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Re: [Enigma-devel] Bugs in the menu
From: |
Daniel Heck |
Subject: |
Re: [Enigma-devel] Bugs in the menu |
Date: |
30 Jul 2003 16:26:59 +0200 |
On Wed, 2003-07-30 at 16:01, Martin Hawlisch wrote:
> I did some further testing, and it now seems to me this bug happens when
> playing levels comtaining rubberbands.
>
> Run enigma and a rubberband level -> bug_2
> Run enigma, a standard level, then a rubberband level -> bug_1
Oops. I also noticed this bug, but I did not realize it was related to
the use of rubber bands. Now it's easy to fix: Surface::line() changes
SDL's internal clipping rectangle, so updates to the inventory area
won't be displayed on the screen. I will fix it later today.
Thanks,
Daniel