.cpp
--- /dev/null   1 Jan 1970 00:00:00 -0000
+++ server/parser/sound_definition.cpp  27 Feb 2007 09:10:20 -0000      1.1
@@ -0,0 +1,339 @@
+// sound.cpp   -- Thatcher Ulrich <address@hidden> 2003
+
+// This source code has been donated to the Public Domain.  Do
+// whatever you want with it.
+
+// Code to handle SWF sound-related tags.
+
+
+#include "sound_definition.h"
+#include "stream.h"
+#include "impl.h"
+#include "execute_tag.h" // for start_sound_tag inheritance
+#include "movie_definition.h"
+#include "sprite_instance.h"
+
+namespace gnash {
+
+
+       sound_sample::~sound_sample()
+       {
+               if (globals::s_sound_handler)
+               {
+                       
globals::s_sound_handler->delete_sound(m_sound_handler_id);
+               }
+       }
+
+
+
+//
+// SWF Tag StartSound (15) 
+//
+
+void
+start_sound_tag::read(stream* in, int /* tag_type */, movie_definition* m,
+               const sound_sample* sam)
+{
+       assert(sam);
+
+       in->read_uint(2);       // skip reserved bits.
+       m_stop_playback = in->read_uint(1) ? true : false;
+       bool    no_multiple = in->read_uint(1) ? true : false;
+       bool    has_envelope = in->read_uint(1) ? true : false;
+       bool    has_loops = in->read_uint(1) ? true : false;
+       bool    has_out_point = in->read_uint(1) ? true : false;
+       bool    has_in_point = in->read_uint(1) ? true : false;
+
+       UNUSED(no_multiple);
+       UNUSED(has_envelope);
+       
+       uint32_t        in_point = 0;
+       uint32_t        out_point = 0;
+       if (has_in_point) { in_point = in->read_u32(); }
+       if (has_out_point) { out_point = in->read_u32(); }
+       if (has_loops) { m_loop_count = in->read_u16(); }
+
+       if (has_envelope)
+       {
+               int nPoints = in->read_u8();
+               m_envelopes.resize(nPoints);
+               for (int i=0; i < nPoints; i++)
+               {
+                       m_envelopes[i].m_mark44 = in->read_u32();
+                       m_envelopes[i].m_level0 = in->read_u16();
+                       m_envelopes[i].m_level1 = in->read_u16();
+               }
+       }
+       else
+       {
+               m_envelopes.resize(0);
+       }
+
+       m_handler_id = sam->m_sound_handler_id;
+       m->add_execute_tag(this);
+}
+
+
+void
+start_sound_tag::execute_state(sprite_instance* /* m */)
+{
+       using globals::s_sound_handler;
+
+       //GNASH_REPORT_FUNCTION;
+
+       if (s_sound_handler)
+       {
+               if (m_stop_playback)
+               {
+                       s_sound_handler->stop_sound(m_handler_id);
+               }
+               else
+               {
+                       s_sound_handler->play_sound(m_handler_id, m_loop_count, 
0,0, (m_envelopes.size() == 0 ? NULL : &m_envelopes));
+               }
+       }
+}
+
+//
+// SWF Tag SoundStreamBlock (19) 
+//
+
+// Initialize this StartSound tag from the stream & given sample.
+// Insert ourself into the movie.
+void
+start_stream_sound_tag::read(movie_definition* m, int handler_id, long start)
+{
+       m_handler_id = handler_id;
+       m_start = start;
+       m->add_execute_tag(this);
+}
+
+
+void
+start_stream_sound_tag::execute_state(sprite_instance* m)
+{
+       using globals::s_sound_handler;
+       if (s_sound_handler)
+       {
+               // This makes it possible to stop only the stream when 
framejumping.
+               m->set_sound_stream_id(m_handler_id);
+               s_sound_handler->play_sound(m_handler_id, 0, 0, m_start, NULL);
+       }
+}
+
+       //
+       // ADPCM
+       //
+
+
+       // Data from Alexis' SWF reference
+       static int      s_index_update_table_2bits[2] = { -1,  2 };
+       static int      s_index_update_table_3bits[4] = { -1, -1,  2,  4 };
+       static int      s_index_update_table_4bits[8] = { -1, -1, -1, -1,  2,  
4,  6,  8 };
+       static int      s_index_update_table_5bits[16] = { -1, -1, -1, -1, -1, 
-1, -1, -1, 1,  2,  4,  6,  8, 10, 13, 16 };
+
+       static int*     s_index_update_tables[4] = {
+               s_index_update_table_2bits,
+               s_index_update_table_3bits,
+               s_index_update_table_4bits,
+               s_index_update_table_5bits,
+       };
+
+       // Data from Jansen.  http://homepages.cwi.nl/~jack/
+       // Check out his Dutch retro punk songs, heh heh :)
+       const int STEPSIZE_CT = 89;
+       static int s_stepsize[STEPSIZE_CT] = {
+               7, 8, 9, 10, 11, 12, 13, 14, 16, 17,
+               19, 21, 23, 25, 28, 31, 34, 37, 41, 45,
+               50, 55, 60, 66, 73, 80, 88, 97, 107, 118,
+               130, 143, 157, 173, 190, 209, 230, 253, 279, 307,
+               337, 371, 408, 449, 494, 544, 598, 658, 724, 796,
+               876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066,
+               2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358,
+               5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899,
+               15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767
+       };
+
+
+       // Algo from 
http://www.circuitcellar.com/pastissues/articles/richey110/text.htm
+       // And also Jansen.
+       // Here's another reference: 
http://www.geocities.com/SiliconValley/8682/aud3.txt
+       // Original IMA spec doesn't seem to be on the web :(
+
+
+       // @@ lots of macros here!  It seems that VC6 can't correctly
+       // handle integer template args, although it's happy to
+       // compile them?!
+
+//     void DO_SAMPLE(int n_bits, int& sample, int& stepsize_index, int 
raw_code)
+#define DO_SAMPLE(n_bits, sample, stepsize_index, raw_code)                    
                                                \
+       {                                                                       
                                                \
+               assert(raw_code >= 0 && raw_code < (1 << n_bits));              
                                                \
+                                                                               
                                                \
+               static const int        HI_BIT = (1 << (n_bits - 1));           
                                                \
+               int*    index_update_table = s_index_update_tables[n_bits - 2]; 
                                                \
+                                                                               
                                                \
+               /* Core of ADPCM. */                                            
                                                \
+                                                                               
                                                \
+               int     code_mag = raw_code & (HI_BIT - 1);                     
                                                \
+               bool    code_sign_bit = (raw_code & HI_BIT) ? 1 : 0;            
                                                \
+               int     mag = (code_mag << 1) + 1;      /* shift in LSB (they 
do this so that pos & neg zero are different)*/   \
+                                                                               
                                                \
+               int     stepsize = s_stepsize[stepsize_index];                  
                                                \
+                                                                               
                                                \
+               /* Compute the new sample.  It's the predicted value            
        */                                      \
+               /* (i.e. the previous value), plus a delta.  The delta          
        */                                      \
+               /* comes from the code times the stepsize.  going for           
        */                                      \
+               /* something like: delta = stepsize * (code * 2 + 1) >> 
code_bits       */                                      \
+               int     delta = (stepsize * mag) >> (n_bits - 1);               
                                                \
+               if (code_sign_bit) delta = -delta;                              
                                                \
+                                                                               
                                                \
+               sample += delta;                                                
                                                \
+               sample = iclamp(sample, -32768, 32767);                         
                                                \
+                                                                               
                                                \
+               /* Update our stepsize index.  Use a lookup table. */           
                                                \
+               stepsize_index += index_update_table[code_mag];                 
                                                \
+               stepsize_index = iclamp(stepsize_index, 0, STEPSIZE_CT - 1);    
                                                \
+       }
+
+
+       class in_stream
+       {
+       public:
+               const unsigned char*    m_in_data;
+               int     m_current_bits;
+               int     m_unused_bits;
+
+               in_stream(const unsigned char* data)
+                       :
+                       m_in_data(data),
+                       m_current_bits(0),
+                       m_unused_bits(0)
+               {
+               }
+       };
+
+
+//     void DO_MONO_BLOCK(int16_t** out_data, int n_bits, int sample_count, 
stream* in, int sample, int stepsize_index)
+#define DO_MONO_BLOCK(out_data, n_bits, sample_count, in, sample, 
stepsize_index)                                              \
+       {                                                                       
                                                \
+               /* First sample doesn't need to be decompressed. */             
                                                \
+               sample_count--;                                                 
                                                \
+               *(*out_data)++ = (int16_t) sample;                              
                                                \
+                                                                               
                                                \
+               while (sample_count--)                                          
                                                \
+               {                                                               
                                                \
+                       int     raw_code = in->read_uint(n_bits);               
                                                \
+                       DO_SAMPLE(n_bits, sample, stepsize_index, raw_code);    
/* sample & stepsize_index are in/out params */ \
+                       *(*out_data)++ = (int16_t) sample;                      
                                                \
+               }                                                               
                                                \
+       }
+
+
+//     void do_stereo_block(
+//             int16_t** out_data,     // in/out param
+//             int n_bits,
+//             int sample_count,
+//             stream* in,
+//             int left_sample,
+//             int left_stepsize_index,
+//             int right_sample,
+//             int right_stepsize_index
+//             )
+#define DO_STEREO_BLOCK(out_data, n_bits, sample_count, in, left_sample, 
left_stepsize_index, right_sample, right_stepsize_index) \
+       /* Uncompress 4096 stereo sample pairs of ADPCM. */                     
                                                  \
+       {                                                                       
                                                  \
+               /* First samples don't need to be decompressed. */              
                                                  \
+               sample_count--;                                                 
                                                  \
+               *(*out_data)++ = (int16_t) left_sample;                         
                                                  \
+               *(*out_data)++ = (int16_t) right_sample;                        
                                                          \
+                                                                               
                                                  \
+               while (sample_count--)                                          
                                                  \
+               {                                                               
                                                  \
+                       int     left_raw_code = in->read_uint(n_bits);          
                                                  \
+                       DO_SAMPLE(n_bits, left_sample, left_stepsize_index, 
left_raw_code);                                       \
+                       *(*out_data)++ = (int16_t) left_sample;                 
                                                  \
+                                                                               
                                                  \
+                       int     right_raw_code = in->read_uint(n_bits);         
                                                  \
+                       DO_SAMPLE(n_bits, right_sample, right_stepsize_index, 
right_raw_code);                                    \
+                       *(*out_data)++ = (int16_t) right_sample;                
                                                          \
+               }                                                               
                                                  \
+       }
+
+
+       // Utility function: uncompress ADPCM data from in stream to
+       // out_data[].  The output buffer must have (sample_count*2)
+       // bytes for mono, or (sample_count*4) bytes for stereo.
+       void    sound_handler::adpcm_expand(
+               void* out_data_void,
+               stream* in,
+               int sample_count,       // in stereo, this is number of *pairs* 
of samples
+               bool stereo)
+       {
+               int16_t*        out_data = (int16_t*) out_data_void;
+
+               // Read header.
+               int     n_bits = in->read_uint(2) + 2;  // 2 to 5 bits
+
+               while (sample_count)
+               {
+                       // Read initial sample & index values.
+                       int     sample = in->read_sint(16);
+
+                       int     stepsize_index = in->read_uint(6);
+                       assert(STEPSIZE_CT >= (1 << 6));        // ensure we 
don't need to clamp.
+
+                       int     samples_this_block = imin(sample_count, 4096);
+                       sample_count -= samples_this_block;
+
+                       if (stereo == false)
+                       {
+#define DO_MONO(n) DO_MONO_BLOCK(&out_data, n, samples_this_block, in, sample, 
stepsize_index)
+
+                               switch (n_bits)
+                               {
+                               default: assert(0); break;
+                               case 2: DO_MONO(2); break;
+                               case 3: DO_MONO(3); break;
+                               case 4: DO_MONO(4); break;
+                               case 5: DO_MONO(5); break;
+                               }
+                       }
+                       else
+                       {
+                               // Stereo.
+
+                               // Got values for left channel; now get initial 
sample
+                               // & index for right channel.
+                               int     right_sample = in->read_sint(16);
+
+                               int     right_stepsize_index = in->read_uint(6);
+                               assert(STEPSIZE_CT >= (1 << 6));        // 
ensure we don't need to clamp.
+
+#define DO_STEREO(n)                                   \
+       DO_STEREO_BLOCK(                                \
+               &out_data, n, samples_this_block,       \
+               in, sample, stepsize_index,             \
+               right_sample, right_stepsize_index)
+                       
+                               switch (n_bits)
+                               {
+                               default: assert(0); break;
+                               case 2: DO_STEREO(2); break;
+                               case 3: DO_STEREO(3); break;
+                               case 4: DO_STEREO(4); break;
+                               case 5: DO_STEREO(5); break;
+                               }
+                       }
+               }
+       }
+
+} // namespace gnash
+
+
+// Local Variables:
+// mode: C++
+// c-basic-offset: 8 
+// tab-width: 8
+// indent-tabs-mode: t
+// End:

Index: server/parser/sound_definition.h
===================================================================
RCS file: server/parser/sound_definition.h
diff -N server/parser/sound_definition.h
--- /dev/null   1 Jan 1970 00:00:00 -0000
+++ server/parser/sound_definition.h    27 Feb 2007 09:10:20 -0000      1.1
@@ -0,0 +1,129 @@
+// 
+//   Copyright (C) 2007 Free Software Foundation, Inc.
+// 
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 2 of the License, or
+// (at your option) any later version.
+// 
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+#ifndef GNASH_SOUND_H
+#define GNASH_SOUND_H
+
+
+#include "resource.h" // for sound_sample inheritance
+#include "sound_handler.h"
+#include "execute_tag.h" // for sound tags inheritance
+
+// Forward declarations
+namespace gnash {
+       class movie_definition;
+       class stream;
+}
+
+
+namespace gnash {
+
+class sound_sample: public resource
+{
+public:
+       int     m_sound_handler_id;
+
+       sound_sample(int id)
+               :
+               m_sound_handler_id(id)
+       {
+       }
+
+       ~sound_sample();
+
+       sound_sample* cast_to_sound_sample() { return this; }
+};
+
+/// SWF Tag StartSound (15) 
+class start_sound_tag : public execute_tag
+{
+public:
+       uint16_t        m_handler_id;
+       int     m_loop_count;
+       bool    m_stop_playback;
+       std::vector<sound_handler::sound_envelope> m_envelopes;
+
+       // envelopes for the current sound instance
+       uint32_t* envelopes;
+
+       start_sound_tag()
+               :
+               m_handler_id(0),
+               m_loop_count(0),
+               m_stop_playback(false)
+       {
+       }
+
+
+       /// \brief
+       /// Initialize this StartSound tag from
+       /// the stream  & given sample.
+       //
+       /// Insert ourself into the movie.
+       void read(stream* in, int tag_type,
+               movie_definition* m, const sound_sample* sam);
+
+       /// StartSound is a "state" tag.
+       void    execute_state(sprite_instance* m);
+
+       /// This implementation of 'execute' should likely
+       /// be the default one.
+       void execute(sprite_instance* m)
+       {
+               execute_state(m);
+       }
+
+       /// TODO: provide execute_reverse ?
+       /// (for StartSound would StopSound and vice-versa)
+};
+
+/// SWF Tag SoundStreamBlock (19) 
+class start_stream_sound_tag : public execute_tag
+{
+public:
+       uint16_t        m_handler_id;
+       long            m_start;
+       int             latency;
+
+       start_stream_sound_tag()
+               :
+               m_handler_id(0),
+               m_start(0),
+               latency(0)
+       {
+       }
+
+
+       /// \brief
+       /// Initialize this StartSound tag
+       /// from the stream & given sample.
+       //
+       /// Insert ourself into the movie.
+       void    read(movie_definition* m, int handler_id, long start);
+
+       /// StartStreamSound is a "state" tag.
+       void    execute_state(sprite_instance* m);
+
+       void execute(sprite_instance* m)
+       {
+               execute_state(m);
+       }
+};
+
+} // namespace gnash
+
+
+#endif // GNASH_SOUND_H

Index: server/sound.cpp
===================================================================
RCS file: server/sound.cpp
diff -N server/sound.cpp
--- server/sound.cpp    21 Feb 2007 14:51:01 -0000      1.23
+++ /dev/null   1 Jan 1970 00:00:00 -0000
@@ -1,361 +0,0 @@
-// sound.cpp   -- Thatcher Ulrich <address@hidden> 2003
-
-// This source code has been donated to the Public Domain.  Do
-// whatever you want with it.
-
-// Code to handle SWF sound-related tags.
-
-
-#include "sound.h"
-#include "stream.h"
-#include "impl.h"
-#include "execute_tag.h" // for start_sound_tag inheritance
-#include "movie_definition.h"
-#include "sprite_instance.h"
-
-namespace gnash {
-
-namespace globals {
-
-       // Callback interface to host, for handling sounds.  If it's NULL,
-       // sound is ignored.
-       sound_handler*  s_sound_handler = 0;
-
-} // namespace gnash::global
-
-
-       void    set_sound_handler(sound_handler* s)
-       // Called by host, to set a handler for all sounds.
-       // Can pass in 0 to disable sound.
-       {
-               globals::s_sound_handler = s;
-       }
-
-
-       sound_handler*  get_sound_handler()
-       {
-               return globals::s_sound_handler;
-       }
-
-
-       sound_sample_impl::~sound_sample_impl()
-       {
-               if (globals::s_sound_handler)
-               {
-                       
globals::s_sound_handler->delete_sound(m_sound_handler_id);
-               }
-       }
-
-
-
-//
-// SWF Tag StartSound (15) 
-//
-
-void
-start_sound_tag::read(stream* in, int /* tag_type */, movie_definition* m,
-               const sound_sample_impl* sam)
-{
-       assert(sam);
-
-       in->read_uint(2);       // skip reserved bits.
-       m_stop_playback = in->read_uint(1) ? true : false;
-       bool    no_multiple = in->read_uint(1) ? true : false;
-       bool    has_envelope = in->read_uint(1) ? true : false;
-       bool    has_loops = in->read_uint(1) ? true : false;
-       bool    has_out_point = in->read_uint(1) ? true : false;
-       bool    has_in_point = in->read_uint(1) ? true : false;
-
-       UNUSED(no_multiple);
-       UNUSED(has_envelope);
-       
-       uint32_t        in_point = 0;
-       uint32_t        out_point = 0;
-       if (has_in_point) { in_point = in->read_u32(); }
-       if (has_out_point) { out_point = in->read_u32(); }
-       if (has_loops) { m_loop_count = in->read_u16(); }
-
-       if (has_envelope)
-       {
-               int nPoints = in->read_u8();
-               m_envelopes.resize(nPoints);
-               for (int i=0; i < nPoints; i++)
-               {
-                       m_envelopes[i].m_mark44 = in->read_u32();
-                       m_envelopes[i].m_level0 = in->read_u16();
-                       m_envelopes[i].m_level1 = in->read_u16();
-               }
-       }
-       else
-       {
-               m_envelopes.resize(0);
-       }
-
-       m_handler_id = sam->m_sound_handler_id;
-       m->add_execute_tag(this);
-}
-
-
-void
-start_sound_tag::execute_state(sprite_instance* /* m */)
-{
-       using globals::s_sound_handler;
-
-       //GNASH_REPORT_FUNCTION;
-
-       if (s_sound_handler)
-       {
-               if (m_stop_playback)
-               {
-                       s_sound_handler->stop_sound(m_handler_id);
-               }
-               else
-               {
-                       s_sound_handler->play_sound(m_handler_id, m_loop_count, 
0,0, (m_envelopes.size() == 0 ? NULL : &m_envelopes));
-               }
-       }
-}
-
-//
-// SWF Tag SoundStreamBlock (19) 
-//
-
-// Initialize this StartSound tag from the stream & given sample.
-// Insert ourself into the movie.
-void
-start_stream_sound_tag::read(movie_definition* m, int handler_id, long start)
-{
-       m_handler_id = handler_id;
-       m_start = start;
-       m->add_execute_tag(this);
-}
-
-
-void
-start_stream_sound_tag::execute_state(sprite_instance* m)
-{
-       using globals::s_sound_handler;
-       if (s_sound_handler)
-       {
-               // This makes it possible to stop only the stream when 
framejumping.
-               m->set_sound_stream_id(m_handler_id);
-               s_sound_handler->play_sound(m_handler_id, 0, 0, m_start, NULL);
-       }
-}
-
-       //
-       // ADPCM
-       //
-
-
-       // Data from Alexis' SWF reference
-       static int      s_index_update_table_2bits[2] = { -1,  2 };
-       static int      s_index_update_table_3bits[4] = { -1, -1,  2,  4 };
-       static int      s_index_update_table_4bits[8] = { -1, -1, -1, -1,  2,  
4,  6,  8 };
-       static int      s_index_update_table_5bits[16] = { -1, -1, -1, -1, -1, 
-1, -1, -1, 1,  2,  4,  6,  8, 10, 13, 16 };
-
-       static int*     s_index_update_tables[4] = {
-               s_index_update_table_2bits,
-               s_index_update_table_3bits,
-               s_index_update_table_4bits,
-               s_index_update_table_5bits,
-       };
-
-       // Data from Jansen.  http://homepages.cwi.nl/~jack/
-       // Check out his Dutch retro punk songs, heh heh :)
-       const int STEPSIZE_CT = 89;
-       static int s_stepsize[STEPSIZE_CT] = {
-               7, 8, 9, 10, 11, 12, 13, 14, 16, 17,
-               19, 21, 23, 25, 28, 31, 34, 37, 41, 45,
-               50, 55, 60, 66, 73, 80, 88, 97, 107, 118,
-               130, 143, 157, 173, 190, 209, 230, 253, 279, 307,
-               337, 371, 408, 449, 494, 544, 598, 658, 724, 796,
-               876, 963, 1060, 1166, 1282, 1411, 1552, 1707, 1878, 2066,
-               2272, 2499, 2749, 3024, 3327, 3660, 4026, 4428, 4871, 5358,
-               5894, 6484, 7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899,
-               15289, 16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767
-       };
-
-
-       // Algo from 
http://www.circuitcellar.com/pastissues/articles/richey110/text.htm
-       // And also Jansen.
-       // Here's another reference: 
http://www.geocities.com/SiliconValley/8682/aud3.txt
-       // Original IMA spec doesn't seem to be on the web :(
-
-
-       // @@ lots of macros here!  It seems that VC6 can't correctly
-       // handle integer template args, although it's happy to
-       // compile them?!
-
-//     void DO_SAMPLE(int n_bits, int& sample, int& stepsize_index, int 
raw_code)
-#define DO_SAMPLE(n_bits, sample, stepsize_index, raw_code)                    
                                                \
-       {                                                                       
                                                \
-               assert(raw_code >= 0 && raw_code < (1 << n_bits));              
                                                \
-                                                                               
                                                \
-               static const int        HI_BIT = (1 << (n_bits - 1));           
                                                \
-               int*    index_update_table = s_index_update_tables[n_bits - 2]; 
                                                \
-                                                                               
                                                \
-               /* Core of ADPCM. */                                            
                                                \
-                                                                               
                                                \
-               int     code_mag = raw_code & (HI_BIT - 1);                     
                                                \
-               bool    code_sign_bit = (raw_code & HI_BIT) ? 1 : 0;            
                                                \
-               int     mag = (code_mag << 1) + 1;      /* shift in LSB (they 
do this so that pos & neg zero are different)*/   \
-                                                                               
                                                \
-               int     stepsize = s_stepsize[stepsize_index];                  
                                                \
-                                                                               
                                                \
-               /* Compute the new sample.  It's the predicted value            
        */                                      \
-               /* (i.e. the previous value), plus a delta.  The delta          
        */                                      \
-               /* comes from the code times the stepsize.  going for           
        */                                      \
-               /* something like: delta = stepsize * (code * 2 + 1) >> 
code_bits       */                                      \
-               int     delta = (stepsize * mag) >> (n_bits - 1);               
                                                \
-               if (code_sign_bit) delta = -delta;                              
                                                \
-                                                                               
                                                \
-               sample += delta;                                                
                                                \
-               sample = iclamp(sample, -32768, 32767);                         
                                                \
-                                                                               
                                                \
-               /* Update our stepsize index.  Use a lookup table. */           
                                                \
-               stepsize_index += index_update_table[code_mag];                 
                                                \
-               stepsize_index = iclamp(stepsize_index, 0, STEPSIZE_CT - 1);    
                                                \
-       }
-
-
-       class in_stream
-       {
-       public:
-               const unsigned char*    m_in_data;
-               int     m_current_bits;
-               int     m_unused_bits;
-
-               in_stream(const unsigned char* data)
-                       :
-                       m_in_data(data),
-                       m_current_bits(0),
-                       m_unused_bits(0)
-               {
-               }
-       };
-
-
-//     void DO_MONO_BLOCK(int16_t** out_data, int n_bits, int sample_count, 
stream* in, int sample, int stepsize_index)
-#define DO_MONO_BLOCK(out_data, n_bits, sample_count, in, sample, 
stepsize_index)                                              \
-       {                                                                       
                                                \
-               /* First sample doesn't need to be decompressed. */             
                                                \
-               sample_count--;                                                 
                                                \
-               *(*out_data)++ = (int16_t) sample;                              
                                                \
-                                                                               
                                                \
-               while (sample_count--)                                          
                                                \
-               {                                                               
                                                \
-                       int     raw_code = in->read_uint(n_bits);               
                                                \
-                       DO_SAMPLE(n_bits, sample, stepsize_index, raw_code);    
/* sample & stepsize_index are in/out params */ \
-                       *(*out_data)++ = (int16_t) sample;                      
                                                \
-               }                                                               
                                                \
-       }
-
-
-//     void do_stereo_block(
-//             int16_t** out_data,     // in/out param
-//             int n_bits,
-//             int sample_count,
-//             stream* in,
-//             int left_sample,
-//             int left_stepsize_index,
-//             int right_sample,
-//             int right_stepsize_index
-//             )
-#define DO_STEREO_BLOCK(out_data, n_bits, sample_count, in, left_sample, 
left_stepsize_index, right_sample, right_stepsize_index) \
-       /* Uncompress 4096 stereo sample pairs of ADPCM. */                     
                                                  \
-       {                                                                       
                                                  \
-               /* First samples don't need to be decompressed. */              
                                                  \
-               sample_count--;                                                 
                                                  \
-               *(*out_data)++ = (int16_t) left_sample;                         
                                                  \
-               *(*out_data)++ = (int16_t) right_sample;                        
                                                          \
-                                                                               
                                                  \
-               while (sample_count--)                                          
                                                  \
-               {                                                               
                                                  \
-                       int     left_raw_code = in->read_uint(n_bits);          
                                                  \
-                       DO_SAMPLE(n_bits, left_sample, left_stepsize_index, 
left_raw_code);                                       \
-                       *(*out_data)++ = (int16_t) left_sample;                 
                                                  \
-                                                                               
                                                  \
-                       int     right_raw_code = in->read_uint(n_bits);         
                                                  \
-                       DO_SAMPLE(n_bits, right_sample, right_stepsize_index, 
right_raw_code);                                    \
-                       *(*out_data)++ = (int16_t) right_sample;                
                                                          \
-               }                                                               
                                                  \
-       }
-
-
-       // Utility function: uncompress ADPCM data from in stream to
-       // out_data[].  The output buffer must have (sample_count*2)
-       // bytes for mono, or (sample_count*4) bytes for stereo.
-       void    sound_handler::adpcm_expand(
-               void* out_data_void,
-               stream* in,
-               int sample_count,       // in stereo, this is number of *pairs* 
of samples
-               bool stereo)
-       {
-               int16_t*        out_data = (int16_t*) out_data_void;
-
-               // Read header.
-               int     n_bits = in->read_uint(2) + 2;  // 2 to 5 bits
-
-               while (sample_count)
-               {
-                       // Read initial sample & index values.
-                       int     sample = in->read_sint(16);
-
-                       int     stepsize_index = in->read_uint(6);
-                       assert(STEPSIZE_CT >= (1 << 6));        // ensure we 
don't need to clamp.
-
-                       int     samples_this_block = imin(sample_count, 4096);
-                       sample_count -= samples_this_block;
-
-                       if (stereo == false)
-                       {
-#define DO_MONO(n) DO_MONO_BLOCK(&out_data, n, samples_this_block, in, sample, 
stepsize_index)
-
-                               switch (n_bits)
-                               {
-                               default: assert(0); break;
-                               case 2: DO_MONO(2); break;
-                               case 3: DO_MONO(3); break;
-                               case 4: DO_MONO(4); break;
-                               case 5: DO_MONO(5); break;
-                               }
-                       }
-                       else
-                       {
-                               // Stereo.
-
-                               // Got values for left channel; now get initial 
sample
-                               // & index for right channel.
-                               int     right_sample = in->read_sint(16);
-
-                               int     right_stepsize_index = in->read_uint(6);
-                               assert(STEPSIZE_CT >= (1 << 6));        // 
ensure we don't need to clamp.
-
-#define DO_STEREO(n)                                   \
-       DO_STEREO_BLOCK(                                \
-               &out_data, n, samples_this_block,       \
-               in, sample, stepsize_index,             \
-               right_sample, right_stepsize_index)
-                       
-                               switch (n_bits)
-                               {
-                               default: assert(0); break;
-                               case 2: DO_STEREO(2); break;
-                               case 3: DO_STEREO(3); break;
-                               case 4: DO_STEREO(4); break;
-                               case 5: DO_STEREO(5); break;
-                               }
-                       }
-               }
-       }
-
-} // namespace gnash
-
-
-// Local Variables:
-// mode: C++
-// c-basic-offset: 8 
-// tab-width: 8
-// indent-tabs-mode: t
-// End:

Index: server/sound.h
===================================================================
RCS file: server/sound.h
diff -N server/sound.h
--- server/sound.h      21 Feb 2007 14:51:01 -0000      1.8
+++ /dev/null   1 Jan 1970 00:00:00 -0000
@@ -1,112 +0,0 @@
-// sound.h   -- Thatcher Ulrich, Vitaly Alexeev
-
-// This source code has been donated to the Public Domain.  Do
-// whatever you want with it.
-
-#ifndef GNASH_SOUND_H
-#define GNASH_SOUND_H
-
-
-namespace gnash {
-       class movie_definition;
-}
-
-#include "impl.h"
-#include "execute_tag.h" // for sound tags
-
-namespace gnash {
-
-       class sound_sample_impl : public sound_sample
-       {
-       public:
-               int     m_sound_handler_id;
-
-               sound_sample_impl(int id)
-                       :
-                       m_sound_handler_id(id)
-               {
-               }
-
-               virtual ~sound_sample_impl();
-       };
-
-       /// SWF Tag StartSound (15) 
-       class start_sound_tag : public execute_tag
-       {
-       public:
-               uint16_t        m_handler_id;
-               int     m_loop_count;
-               bool    m_stop_playback;
-               std::vector<sound_handler::sound_envelope> m_envelopes;
-
-               // envelopes for the current sound instance
-               uint32_t* envelopes;
-
-               start_sound_tag()
-                       :
-                       m_handler_id(0),
-                       m_loop_count(0),
-                       m_stop_playback(false)
-               {
-               }
-
-
-               /// \brief
-               /// Initialize this StartSound tag from
-               /// the stream  & given sample.
-               //
-               /// Insert ourself into the movie.
-               void read(stream* in, int tag_type,
-                       movie_definition* m, const sound_sample_impl* sam);
-
-               /// StartSound is a "state" tag.
-               void    execute_state(sprite_instance* m);
-
-               /// This implementation of 'execute' should likely
-               /// be the default one.
-               void execute(sprite_instance* m)
-               {
-                       execute_state(m);
-               }
-
-               /// TODO: provide execute_reverse ?
-               /// (for StartSound would StopSound and vice-versa)
-       };
-
-       /// SWF Tag SoundStreamBlock (19) 
-       class start_stream_sound_tag : public execute_tag
-       {
-       public:
-               uint16_t        m_handler_id;
-               long            m_start;
-               int             latency;
-
-               start_stream_sound_tag()
-                       :
-                       m_handler_id(0),
-                       m_start(0),
-                       latency(0)
-               {
-               }
-
-
-               /// \brief
-               /// Initialize this StartSound tag
-               /// from the stream & given sample.
-               //
-               /// Insert ourself into the movie.
-               void    read(movie_definition* m, int handler_id, long start);
-
-               /// StartStreamSound is a "state" tag.
-               void    execute_state(sprite_instance* m);
-
-               void execute(sprite_instance* m)
-               {
-                       execute_state(m);
-               }
-       };
-
-}
-
-
-#endif // GNASH_SOUND_H




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