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[Gnash-commit] gnash ChangeLog server/sprite_instance.cpp serv...
From: |
Sandro Santilli |
Subject: |
[Gnash-commit] gnash ChangeLog server/sprite_instance.cpp serv... |
Date: |
Mon, 12 Feb 2007 14:18:43 +0000 |
CVSROOT: /sources/gnash
Module name: gnash
Changes by: Sandro Santilli <strk> 07/02/12 14:18:43
Modified files:
. : ChangeLog
server : sprite_instance.cpp sprite_instance.h
Log message:
* server/sprite_instance.{cpp,h}: reverted
goto_frame patch introducing regression failures.
See bug #19020.
CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/ChangeLog?cvsroot=gnash&r1=1.2328&r2=1.2329
http://cvs.savannah.gnu.org/viewcvs/gnash/server/sprite_instance.cpp?cvsroot=gnash&r1=1.156&r2=1.157
http://cvs.savannah.gnu.org/viewcvs/gnash/server/sprite_instance.h?cvsroot=gnash&r1=1.64&r2=1.65
Patches:
Index: ChangeLog
===================================================================
RCS file: /sources/gnash/gnash/ChangeLog,v
retrieving revision 1.2328
retrieving revision 1.2329
diff -u -b -r1.2328 -r1.2329
--- ChangeLog 12 Feb 2007 14:00:45 -0000 1.2328
+++ ChangeLog 12 Feb 2007 14:18:42 -0000 1.2329
@@ -1,5 +1,11 @@
2007-02-12 Sandro Santilli <address@hidden>
+ * server/sprite_instance.{cpp,h}: reverted
+ goto_frame patch introducing regression failures.
+ See bug #19020.
+
+2007-02-12 Sandro Santilli <address@hidden>
+
* server/tesselate.cpp: std::fabsf => std::abs.
* server/execute_tag.h: doxygen documentation,
add new execute_action() function.
Index: server/sprite_instance.cpp
===================================================================
RCS file: /sources/gnash/gnash/server/sprite_instance.cpp,v
retrieving revision 1.156
retrieving revision 1.157
diff -u -b -r1.156 -r1.157
--- server/sprite_instance.cpp 12 Feb 2007 14:00:05 -0000 1.156
+++ server/sprite_instance.cpp 12 Feb 2007 14:18:42 -0000 1.157
@@ -1455,7 +1455,6 @@
m_goto_frame_action_list(),
m_play_state(PLAY),
m_current_frame(0),
- m_executing_frame(0),
m_update_frame(true),
m_has_looped(false),
m_init_actions_executed(),
@@ -2440,46 +2439,16 @@
// Advance everything in the display list.
m_display_list.advance(delta_time);
- //
- // executing all target frames actions
- //
- while( m_executing_frame != m_current_frame )
- {
- //
- // Construct the DisplayList of the target frame
- //
- if ( m_current_frame < m_executing_frame)
- // go backward to a previous frame
+ if ( ! m_goto_frame_action_list.empty() )
{
- for (size_t f = m_executing_frame; f>m_current_frame;
--f)
- {
- execute_frame_tags_reverse(f);
- }
- }
- else if (m_current_frame > m_executing_frame)
- // go forward to a later frame
- {
- for (size_t f = m_executing_frame+1; f<m_current_frame;
++f)
- {
- execute_frame_tags(f, TAG_DLIST);
- }
- }
- m_action_list.clear();
-
- // extract the target frame actions
- execute_frame_tags(m_current_frame, TAG_DLIST|TAG_ACTION);
- // store the target frame actions to m_goto_frame_action_list
- m_goto_frame_action_list = m_action_list;
- m_action_list.clear();
-
- // set the current executing frame to the target frame
- m_executing_frame = m_current_frame;
-
- // execute the target frame actions. while executing, the target
- // frame could be changed again.
+ IF_VERBOSE_ACTION(
+ log_action(" Executing %u actions in "
+ "goto_frame_action_list",
+ m_goto_frame_action_list.size());
+ );
execute_actions(m_goto_frame_action_list);
assert(m_goto_frame_action_list.empty());
- } ;
+ }
}
@@ -2717,13 +2686,7 @@
m_def->ensure_frame_loaded(target_frame_number+1);
}
- m_current_frame = target_frame_number;
- // ActionGotoFrame tells the movieClip to go to the target frame
- // and stops at that frame.
- set_play_state(STOP);
-
- /*
//
// Construct the DisplayList of the target frame
//
@@ -2786,7 +2749,7 @@
// unfortunately the actions in the current frame have already been
ruined
// by above code.(Zou)
m_action_list.clear();
- */
+
}
bool sprite_instance::goto_labeled_frame(const char* label)
@@ -3022,15 +2985,11 @@
{
//GNASH_REPORT_FUNCTION;
- m_executing_frame++;
- m_current_frame = m_executing_frame;
-
size_t frame_count = m_def->get_frame_count();
- if ( m_current_frame >= frame_count )
+ if ( ++m_current_frame >= frame_count )
{
// Loop.
m_current_frame = 0;
- m_executing_frame = 0;
m_has_looped = true;
if (frame_count > 1)
{
Index: server/sprite_instance.h
===================================================================
RCS file: /sources/gnash/gnash/server/sprite_instance.h,v
retrieving revision 1.64
retrieving revision 1.65
diff -u -b -r1.64 -r1.65
--- server/sprite_instance.h 12 Feb 2007 14:00:05 -0000 1.64
+++ server/sprite_instance.h 12 Feb 2007 14:18:43 -0000 1.65
@@ -17,7 +17,7 @@
//
//
-/* $Id: sprite_instance.h,v 1.64 2007/02/12 14:00:05 strk Exp $ */
+/* $Id: sprite_instance.h,v 1.65 2007/02/12 14:18:43 strk Exp $ */
// Stateful live Sprite instance
@@ -631,7 +631,7 @@
// the _currentframe property
size_t m_current_frame;
// the frame which contains the current executing actions
- size_t m_executing_frame;
+ //size_t m_executing_frame;
bool m_update_frame;
bool m_has_looped;
- [Gnash-commit] gnash ChangeLog server/sprite_instance.cpp serv...,
Sandro Santilli <=