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master 320eaa0017: Add more cursor bitmaps on Haiku
From: |
Po Lu |
Subject: |
master 320eaa0017: Add more cursor bitmaps on Haiku |
Date: |
Sat, 14 May 2022 01:30:48 -0400 (EDT) |
branch: master
commit 320eaa0017c01d1b30cd97c491fdffe8e7580329
Author: Po Lu <luangruo@yahoo.com>
Commit: Po Lu <luangruo@yahoo.com>
Add more cursor bitmaps on Haiku
* src/haikufns.c (cursor_bitmaps): Register new cursor bitmaps.
* src/haikugui.h (hand_ptr_bits, hand_ptrmask_bits)
(horizd_ptr_bits, horizd_ptrmask_bits, vertd_ptr_bits)
(vertd_ptrmask_bits, hourglass_bits, hourglass_mask_bits): New
cursor bitmaps.
---
src/haikufns.c | 8 ++++----
src/haikugui.h | 56 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++
2 files changed, 60 insertions(+), 4 deletions(-)
diff --git a/src/haikufns.c b/src/haikufns.c
index b4cdb93b96..e15a3dc09b 100644
--- a/src/haikufns.c
+++ b/src/haikufns.c
@@ -1856,10 +1856,10 @@ struct user_cursor_bitmap_info cursor_bitmaps[] =
{ ibeam_ptr_bits, ibeam_ptrmask_bits, 15, 15, 7, 7 }, /* text_cursor
*/
{ left_ptr_bits, left_ptrmsk_bits, 16, 16, 3, 1 }, /*
nontext_cursor */
{ left_ptr_bits, left_ptrmsk_bits, 16, 16, 3, 1 }, /*
modeline_cursor */
- { NULL, NULL, 0, 0, 0, 0 }, /*
hand_cursor */
- { NULL, NULL, 0, 0, 0, 0 }, /*
hourglass_cursor */
- { NULL, NULL, 0, 0, 0, 0 }, /*
horizontal_drag_cursor */
- { NULL, NULL, 0, 0, 0, 0 }, /*
vertical_drag_cursor */
+ { hand_ptr_bits, hand_ptrmask_bits, 15, 15, 4, 3 }, /*
hand_cursor */
+ { hourglass_bits, hourglass_mask_bits, 15, 15, 7, 7 }, /*
hourglass_cursor */
+ { horizd_ptr_bits, horizd_ptrmask_bits, 15, 15, 7, 7 }, /*
horizontal_drag_cursor */
+ { vertd_ptr_bits, vertd_ptrmask_bits, 15, 15, 7, 7 }, /*
vertical_drag_cursor */
{ NULL, NULL, 0, 0, 0, 0 }, /*
left_edge_cursor */
{ NULL, NULL, 0, 0, 0, 0 }, /*
top_left_corner_cursor */
{ NULL, NULL, 0, 0, 0, 0 }, /*
top_edge_cursor */
diff --git a/src/haikugui.h b/src/haikugui.h
index f197e718c0..0dc127e6b6 100644
--- a/src/haikugui.h
+++ b/src/haikugui.h
@@ -144,4 +144,60 @@ MAYBE_UNUSED static unsigned char ibeam_ptrmask_bits[] =
0xfc, 0x1f, 0xfe, 0x3f, 0xfc, 0x1f, 0x00, 0x00
};
+MAYBE_UNUSED static unsigned char hand_ptr_bits[] =
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa0, 0x02, 0xa0, 0x02, 0xa0,
+ 0x02, 0xf0, 0x07, 0xf0, 0x07, 0xf0, 0x07, 0xf0, 0x07, 0xf0, 0x07,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ };
+
+MAYBE_UNUSED static unsigned char hand_ptrmask_bits[] =
+ {
+ 0x00, 0x00, 0x00, 0x00, 0xa0, 0x02, 0xf0, 0x07, 0xf0, 0x07, 0xf8,
+ 0x0f, 0xf8, 0x0f, 0xf8, 0x0f, 0xf8, 0x0f, 0xf8, 0x0f, 0xf8, 0x0f,
+ 0xf0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ };
+
+MAYBE_UNUSED static unsigned char horizd_ptr_bits[] =
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x04, 0x28,
+ 0x0a, 0xf4, 0x17, 0x02, 0x20, 0xf4, 0x17, 0x28, 0x0a, 0x10, 0x04,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ };
+
+MAYBE_UNUSED static unsigned char horizd_ptrmask_bits[] =
+ {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x04, 0x38,
+ 0x0e, 0xfc, 0x1f, 0xfe, 0x3f, 0xfc, 0x1f, 0x38, 0x0e, 0x10, 0x04,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ };
+
+MAYBE_UNUSED static unsigned char vertd_ptr_bits[] =
+ {
+ 0x00, 0x00, 0x80, 0x00, 0x40, 0x01, 0x20, 0x02, 0x50, 0x05, 0x60,
+ 0x03, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x60, 0x03, 0x50, 0x05,
+ 0x20, 0x02, 0x40, 0x01, 0x80, 0x00, 0x00, 0x00
+ };
+
+MAYBE_UNUSED static unsigned char vertd_ptrmask_bits[] =
+ {
+ 0x00, 0x00, 0x80, 0x00, 0xc0, 0x01, 0xe0, 0x03, 0xf0, 0x07, 0xe0,
+ 0x03, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xe0, 0x03, 0xf0, 0x07,
+ 0xe0, 0x03, 0xc0, 0x01, 0x80, 0x00, 0x00, 0x00
+ };
+
+MAYBE_UNUSED static unsigned char hourglass_bits[] =
+ {
+ 0x00, 0x00, 0x00, 0x00, 0xe0, 0x03, 0x10, 0x04, 0x08, 0x08, 0x24,
+ 0x10, 0x44, 0x10, 0x84, 0x10, 0x84, 0x10, 0x84, 0x10, 0x88, 0x08,
+ 0x10, 0x04, 0xe0, 0x03, 0x00, 0x00, 0x00, 0x00
+ };
+
+MAYBE_UNUSED static unsigned char hourglass_mask_bits[] =
+ {
+ 0x00, 0x00, 0x00, 0x00, 0xe0, 0x03, 0xf0, 0x07, 0xf8, 0x0f, 0xfc,
+ 0x1f, 0xfc, 0x1f, 0xfc, 0x1f, 0xfc, 0x1f, 0xfc, 0x1f, 0xf8, 0x0f,
+ 0xf0, 0x07, 0xe0, 0x03, 0x00, 0x00, 0x00, 0x00
+ };
+
#endif /* _HAIKU_GUI_H_ */
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