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[Gnash-commit] gnash/server mouse_button_state.h


From: Sandro Santilli
Subject: [Gnash-commit] gnash/server mouse_button_state.h
Date: Mon, 23 Oct 2006 13:31:57 +0000

CVSROOT:        /sources/gnash
Module name:    gnash
Changes by:     Sandro Santilli <strk>  06/10/23 13:31:57

Modified files:
        server         : mouse_button_state.h 

Log message:
        doxygen comments

CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/server/mouse_button_state.h?cvsroot=gnash&r1=1.1&r2=1.2

Patches:
Index: mouse_button_state.h
===================================================================
RCS file: /sources/gnash/gnash/server/mouse_button_state.h,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -b -r1.1 -r1.2
--- mouse_button_state.h        26 Aug 2006 22:58:12 -0000      1.1
+++ mouse_button_state.h        23 Oct 2006 13:31:57 -0000      1.2
@@ -11,6 +11,7 @@
 //#include "impl.h" // should get rid of this
 #include "character_def.h"
 #include "sound.h"
+#include "smart_ptr.h" // for composition and inlines
 
 // Forward declarations
 namespace gnash {
@@ -19,24 +20,26 @@
 
 namespace gnash {
 
-//
-// Helper to generate mouse events, given mouse state & history.
-//
-
-
-//
-// Helper to generate mouse events, given mouse state & history.
-//
+/// Helper to generate mouse events, given mouse state & history.
 class mouse_button_state
 {
+
 public:
-       weak_ptr<movie> m_active_entity;        // entity that currently owns 
the mouse pointer
-       weak_ptr<movie> m_topmost_entity;       // what's underneath the mouse 
right now
 
-       bool    m_mouse_button_state_last;              // previous state of 
mouse button
-       bool    m_mouse_button_state_current;           // current state of 
mouse button
+       /// entity that currently owns the mouse pointer
+       weak_ptr<movie> m_active_entity;
+
+       /// what's underneath the mouse right now
+       weak_ptr<movie> m_topmost_entity;
 
-       bool    m_mouse_inside_entity_last;     // whether mouse was inside the 
active_entity last frame
+       /// previous state of mouse button
+       bool    m_mouse_button_state_last;      
+
+       /// current state of mouse button
+       bool    m_mouse_button_state_current;   
+
+       /// whether mouse was inside the active_entity last frame
+       bool    m_mouse_inside_entity_last;
 
        mouse_button_state()
                :
@@ -45,6 +48,7 @@
                m_mouse_inside_entity_last(false)
        {
        }
+
 };
 
 }      // end namespace gnash




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