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master ddbf2e8ab7: Fix disabling double buffering on Haiku


From: Po Lu
Subject: master ddbf2e8ab7: Fix disabling double buffering on Haiku
Date: Sat, 23 Apr 2022 22:55:58 -0400 (EDT)

branch: master
commit ddbf2e8ab79ddc4464cc5bda6b28ff80867a3582
Author: Po Lu <luangruo@yahoo.com>
Commit: Po Lu <luangruo@yahoo.com>

    Fix disabling double buffering on Haiku
    
    * src/haikufns.c (haiku_set_inhibit_double_buffering): Garbage
    frame correctly after changing double buffering.
    * src/haikuterm.c (haiku_calculate_relief_colors)
    (haiku_draw_relief_rect, haiku_draw_underwave): Clean up coding
    style.
---
 src/haikufns.c  |  9 +++------
 src/haikuterm.c | 26 ++++++++++++--------------
 2 files changed, 15 insertions(+), 20 deletions(-)

diff --git a/src/haikufns.c b/src/haikufns.c
index 14644be22b..979a47d766 100644
--- a/src/haikufns.c
+++ b/src/haikufns.c
@@ -1749,17 +1749,14 @@ haiku_set_inhibit_double_buffering (struct frame *f,
     {
 #ifndef USE_BE_CAIRO
       if (NILP (new_value))
-       {
 #endif
-         EmacsView_set_up_double_buffering (FRAME_HAIKU_VIEW (f));
-
-         if (!NILP (old_value))
-           expose_frame (f, 0, 0, 0, 0);
+       EmacsView_set_up_double_buffering (FRAME_HAIKU_VIEW (f));
 #ifndef USE_BE_CAIRO
-       }
       else
        EmacsView_disable_double_buffering (FRAME_HAIKU_VIEW (f));
 #endif
+
+      SET_FRAME_GARBAGED (f);
     }
   unblock_input ();
 }
diff --git a/src/haikuterm.c b/src/haikuterm.c
index 4f671cddd0..12db1a6f4f 100644
--- a/src/haikuterm.c
+++ b/src/haikuterm.c
@@ -621,18 +621,17 @@ haiku_calculate_relief_colors (struct glyph_string *s, 
uint32_t *rgbout_w,
                               uint32_t *rgbout_b)
 {
   struct face *face = s->face;
+  double h, cs, l;
+  uint32_t rgbin;
 
   prepare_face_for_display (s->f, s->face);
-
-  uint32_t rgbin = face->use_box_color_for_shadows_p
-    ?  face->box_color : face->background;
+  rgbin = (face->use_box_color_for_shadows_p
+          ? face->box_color : face->background);
 
   if (s->hl == DRAW_CURSOR)
     rgbin = FRAME_CURSOR_COLOR (s->f).pixel;
 
-  double h, cs, l;
   rgb_color_hsl (rgbin, &h, &cs, &l);
-
   hsl_color_rgb (h, cs, fmin (1.0, fmax (0.2, l) * 0.6), rgbout_b);
   hsl_color_rgb (h, cs, fmin (1.0, fmax (0.2, l) * 1.2), rgbout_w);
 }
@@ -640,16 +639,16 @@ haiku_calculate_relief_colors (struct glyph_string *s, 
uint32_t *rgbout_w,
 static void
 haiku_draw_relief_rect (struct glyph_string *s,
                        int left_x, int top_y, int right_x, int bottom_y,
-                       int hwidth, int vwidth, bool raised_p, bool top_p, bool 
bot_p,
-                       bool left_p, bool right_p,
+                       int hwidth, int vwidth, bool raised_p, bool top_p,
+                       bool bot_p, bool left_p, bool right_p,
                        struct haiku_rect *clip_rect, bool fancy_p)
 {
-  uint32_t color_white;
-  uint32_t color_black;
+  uint32_t color_white, color_black;
+  void *view;
 
   haiku_calculate_relief_colors (s, &color_white, &color_black);
 
-  void *view = FRAME_HAIKU_VIEW (s->f);
+  view = FRAME_HAIKU_VIEW (s->f);
   BView_SetHighColor (view, raised_p ? color_white : color_black);
   if (clip_rect)
     {
@@ -726,15 +725,14 @@ haiku_draw_underwave (struct glyph_string *s, int width, 
int x)
 {
   int wave_height = 3, wave_length = 2;
   int y, dx, dy, odd, xmax;
+  float ax, ay, bx, by;
+  void *view = FRAME_HAIKU_VIEW (s->f);
+
   dx = wave_length;
   dy = wave_height - 1;
   y = s->ybase - wave_height + 3;
-
-  float ax, ay, bx, by;
   xmax = x + width;
 
-  void *view = FRAME_HAIKU_VIEW (s->f);
-
   BView_StartClip (view);
   haiku_clip_to_string (s);
   BView_ClipToRect (view, x, y, width, wave_height);



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