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[Enigma-devel] Bug: movable stones and water/abyss
From: |
Mark Pulley |
Subject: |
[Enigma-devel] Bug: movable stones and water/abyss |
Date: |
Mon, 4 Aug 2008 21:33:03 +1000 |
With certain stones (e.g. st-wood) when the floor is replaced by water,
the stone is supposed to 'fall' into the water, replacing the water
with a new floor (e.g. fl-stwood). This doesn't happen if the stone
happens to be on the outer border of the level. I initially thought it
was a problem with libflood, but it also happens if I replace the floor
using fill_floor. It also happens with fl-abyss instead of fl-water. I
have attached a couple of demo levels to show the problem.
pulleybug.zip
Description: Zip archive
Mark P.
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- [Enigma-devel] Bug: movable stones and water/abyss,
Mark Pulley <=