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Re: [Enigma-devel] one more bug
From: |
Andrzej Szombierski |
Subject: |
Re: [Enigma-devel] one more bug |
Date: |
Wed, 21 Aug 2002 23:38:12 +0200 (CEST) |
On Sat, 17 Aug 2002, Petr Machata wrote:
> Have this lua level:
>
> x0 = 5
> y0 = 5
> set_item ("it-trigger", x0+0, y0+2, {action="openclose",
> target="bridge01"})
> set_floor("fl-bridge", x0+0, y0+3, {name="bridge01"})
>
> If the marble steps on the trigger, the bridge appears. So the it
> continues right ahead to the bridge, thus leaving trigger. But the
> marble doesn't fall at this moment, it holds on top of abyss...
>
> ant
The attached patch fixes this problem, however I'm not sure if keeping a
list of actors in a floor object doesn't conflict with the design of
enigma.
--
Andrzej Szombierski
address@hidden / address@hidden / address@hidden
objects.diff
Description: Text document