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[Gnash-commit] gnash/win32/VC8 gnash.vcproj
From: |
Vitaly Alexeev |
Subject: |
[Gnash-commit] gnash/win32/VC8 gnash.vcproj |
Date: |
Fri, 24 Nov 2006 10:42:51 +0000 |
CVSROOT: /sources/gnash
Module name: gnash
Changes by: Vitaly Alexeev <alexeev> 06/11/24 10:42:51
Modified files:
win32/VC8 : gnash.vcproj
Log message:
* backend\render_handler_ogl.cpp: added "class YUV_video_ogl_NV"
that uses opengl extensions for fast video rendering
* server\swf\tag_loaders.cpp: fixed case of "sound_id < 0"
* server\button_character_instance.cpp: fixed case of "sound_id
< 0"
* backend\sound_handler_sdl.cpp: sound is stereo now
* server\asobj\NetStream (cpp, h): added "pause" & fixed bugs,
video is tested on FC4
* win32\VC8\gnash.vcproj: added server\am dir
* testsuite\samples\player.swf: added pause
CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/win32/VC8/gnash.vcproj?cvsroot=gnash&r1=1.1&r2=1.2
Patches:
Index: gnash.vcproj
===================================================================
RCS file: /sources/gnash/gnash/win32/VC8/gnash.vcproj,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -b -r1.1 -r1.2
--- gnash.vcproj 20 Nov 2006 15:11:16 -0000 1.1
+++ gnash.vcproj 24 Nov 2006 10:42:50 -0000 1.2
@@ -40,7 +40,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
-
AdditionalIncludeDirectories="../../libbase;../../server;../../server/asobj;../../server/parser;../../server/swf;../../extensions/mysql;../libbase;../../libamf;../../backend;$(NOINHERIT)"
+
AdditionalIncludeDirectories="../../libbase;../../server;../../server/asobj;../../server/parser;../../server/swf;../../server/vm;../../extensions/mysql;../../libamf;../../backend;$(NOINHERIT)"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_DEPRECATE;WIN32_HASH_MAP;HAVE_ISFINITE;HAVE_SDL_H;SOUND_SDL;RENDERER_OPENGL;HAVE_WINSOCK_H;USE_CURL;HAVE_LIBCURL;HAVE_EXTENSIONS;VERSION="""0.7.2""";USE_SDL_THREADS;GUI_SDL;NETWORK_CONN;USE_FFMPEG;EMULATE_INTTYPES;TARGET_CONFIG="""win32""";RENDERER_CONFIG="""opengl""";GUI_CONFIG="""sdl""";SOUND_CONFIG="""sdl""";DECODER_CONFIG="""ffmpeg""""
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -183,7 +183,7 @@
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
- RelativePath="..\..\server\action.cpp"
+ RelativePath="..\..\server\vm\action.cpp"
>
</File>
<File
@@ -191,7 +191,7 @@
>
</File>
<File
- RelativePath="..\..\server\ActionExec.cpp"
+ RelativePath="..\..\server\vm\ActionExec.cpp"
>
</File>
<File
@@ -219,7 +219,7 @@
>
</File>
<File
- RelativePath="..\..\server\swf\ASHandlers.cpp"
+ RelativePath="..\..\server\vm\ASHandlers.cpp"
>
</File>
<File
@@ -777,7 +777,7 @@
>
</File>
<File
-
RelativePath="..\..\server\parser\action_buffer.h"
+ RelativePath="..\..\server\vm\action.h"
>
</File>
<File
@@ -785,6 +785,14 @@
>
</File>
<File
+
RelativePath="..\..\server\parser\action_buffer.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\server\vm\ActionExec.h"
+ >
+ </File>
+ <File
RelativePath="..\..\server\ActionExec.h"
>
</File>
@@ -825,6 +833,10 @@
>
</File>
<File
+ RelativePath="..\..\server\vm\ASHandlers.h"
+ >
+ </File>
+ <File
RelativePath="..\..\server\swf\ASHandlers.h"
>
</File>
@@ -913,6 +925,10 @@
>
</File>
<File
+ RelativePath="..\..\server\vm\fn_call.h"
+ >
+ </File>
+ <File
RelativePath="..\..\server\font.h"
>
</File>
@@ -953,11 +969,11 @@
>
</File>
<File
- RelativePath="..\..\server\gstring.h"
+ RelativePath="..\..\server\asobj\gstring.h"
>
</File>
<File
- RelativePath="..\..\server\asobj\gstring.h"
+ RelativePath="..\..\server\gstring.h"
>
</File>
<File
@@ -1041,11 +1057,11 @@
>
</File>
<File
- RelativePath="..\..\server\asobj\MovieClip.h"
+ RelativePath="..\..\server\MovieClip.h"
>
</File>
<File
- RelativePath="..\..\server\MovieClip.h"
+ RelativePath="..\..\server\asobj\MovieClip.h"
>
</File>
<File
@@ -1085,11 +1101,11 @@
>
</File>
<File
- RelativePath="..\..\server\asobj\Object.h"
+ RelativePath="..\..\server\Object.h"
>
</File>
<File
- RelativePath="..\..\server\Object.h"
+ RelativePath="..\..\server\asobj\Object.h"
>
</File>
<File
@@ -1329,6 +1345,10 @@
>
</File>
<File
+
RelativePath="..\..\server\vm\with_stack_entry.h"
+ >
+ </File>
+ <File
RelativePath="..\..\server\with_stack_entry.h"
>
</File>