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Re: [Enigma-devel] Enigmas First Trailer


From: Sparr
Subject: Re: [Enigma-devel] Enigmas First Trailer
Date: Sat, 28 Feb 2009 16:17:36 -0500

On Sat, Feb 28, 2009 at 2:28 AM, Thomas Bernhardt
<address@hidden> wrote:
> Now we are  interested to get your feedback about the film in order
> to get new ideas for any further productions.
>
> How do you like the idea to publish such a feature?

I am very much in favor of the idea.  The concept of enigma is hard to
encompass in screenshots.

> How do you like this feature?
> Is it to long..., to short... ?

I think it is a bit too long.  I don't recall the last time that I sat
through a demo/trailer/teaser video longer than about 2 minutes for a
game that I was not already involved with.  Consider the mostly
complete walkthrough of Advanced Tutorial that is over 2:15 of video,
a lot of that is repetitive and could be edited out.  Do we really
need to see all 6 wooden blocks pushed into the water?  Just #3 and #4
would get the idea across.  Ditto for laying all 5 sticks of dynamite.
 Ditto for for the complete interaction with the sliding blocks (sorry
I don't know the correct name).

> What would you like to see next (Except Spoilers ;-)       ) ?

I don't think it would be unreasonable to build a level specifically
for the trailer, to show off as many features as possible in a single
un-cut clip.




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