gnash-commit
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Gnash-commit] gnash/server button_character_instance.cpp


From: Udo Giacomozzi
Subject: Re: [Gnash-commit] gnash/server button_character_instance.cpp
Date: Wed, 18 Oct 2006 20:44:26 +0200

Hello Udo,

Wednesday, October 18, 2006, 8:41:42 PM, you wrote:
UG> +       if (prev_state!=m_mouse_state)
UG> +    set_invalidated();


BTW, I noticed that the rollover effect is updated immediately, even
at slow fps. However, when clicking on the button it changes synched
to the frame rate, but Flash changes the button immediately.

Is this a known issue?

Udo





reply via email to

[Prev in Thread] Current Thread [Next in Thread]