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Re: [Enigma-devel] language localisation
From: |
Tacvek |
Subject: |
Re: [Enigma-devel] language localisation |
Date: |
Tue, 13 Jan 2004 18:00:52 -0500 |
If you do subscibe to the list you will know when and if such a change is
done. Otherwise, Somebody from the list will have to email you when and if
it is implemented. Not a big deal, but slightly easier to forget.
----- Original Message -----
From: "José JORGE" <address@hidden>
To: "Tacvek" <address@hidden>
Sent: Tuesday, January 13, 2004 5:15 PM
Subject: Re: [Enigma-devel] language localisation
Em Terça, 13 de Janeiro de 2004 23:03, escreveu:
> By 'help' do yo mean the external html documentation. If so just edit the
> textinfo file, found in the source. If you mean in-gamehelp it is
currently
> not possible.
Yes I meant in game help! It is important AMHO because the help is needed
to
play : I didn't figure that special magic wall exist without it.
> José: if we switch to gnu gettext it would be trivial to translate, and
the
> game would be able to adapt to the language you normally use
automatically,
> as in there would be no need to select language from a list. (under a
> posix-style system anyway, and only if a translation file for that
language
> is available.)
I'm volunteer to both French and Portuguese if this is done.
Thanks,
José