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[Emacs-diffs] Changes to emacs/src/indent.c,v


From: Stefan Monnier
Subject: [Emacs-diffs] Changes to emacs/src/indent.c,v
Date: Wed, 26 Mar 2008 18:10:52 +0000

CVSROOT:        /sources/emacs
Module name:    emacs
Changes by:     Stefan Monnier <monnier>        08/03/26 18:10:52

Index: indent.c
===================================================================
RCS file: /sources/emacs/emacs/src/indent.c,v
retrieving revision 1.202
retrieving revision 1.203
diff -u -b -r1.202 -r1.203
--- indent.c    27 Feb 2008 22:49:07 -0000      1.202
+++ indent.c    26 Mar 2008 18:10:51 -0000      1.203
@@ -504,13 +504,14 @@
   return col;
 }
 
-/* Return the column number of position POS
-   by scanning forward from the beginning of the line.
-   This function handles characters that are invisible
-   due to text properties or overlays.  */
-
-static double
-current_column_1 ()
+/* Scanning from the beginning of the current line, stop at the buffer
+   position ENDPOS or at the column GOALCOL or at the end of line, whichever
+   comes first.
+   Return the resulting buffer position and column in ENDPOS and GOALCOL.
+   PREVCOL gets set to the column of the previous position (it's always
+   strictly smaller than the goal column).  */
+static void
+scan_for_column (EMACS_INT *endpos, EMACS_INT *goalcol, EMACS_INT *prevcol)
 {
   register EMACS_INT tab_width = XINT (current_buffer->tab_width);
   register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
@@ -518,47 +519,57 @@
   int multibyte = !NILP (current_buffer->enable_multibyte_characters);
 
   /* Start the scan at the beginning of this line with column number 0.  */
-  register EMACS_INT col = 0;
+  register EMACS_INT col = 0, prev_col = 0;
+  EMACS_INT goal = goalcol ? *goalcol : MOST_POSITIVE_FIXNUM;
+  EMACS_INT end = endpos ? *endpos : PT;
   EMACS_INT scan, scan_byte;
   EMACS_INT next_boundary;
+  {
   EMACS_INT opoint = PT, opoint_byte = PT_BYTE;
-
   scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
   current_column_bol_cache = PT;
   scan = PT, scan_byte = PT_BYTE;
   SET_PT_BOTH (opoint, opoint_byte);
   next_boundary = scan;
+  }
 
   if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
 
   /* Scan forward to the target position.  */
-  while (scan < opoint)
+  while (scan < end)
     {
       int c;
 
       /* Occasionally we may need to skip invisible text.  */
       while (scan == next_boundary)
        {
-         int old_scan = scan;
+         EMACS_INT old_scan = scan;
          /* This updates NEXT_BOUNDARY to the next place
             where we might need to skip more invisible text.  */
-         scan = skip_invisible (scan, &next_boundary, opoint, Qnil);
-         if (scan >= opoint)
-           goto endloop;
+         scan = skip_invisible (scan, &next_boundary, end, Qnil);
          if (scan != old_scan)
            scan_byte = CHAR_TO_BYTE (scan);
+         if (scan >= end)
+           goto endloop;
        }
 
+      /* Test reaching the goal column.  We do this after skipping
+        invisible characters, so that we put point before the
+        character on which the cursor will appear.  */
+      if (col >= goal)
+       break;
+      prev_col = col;
+
       /* Check composition sequence.  */
       {
        int len, len_byte, width;
 
-       if (check_composition (scan, scan_byte, opoint,
+       if (check_composition (scan, scan_byte, end,
                               &len, &len_byte, &width))
          {
            scan += len;
            scan_byte += len_byte;
-           if (scan <= opoint)
+           if (scan <= end)
              col += width;
            continue;
          }
@@ -566,6 +577,9 @@
 
       c = FETCH_BYTE (scan_byte);
 
+      /* See if there is a display table and it relates
+        to this character.  */
+
       if (dp != 0
          && ! (multibyte && BASE_LEADING_CODE_P (c))
          && VECTORP (DISP_CHAR_VECTOR (dp, c)))
@@ -574,7 +588,7 @@
          EMACS_INT i, n;
 
          /* This character is displayed using a vector of glyphs.
-            Update the column based on those glyphs.  */
+            Update the column/position based on those glyphs.  */
 
          charvec = DISP_CHAR_VECTOR (dp, c);
          n = ASIZE (charvec);
@@ -606,8 +620,8 @@
        }
       else
        {
-         /* The display table says nothing for this character.
-            Display it as itself.  */
+         /* The display table doesn't affect this character;
+            it displays as itself.  */
 
          if (c == '\n')
            goto endloop;
@@ -620,15 +634,15 @@
            }
          else if (multibyte && BASE_LEADING_CODE_P (c))
            {
+             /* Start of multi-byte form.  */
              unsigned char *ptr;
              int bytes, width, wide_column;
 
              ptr = BYTE_POS_ADDR (scan_byte);
              MULTIBYTE_BYTES_WIDTH (ptr, dp);
-             scan_byte += bytes;
              /* Subtract one to compensate for the increment
                 that is going to happen below.  */
-             scan_byte--;
+             scan_byte += bytes - 1;
              col += width;
            }
          else if (ctl_arrow && (c < 040 || c == 0177))
@@ -648,6 +662,26 @@
   last_known_column_point = PT;
   last_known_column_modified = MODIFF;
 
+  if (goalcol)
+    *goalcol = col;
+  if (endpos)
+    *endpos = scan;
+  if (prevcol)
+    *prevcol = prev_col;
+}
+
+/* Return the column number of position POS
+   by scanning forward from the beginning of the line.
+   This function handles characters that are invisible
+   due to text properties or overlays.  */
+
+static double
+current_column_1 ()
+{
+  EMACS_INT col = MOST_POSITIVE_FIXNUM;
+  EMACS_INT opoint = PT;
+
+  scan_for_column (&opoint, &col, NULL);
   return col;
 }
 
@@ -933,161 +967,28 @@
      (column, force)
      Lisp_Object column, force;
 {
-  register EMACS_INT pos;
-  register EMACS_INT col = current_column ();
-  register EMACS_INT goal;
-  register EMACS_INT end;
-  register int tab_width = XINT (current_buffer->tab_width);
-  register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
-  register struct Lisp_Char_Table *dp = buffer_display_table ();
-  register int multibyte = !NILP (current_buffer->enable_multibyte_characters);
+  EMACS_INT pos;
+  EMACS_INT col, prev_col;
+  EMACS_INT goal;
 
-  Lisp_Object val;
-  EMACS_INT prev_col = 0;
-  int c = 0;
-  EMACS_INT next_boundary, pos_byte;
-
-  if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
   CHECK_NATNUM (column);
   goal = XINT (column);
 
-  pos = PT;
-  pos_byte = PT_BYTE;
-  end = ZV;
-
-  /* If we're starting past the desired column,
-     back up to beginning of line and scan from there.  */
-  if (col > goal)
-    {
-      end = pos;
-      pos = current_column_bol_cache;
-      pos_byte = CHAR_TO_BYTE (pos);
-      col = 0;
-    }
-
-  next_boundary = pos;
-
-  while (pos < end)
-    {
-      while (pos == next_boundary)
-       {
-         EMACS_INT prev = pos;
-         pos = skip_invisible (pos, &next_boundary, end, Qnil);
-         if (pos != prev)
-           pos_byte = CHAR_TO_BYTE (pos);
-         if (pos >= end)
-           goto endloop;
-       }
-
-      /* Test reaching the goal column.  We do this after skipping
-        invisible characters, so that we put point before the
-        character on which the cursor will appear.  */
-      if (col >= goal)
-       break;
-
-      /* Check composition sequence.  */
-      {
-       int len, len_byte, width;
-
-       if (check_composition (pos, pos_byte, Z, &len, &len_byte, &width))
-         {
-           pos += len;
-           pos_byte += len_byte;
-           col += width;
-           continue;
-         }
-      }
-
-      c = FETCH_BYTE (pos_byte);
-
-      /* See if there is a display table and it relates
-        to this character.  */
-
-      if (dp != 0
-         && ! (multibyte && BASE_LEADING_CODE_P (c))
-         && VECTORP (DISP_CHAR_VECTOR (dp, c)))
-       {
-         Lisp_Object charvec;
-         EMACS_INT i, n;
-
-         /* This character is displayed using a vector of glyphs.
-            Update the position based on those glyphs.  */
-
-         charvec = DISP_CHAR_VECTOR (dp, c);
-         n = ASIZE (charvec);
-
-         for (i = 0; i < n; i++)
-           {
-             /* This should be handled the same as
-                next_element_from_display_vector does it.  */
-             Lisp_Object entry = AREF (charvec, i);
-
-             if (GLYPH_CODE_P (entry)
-                 && GLYPH_CODE_CHAR_VALID_P (entry))
-               c = GLYPH_CODE_CHAR (entry);
-             else
-               c = ' ';
-
-             if (c == '\n')
-               goto endloop;
-             if (c == '\r' && EQ (current_buffer->selective_display, Qt))
-               goto endloop;
-             if (c == '\t')
-               {
-                 prev_col = col;
-                 col += tab_width;
-                 col = col / tab_width * tab_width;
-               }
-             else
-               ++col;
-           }
-       }
-      else
-       {
-         /* The display table doesn't affect this character;
-            it displays as itself.  */
-
-         if (c == '\n')
-           goto endloop;
-         if (c == '\r' && EQ (current_buffer->selective_display, Qt))
-           goto endloop;
-         if (c == '\t')
-           {
-             prev_col = col;
-             col += tab_width;
-             col = col / tab_width * tab_width;
-           }
-         else if (ctl_arrow && (c < 040 || c == 0177))
-           col += 2;
-         else if (c < 040 || c == 0177)
-           col += 4;
-         else if (c < 0177)
-           col++;
-         else if (multibyte && BASE_LEADING_CODE_P (c))
-           {
-             /* Start of multi-byte form.  */
-             unsigned char *ptr;
-             int bytes, width, wide_column;
-
-             ptr = BYTE_POS_ADDR (pos_byte);
-             MULTIBYTE_BYTES_WIDTH (ptr, dp);
-             pos_byte += bytes - 1;
-             col += width;
-           }
-         else
-           col += 4;
-       }
-
-      pos++;
-      pos_byte++;
-    }
- endloop:
+  col = goal;
+  pos = ZV;
+  scan_for_column (&pos, &col, &prev_col);
 
-  SET_PT_BOTH (pos, pos_byte);
+  SET_PT (pos);
 
   /* If a tab char made us overshoot, change it to spaces
      and scan through it again.  */
-  if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
+  if (!NILP (force) && col > goal)
+    {
+      EMACS_INT pos_byte = PT_BYTE;
+      DEC_POS (pos_byte);
+      int c = FETCH_CHAR (pos_byte);
+
+      if (c == '\t' && prev_col < goal)
     {
       EMACS_INT goal_pt, goal_pt_byte;
 
@@ -1107,6 +1008,7 @@
       /* Set the last_known... vars consistently.  */
       col = goal;
     }
+    }
 
   /* If line ends prematurely, add space to the end.  */
   if (col < goal && EQ (force, Qt))
@@ -1116,8 +1018,7 @@
   last_known_column_point = PT;
   last_known_column_modified = MODIFF;
 
-  XSETFASTINT (val, col);
-  return val;
+  return make_number (col);
 }
 
 /* compute_motion: compute buffer posn given screen posn and vice versa */




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