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Re: [Enigma-devel] Bug in "Don't Touch"
From: |
Raoul |
Subject: |
Re: [Enigma-devel] Bug in "Don't Touch" |
Date: |
Sun, 03 Dec 2006 02:45:35 +0100 |
User-agent: |
IceDove 1.5.0.8 (X11/20061116) |
Hi,
> While I was playing various levels I noticed a possible bug in "Don't
> Touch" (Enigma 3, #62) that makes it impossible to complete at times,
> as in the attached screenshot I took. I suspect the random maze
> generator assumes that the corner squares, where the oxyds now are,
> are passable by the marble. So if the only way to reach another oxyd
> requires going first through one of these squares, the level is
> impossible.
Nice one ...
Yes, I know about this bug, but I don't really know, what to do for
solving it.
Any proposals from people who understand the natmaze-lib better than I do?
-- Raoul