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[Enigma-devel] CVS testing
From: |
Ingo van Lil |
Subject: |
[Enigma-devel] CVS testing |
Date: |
Mon, 1 Mar 2004 02:16:52 +0100 |
User-agent: |
Mutt/1.5.6i |
Hi there,
here's a list of more or less serious issues I noticed when playing the
current CVS version. Just ignore it if you're already aware of some of
them:
- The st-chameleon stone is no longer passable, rendering several levels
(e.g. Draggers/ant21 or Look Closely/martin102) unsolvable.
- Levels with mail stones and pipes (duffy70) have a strong tendency
towards segmentation faults.
- Most keys/locks don't seem to work. In fact, the only working locks I
found were in level5e and ss_esp69 (two out of three in both cases). I
don't know what makes these different from all the others.
- The umbrella does no longer protect from drowning.
- Levels that include it-burnable-ignited objects (e.g. ss7) fail to
load.
- Why is the par time for "Too Heavy?" (martin101) so high? The level
can easily be finished in less than a minute.
Cheers,
Ingo
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