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[Enigma-devel] full-screen with dual-displays

From: Hal Rottenberg
Subject: [Enigma-devel] full-screen with dual-displays
Date: Thu, 23 May 2002 05:16:59 -0700 (PDT)

Now this is as weird a setup as you will see, but here's my environment:

- Win2k desktop PC running Reflection X
- RH 7.1 on a pentium 200 with no monitor
- Two monitors hooked up to the Win2k box for side-by-side displays (try
it, this kicks ass)

What happens when I run Enigma thru my X emulator is that it opens up a
640x480 or maybe 800x600 window initially, then this window turns to
full-screen mode.  Problem is that it fills across both displays, leaving
the bulk of the window split in half.  Since it's in full-screen mode I
cannot move the window to occupy only a single display.  Kinda makes the
game hard to play having four inches of plastic between the two halves.

observation #1
  Reflection X (acting as my window manager) probably is causing this and
I doubt it has any logic for dual displays like Windows does.  In fact I
know it doesn't because often new X windows appear smack in the middle of
the dual-display's total horizontal resolution.  But most windows are not
full-screen so this is not a problem.

observation #2
  I doubt very much I can make the commercial software company that makes
Reflection X make a change to their code so I can play games on my PC.  :)

observation #3
  When Enigma does not have focus, it switches to a perfectly normal
800x600 window that I can move around my screen like any other window. 
When I activate the window however, it goes back to full screen.

What are the chances of having some configuration options to set the video
display settings, such as resolution and whether it "goes full-screen" or



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