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Re: [Enigma-devel] Hi from Ray Re: "HD" monitors

From: Till Harbaum / Lists
Subject: Re: [Enigma-devel] Hi from Ray Re: "HD" monitors
Date: Thu, 6 Oct 2011 14:47:32 +0200
User-agent: KMail/1.13.6 (Linux/2.6.38-11-generic; KDE/4.6.2; x86_64; ; )


i had this problem years ago when porting enigma to nokias maemo devices which 
all feature 800x480 wide screens. 

On Tuesday, September 27, 2011 09:25:39 Erich Schubert wrote:
> But yes, native widescreen support needs to be discussed for enigma.
> However, since many of the levels are designed in a way that you are not

My solution finally was to use the border with some background image during the 
game: http://www.harbaum.org/till/maemo/enigma_small.jpg
Later versions used additional buttons on the border to make the entire game 
usable with on devices without physical keyboard (e.g. n800).

All the non-game screens (title, level selection, menu, ...) can easily be 
changed to work with any resolution. That's what the maemo port did.


Dr. Till Harbaum <address@hidden>

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