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Re: [Enigma-devel] Scores - which values make sense
From: |
Tacvek |
Subject: |
Re: [Enigma-devel] Scores - which values make sense |
Date: |
Mon, 12 Jun 2006 17:43:46 -0400 |
----- Original Message -----
From: "Ronald Lamprecht" <address@hidden>
To: "enigma-devel" <address@hidden>
Sent: Friday, March 24, 2006 4:49 PM
Subject: [Enigma-devel] Scores - which values make sense
5. the number of players who solved a level and/or the percentage of
players who solved a level. Not really a score - but might be interesting.
My comments (from annother thread):
To avoid really low statitistics in the '% of users who have solved this
level', some sort of filtering should be applied. For example a minimum
number of levels be completed before the user can be considered. This
avoids poeple who download the game, play it a bit, and decide they don't
like it from tainting the percentages. It may also be wise to exclude
people form consideration for that statistic who have not participated
recently, as they
may have abondoned the game, and would definately drag down that
statistics for levels introduced after they stopped submitting
information.
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