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[Emacs-diffs] Changes to emacs/src/keymap.c


From: Richard M. Stallman
Subject: [Emacs-diffs] Changes to emacs/src/keymap.c
Date: Fri, 30 Dec 2005 04:52:16 +0000

Index: emacs/src/keymap.c
diff -u emacs/src/keymap.c:1.312 emacs/src/keymap.c:1.313
--- emacs/src/keymap.c:1.312    Mon Dec 19 15:46:13 2005
+++ emacs/src/keymap.c  Fri Dec 30 04:52:16 2005
@@ -3174,6 +3174,34 @@
     insert_string ("??\n");
 }
 
+/* describe_map puts all the usable elements of a sparse keymap
+   into an array of `struct describe_map_elt',
+   then sorts them by the events.  */
+
+struct describe_map_elt { Lisp_Object event; Lisp_Object definition; int 
shadowed; };
+
+/* qsort comparison function for sorting `struct describe_map_elt' by
+   the event field.  */
+
+static int
+describe_map_compare (aa, bb)
+     const void *aa, *bb;
+{
+  const struct describe_map_elt *a = aa, *b = bb;
+  if (INTEGERP (a->event) && INTEGERP (b->event))
+    return ((XINT (a->event) > XINT (b->event))
+           - (XINT (a->event) < XINT (b->event)));
+  if (!INTEGERP (a->event) && INTEGERP (b->event))
+    return 1;
+  if (INTEGERP (a->event) && !INTEGERP (b->event))
+    return -1;
+  if (SYMBOLP (a->event) && SYMBOLP (b->event))
+    return (Fstring_lessp (a->event, b->event) ? -1
+           : Fstring_lessp (b->event, a->event) ? 1
+           : 0);
+  return 0;
+}
+
 /* Describe the contents of map MAP, assuming that this map itself is
    reached by the sequence of prefix keys PREFIX (a string or vector).
    PARTIAL, SHADOW, NOMENU are as in `describe_map_tree' above.  */
@@ -3197,6 +3225,13 @@
   int first = 1;
   struct gcpro gcpro1, gcpro2, gcpro3;
 
+  /* These accumulate the values from sparse keymap bindings,
+     so we can sort them and handle them in order.  */
+  int length_needed = 0;
+  struct describe_map_elt *vect;
+  int slots_used = 0;
+  int i;
+
   suppress = Qnil;
 
   if (partial)
@@ -3208,6 +3243,12 @@
   kludge = Fmake_vector (make_number (1), Qnil);
   definition = Qnil;
 
+  for (tail = map; CONSP (tail); tail = XCDR (tail))
+    length_needed++;
+
+  vect = ((struct describe_map_elt *)
+         alloca (sizeof (struct describe_map_elt) * length_needed));
+
   GCPRO3 (prefix, definition, kludge);
 
   for (tail = map; CONSP (tail); tail = XCDR (tail))
@@ -3222,6 +3263,7 @@
       else if (CONSP (XCAR (tail)))
        {
          int this_shadowed = 0;
+
          event = XCAR (XCAR (tail));
 
          /* Ignore bindings whose "prefix" are not really valid events.
@@ -3262,27 +3304,10 @@
          tem = Flookup_key (map, kludge, Qt);
          if (!EQ (tem, definition)) continue;
 
-         if (first)
-           {
-             previous_description_column = 0;
-             insert ("\n", 1);
-             first = 0;
-           }
-
-         /* THIS gets the string to describe the character EVENT.  */
-         insert1 (Fkey_description (kludge, prefix));
-
-         /* Print a description of the definition of this character.
-            elt_describer will take care of spacing out far enough
-            for alignment purposes.  */
-         (*elt_describer) (definition, Qnil);
-
-         if (this_shadowed)
-           {
-             SET_PT (PT - 1);
-             insert_string ("  (binding currently shadowed)");
-             SET_PT (PT + 1);
-           }
+         vect[slots_used].event = event;
+         vect[slots_used].definition = definition;
+         vect[slots_used].shadowed = this_shadowed;
+         slots_used++;
        }
       else if (EQ (XCAR (tail), Qkeymap))
        {
@@ -3296,6 +3321,68 @@
        }
     }
 
+  /* If we found some sparse map events, sort them.  */
+
+  qsort (vect, slots_used, sizeof (struct describe_map_elt),
+        describe_map_compare);
+
+  /* Now output them in sorted order.  */
+
+  for (i = 0; i < slots_used; i++)
+    {
+      Lisp_Object start, end;
+
+      if (first)
+       {
+         previous_description_column = 0;
+         insert ("\n", 1);
+         first = 0;
+       }
+
+      ASET (kludge, 0, vect[i].event);
+      start = vect[i].event;
+      end = start;
+
+      definition = vect[i].definition;
+
+      /* Find consecutive chars that are identically defined.  */
+      if (INTEGERP (vect[i].event))
+       {
+         while (i + 1 < slots_used
+                && XINT (vect[i + 1].event) == XINT (vect[i].event) + 1
+                && !NILP (Fequal (vect[i + 1].definition, definition))
+                && vect[i].shadowed == vect[i + 1].shadowed)
+           i++;
+         end = vect[i].event;
+       }
+
+      /* Now START .. END is the range to describe next.  */
+
+      /* Insert the string to describe the event START.  */
+      insert1 (Fkey_description (kludge, prefix));
+
+      if (!EQ (start, end))
+       {
+         insert (" .. ", 4);
+
+         ASET (kludge, 0, end);
+         /* Insert the string to describe the character END.  */
+         insert1 (Fkey_description (kludge, prefix));
+       }
+
+      /* Print a description of the definition of this character.
+        elt_describer will take care of spacing out far enough
+        for alignment purposes.  */
+      (*elt_describer) (vect[i].definition, Qnil);
+
+      if (vect[i].shadowed)
+       {
+         SET_PT (PT - 1);
+         insert_string ("  (binding currently shadowed)");
+         SET_PT (PT + 1);
+       }
+    }
+
   UNGCPRO;
 }
 




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