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Re: [Enigma-devel] thank you!!
From: |
R H |
Subject: |
Re: [Enigma-devel] thank you!! |
Date: |
Fri, 09 Mar 2007 23:50:29 +0000 |
Hello, sir!
By all means, feel free to use any parts you find useful for your website or
other literature. You're also welcome to use my name, but obviously, please
don't use any other identifying info (e.g. email address).. I am also happy
to write more (more details, more stories more enthusiasm) if you need
anything else. :^)
I'm now stuck on the "advanced tutorial" level, but I've finally figured out
why the spoon could be a good thing. (Though I have no idea why a spoon
would kill you when you drop it.)
Another small piece of feedback. I like contributing to tip jars but only
if it doesn't involve putting my credit card information into an unknown
ecommerce system. The only tip jar system I've seen that I fully trust is
Amazon's Honor System:
http://www.amazon.com/gp/help/customer/display.html?ie=UTF8&nodeId=542032
As a well known and well trusted ecommerce system, I have no problems
donating money through Amazon.
Thank you again for all your hard work, it is much appreciated!
-Rorke.
----Original Message Follows----
From: Andreas Lochmann <address@hidden>
To: R H <address@hidden>
CC: address@hidden
Subject: Re: [Enigma-devel] thank you!!
Date: Sat, 10 Mar 2007 00:21:58 +0100
Hi Rorke,
thank you very much for your encouragement! This really helps
us to continue Enigma.
Could we take an extract from your mail for our homepage?
Including your name?
Unfortunately, there is no netplay implemented. However, there
are some levels in which you can switch between black and white
marbles, I think you'll find them soon! :-)
Greets,
Andreas
R H wrote:
Thank you, thank you, thank you for keeping this wonderful code base (Oxyd
-> Enigma) alive and well! I loved the original games (even back in the
NeXTStep days!) but could never share my love of the game with other gamers
because so few people ever knew the game existed. Now I'm spreading the
word and hoping to get a new generation of fans to love this game as I do.
I hope you were able to preserve some of the cool features of the original
NeXTStep version, also semi-preserved in Oxyd Magnum. I'm referring to the
multiplayer aspects. I believe the original NeXTStep version had networking
capabilities and allowed multiple players to play the same game (but
different marbles) at the same time -- awesome. Oxyd Magnum did the next
best thing, which was allow you to switch between two different marbles, so
that one player could solve levels designed for two marbles.
But whatever you've done, I'm grateful! I'm able to play the game on my Mac
OS X machine and relive some great memories! And I'm inclined to play every
level in every pak!
Once again, many many thanks!
-Rorke.
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- [Enigma-devel] thank you!!, R H, 2007/03/01
- Re: [Enigma-devel] thank you!!, Andreas Lochmann, 2007/03/09
- Re: [Enigma-devel] thank you!!,
R H <=
- Re: [Enigma-devel] thank you!!, Andreas Lochmann, 2007/03/09
- Re: [Enigma-devel] thank you!!, R H, 2007/03/09
- Re: [Enigma-devel] thank you!!, IvorW, 2007/03/10
- Re: [Enigma-devel] thank you!!, Jacob Scott, 2007/03/10
- Re: [Enigma-devel] thank you!!, Ronald Lamprecht, 2007/03/10
- Re: [Enigma-devel] thank you!!, Andreas Lochmann, 2007/03/10