[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Enigma-devel] Screen Resolution
From: |
Karen Pouelle |
Subject: |
Re: [Enigma-devel] Screen Resolution |
Date: |
Wed, 29 Jun 2005 07:32:06 +0000 |
On 6/21/05, Robert Donahue <address@hidden> wrote:
> How do I resolve the conflict between the resolution the game is set to, and
> the flat screen on my laptop which runs at 1600x1200? 'Preciate any help.
My best advice would be to run Enigma at 800 x 600 which will use
exactly 4 of your screen pixels per game pixel.
Until the video mode selection grows to include your native
resolution, the best your can do is my suggested resolution. My screen
also is a flat panel screen and I must do the same.
The graphics media is geared for lower resolutions, so running high
resolution modes at this point in Enigma's development wouldn't be any
gain. If I had more talent than I do time, I'd knock off a set of
super-deluxe graphics for floors, stones, and items. For your native
mode, you'd need graphics at 80 x 80. Currently the best ones are 48
x 48....
Karen "Pretzel"