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Re: [glob2-devel] In game cursors have been implemented
From: |
Joey Marshall |
Subject: |
Re: [glob2-devel] In game cursors have been implemented |
Date: |
Sun, 26 Sep 2004 09:47:12 -0700 |
When I try to run ./bootstrap it outputs:
usr/share/aclocal/sdlmm.m4:12: warning: underquoted definition of
AM_PATH_SDLMM
run info '(automake)Extending aclocal'
or see
http://sources.redhat.com/automake/automake.html#Extending%20aclocal
/usr/local/share/aclocal/lib3ds.m4:4: warning: underquoted definition of
AM_PATH_LIB3DS
configure.in:98: required file `data/gfx/cursor/Makefile.in' not found
Ya, I did ./syncdata, and the cursors look cool!
Joey
> On Sunday 26 September 2004 18.35, Joey Marshall wrote:
> > I can't put my finger on it, but the cvs won't compile. All I know is
> > that some thing with the cursors makes errs when compiling and
> > './configure'.
>
> try to redo a ./bootstrap, ./configure then make. Don' forget the
> ./syncdata
- Re: [glob2-devel] In game cursors have been implemented, (continued)
- Re: [glob2-devel] In game cursors have been implemented, Stéphane Magnenat, 2004/09/26
- Re: [glob2-devel] In game cursors have been implemented, Emmanuel Eckard, 2004/09/26
- Re: [glob2-devel] In game cursors have been implemented, Joey Marshall, 2004/09/26
- Re: [glob2-devel] In game cursors have been implemented, Cyrille Dunant, 2004/09/26
- Re: [glob2-devel] In game cursors have been implemented, Stéphane Magnenat, 2004/09/26
- Re: [glob2-devel] In game cursors have been implemented, Cyrille Dunant, 2004/09/26
- Re: [glob2-devel] In game cursors have been implemented, Stéphane Magnenat, 2004/09/26
- Re: [glob2-devel] In game cursors have been implemented, Cyrille Dunant, 2004/09/26
- Re: [glob2-devel] In game cursors have been implemented, Joey Marshall, 2004/09/26
- Re: [glob2-devel] In game cursors have been implemented, Stéphane Magnenat, 2004/09/26
- Re: [glob2-devel] In game cursors have been implemented,
Joey Marshall <=
- Re: [glob2-devel] In game cursors have been implemented, Matthew Marshall, 2004/09/26