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Re: Unicode I/O for GM2


From: Benjamin Kowarsch
Subject: Re: Unicode I/O for GM2
Date: Tue, 26 Mar 2024 22:29:34 +0900



On Tue, 26 Mar 2024 at 22:22, Gaius Mulley wrote:

>  So, you just write UTF8 to the console. Where is it interpreted then?

I'm not sure, I guess in the gnome console - it renders a euro symbol.
Ah yes I think this is the case:

Ok, so there is nothing in the M2 library that messes with the bytes written to the console an it is up to the console to interpret. How about WriteString()? Are the chars in the string interpreted and modified in any way? Or could you just insert a UTF8 byte sequence into a string and write it to the console using WriteString() ???

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