enigma-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Enigma-devel] correction enigmaparcour by mecke


From: Ronald Lamprecht
Subject: Re: [Enigma-devel] correction enigmaparcour by mecke
Date: Sun, 16 Mar 2008 20:08:23 +0100
User-agent: Thunderbird 2.0.0.12 (Windows/20080213)

Hi,

Raoul wrote:
I am happy that you like the level.
Yes, of course, you can fix it...

Finally, I changed much more things, than I
first thought. Please testplay it ...
At the moment, the only thing missing is the
checkerboardfloor. The other parts should word
more or less like in the original version.

Checkboard is fully supported in the new API!

The lower right rotator puzzle seems to be more insecure than in the original version. You can easily solve it and gain an unused seed and puller!

I like the brush addition :-) But the upper right part seems to be easier as in the original version.

BTW why did you add so many items via lines like:

wo[base+{10, 4}] = {"it-hstrip"}

Tiledefinitions would be preferable. This level would be a nice example of using 2 byte tile keys.

Greets,

Ronald




reply via email to

[Prev in Thread] Current Thread [Next in Thread]