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[Gnash-commit] gnash ChangeLog server/character.h server/sprit...
From: |
Sandro Santilli |
Subject: |
[Gnash-commit] gnash ChangeLog server/character.h server/sprit... |
Date: |
Fri, 02 Feb 2007 10:07:50 +0000 |
CVSROOT: /sources/gnash
Module name: gnash
Changes by: Sandro Santilli <strk> 07/02/02 10:07:50
Modified files:
. : ChangeLog
server : character.h sprite_instance.h
Log message:
* server/: character.h, sprite_instance.h: get_current_frame()
and has_looped() removed from character class (meaningless)
and
left as non-virtuals of sprite_instance.
Added some comments about character::restart().
CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/ChangeLog?cvsroot=gnash&r1=1.2228&r2=1.2229
http://cvs.savannah.gnu.org/viewcvs/gnash/server/character.h?cvsroot=gnash&r1=1.43&r2=1.44
http://cvs.savannah.gnu.org/viewcvs/gnash/server/sprite_instance.h?cvsroot=gnash&r1=1.59&r2=1.60
Patches:
Index: ChangeLog
===================================================================
RCS file: /sources/gnash/gnash/ChangeLog,v
retrieving revision 1.2228
retrieving revision 1.2229
diff -u -b -r1.2228 -r1.2229
--- ChangeLog 2 Feb 2007 08:45:40 -0000 1.2228
+++ ChangeLog 2 Feb 2007 10:07:50 -0000 1.2229
@@ -1,5 +1,8 @@
2007-02-02 Sandro Santilli <address@hidden>
+ * server/: character.h, sprite_instance.h: get_current_frame()
+ and has_looped() removed from character class (meaningless).
+ Added some comments about restart().
* plugin/klash/Makefile.am: defined kde_moduledir
and kde_servicesdir as required by automake 1.9.6.
Used KDE_MODULESDIR and KDE_SERVICESDIR, which are
Index: server/character.h
===================================================================
RCS file: /sources/gnash/gnash/server/character.h,v
retrieving revision 1.43
retrieving revision 1.44
diff -u -b -r1.43 -r1.44
--- server/character.h 31 Jan 2007 15:11:58 -0000 1.43
+++ server/character.h 2 Feb 2007 10:07:50 -0000 1.44
@@ -18,7 +18,7 @@
//
//
-/* $Id: character.h,v 1.43 2007/01/31 15:11:58 strk Exp $ */
+/* $Id: character.h,v 1.44 2007/02/02 10:07:50 strk Exp $ */
#ifndef GNASH_CHARACTER_H
#define GNASH_CHARACTER_H
@@ -358,9 +358,18 @@
return get_relative_target_common(name);
}
- virtual size_t get_current_frame() const { assert(0); return 0; }
- virtual bool has_looped() const { assert(0); return false; }
- virtual void restart() { /*assert(0);*/ }
+ //virtual size_t get_current_frame() const { assert(0); return 0; }
+ //virtual bool has_looped() const { assert(0); return false; }
+
+ /// Restart the character
+ //
+ /// This is only meaningful for sprite instances, but default
+ /// it's a no-op.
+ ///
+ /// It is needed by button_character_instance
+ /// TODO: have button_character_instance cast to_movie()
+ /// and drop this one
+ virtual void restart() { }
virtual void advance(float /*delta_time*/)
{
Index: server/sprite_instance.h
===================================================================
RCS file: /sources/gnash/gnash/server/sprite_instance.h,v
retrieving revision 1.59
retrieving revision 1.60
diff -u -b -r1.59 -r1.60
--- server/sprite_instance.h 29 Jan 2007 07:33:14 -0000 1.59
+++ server/sprite_instance.h 2 Feb 2007 10:07:50 -0000 1.60
@@ -17,7 +17,7 @@
//
//
-/* $Id: sprite_instance.h,v 1.59 2007/01/29 07:33:14 zoulunkai Exp $ */
+/* $Id: sprite_instance.h,v 1.60 2007/02/02 10:07:50 strk Exp $ */
// Stateful live Sprite instance
@@ -201,7 +201,7 @@
void restart();
- virtual bool has_looped() const
+ bool has_looped() const
{
return m_has_looped;
}
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