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[Enigma-devel] BUG: GetNamedObject() doesn't return nil when it should


From: Markus Laire
Subject: [Enigma-devel] BUG: GetNamedObject() doesn't return nil when it should
Date: Tue, 15 May 2007 16:05:44 +0300

To reproduce this bug:
- Start the included level
- Pickup the bag
- Pickup the dynamite into the bag
- Place the bag at the blinking spot
- After the bag has disappeared, press one of the two triggers.
-> This causes Segmentation Fault

Problem seems to be that enigma.GetNamedObject(name) should return nil
for items which aren't in the game anymore but doesn't in this case.

--
Markus Laire

Attachment: bug.xml
Description: Text Data


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