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[Enigma-devel] marble respawn and extra lives


From: Petr Machata
Subject: [Enigma-devel] marble respawn and extra lives
Date: Sat, 15 Feb 2003 11:41:24 +0100
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.3a) Gecko/20021212

I found just a one more bug... nothing really serious, but it's here. Now, as friday's CVS had it, if you hit F3, level reloads. That's okay, it's what you would expect from a well-behaved F3 in enigma, a lot better than killing a marble as it was before. But marble retains same number of "lives" as before the reload. So, let's have a level with some it-extralife in it. Player picks it up, having 3 extra lives now. Then restarts with F3 and, surprise, again he has 3 extras, plus fresh level with it-extralife...

ant






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