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Re: [Enigma-devel] Bug: activating items with no actor


From: Raoul
Subject: Re: [Enigma-devel] Bug: activating items with no actor
Date: Tue, 26 Mar 2013 22:32:27 +0100

Hi Icewing,


> in r2306 it is possible to activate items without an alive actor. If
> the player has no extra lifes he can activate an item while his last
> ball dies. In this case, the item gets no actor as a parameter. With
> it_drop or it_umbrella, this leads to a segfault.

Thanks for reporting this bug.

> I have found this while playing around with it_drop. I can activate
> it while my ball is scattering and prevent losing a life if I am fast
> enough. Is this intented?

Difficult to say because there is some time between shattering
and dying. Probably it should not happen this way.
We need to think again about that in detail.


-- Raoul



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