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[Enigma-cvs] enigma/doc TODO,1.52,1.53
From: |
Ralf Westram <address@hidden> |
Subject: |
[Enigma-cvs] enigma/doc TODO,1.52,1.53 |
Date: |
Fri, 24 Oct 2003 14:31:18 +0000 |
Update of /cvsroot/enigma/enigma/doc
In directory subversions:/tmp/cvs-serv5170/doc
Modified Files:
TODO
Log Message:
Index: TODO
===================================================================
RCS file: /cvsroot/enigma/enigma/doc/TODO,v
retrieving revision 1.52
retrieving revision 1.53
diff -C2 -d -r1.52 -r1.53
*** TODO 22 Oct 2003 21:50:45 -0000 1.52
--- TODO 24 Oct 2003 14:31:16 -0000 1.53
***************
*** 16,22 ****
. fourway switches (use up to four signals or send numbers 1 to 4)
. fix win32 build -- why two copies of zlib.dll ???
- . "essential" hollows -> must be filled with meditation ball to finish level
. Extend LevelPack class to include get_status, set_status,
count_solved_levels, etc
- . "essential" attribute for actors -> restart level if actor dead
. run actor_enter() / actor_leave() when jumping
. real 3D coordinates for actors
--- 16,20 ----
***************
*** 31,35 ****
. script for levelpack creation
. cache automatic previews on disk (pnglib)
! . new scheme for level metadata (author, level name, revision,
hints, par time, has easy variant, etc.)
. clean up Lua interface
--- 29,33 ----
. script for levelpack creation
. cache automatic previews on disk (pnglib)
! o new scheme for level metadata (author, level name, revision,
hints, par time, has easy variant, etc.)
. clean up Lua interface
***************
*** 107,110 ****
--- 105,110 ----
DONE
--- before 0.81 ---
+ x "essential" attribute for actors -> restart level if actor dead [rw]
+ x "essential" hollows -> must be filled with meditation ball to finish level
[rw]
x level revision used instead of time to flag as changed [rw]
x improved game restart (essential/unmovable actors) [rw]
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Ralf Westram <address@hidden> <=