enigma-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Re[2]: [Enigma-devel] Re: Re: How To Compile Enigma ?


From: Tacvek
Subject: Re: Re[2]: [Enigma-devel] Re: Re: How To Compile Enigma ?
Date: Thu, 8 Apr 2004 12:20:04 -0400

We would not mind translation ofthe game, but it would not be to very
usefull before we add gettext support to enigma.

Developers:
Gettext was designed to be very easy to add. I suspect we would have few
problems getting it into enigma for v 0.9, the biggest being the images used
in the menu.

Any news on when savannah will become fully useable again?
----- Original Message ----- 
From: "Eric Jonson" <address@hidden>
To: <address@hidden>
Sent: Thursday, April 08, 2004 6:30 AM
Subject: Re[2]: [Enigma-devel] Re: Re: How To Compile Enigma ?


> Anyway, I will wait for new releases of Enigma...
>
>   Thanks, for Great Game!
>
> P.S. I can make translation for one language, if you want.
>
>           Best wishes, Eric Jonson (address@hidden)
>
>
> -----Original Message-----
> From: "Tacvek" <address@hidden>
> To: "Eric Jonson" <address@hidden>
> Date: Wed, 7 Apr 2004 16:43:59 -0400
> Subject: Re: [Enigma-devel] Re: Re: How To Compile Enigma ?
>
> >
> > Enigma is only available in one language for several reasons.
> > #1. The code is not yet set up for translation. (aka, it does not use
> > gettext yet.)
> > #2. Nobody has yet translated it. (See number 1.)
> > #3. The game levels would be very hard to internationalize, because of
their
> > design.
>
>
> _______________________________________________
> Enigma-devel mailing list
> address@hidden
> http://mail.nongnu.org/mailman/listinfo/enigma-devel
>




reply via email to

[Prev in Thread] Current Thread [Next in Thread]